Player Matchup

Horus
Horus
Pastro13
Horus
Level 106
God Stats
3W - 2L
1,272 SR
Queue Stats
122W - 122L
1,473 Elo+
Solo
Poseidon
Poseidon
Sombra09-jbooe05
Poseidon
Level 50
God Stats
35W - 30L
1,389 SR
Queue Stats
357W - 386L
1,336 Elo+
Party 1
Lancelot
Lancelot
imSethiroth
Lancelot
Level 101
God Stats
22W - 23L
1,600 SR
Queue Stats
775W - 803L
1,482 Elo+
Party 1
Team Averages
Level 86
1,420 SR
1,430 Elo+

VS

Team Averages
Level 79
1,368 SR
1,244 Elo+
Neith
Neith
Down-DStairs
Neith
Level 94
God Stats
16W - 20L
1,507 SR
Queue Stats
293W - 285L
1,435 Elo+
Solo
Ares
Ares
Evisrllycool
Ares
Level 19
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 8L
1,148 Elo+
Party 2
Vulcan
Vulcan
SinAndSwill
Vulcan
Level 124
God Stats
0W - 3L
1,145 SR
Queue Stats
1W - 8L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pastro13
Horus
12
1 / 0 / 2
6,699
670
5,590
8,576
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 2
6,672
667
8,032
7,877
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
imSethiroth
Lancelot
12
1 / 0 / 2
7,111
711
7,769
9,593
6,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,696
670
7,747
7,963
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 0
6,579
658
7,214
11,152
9,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
8
0 / 3 / 1
5,916
592
3,155
6,323
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
2
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
0
0
1
W
Horus
Pastro13
Horus
1
0
2
2
L
Vulcan
0
3
1
0.17
W
1
2
2
1
W
Lancelot
imSethiroth
Lancelot
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
18,116
26,046
Taken
25,438
17,845
Mitigated
15,665
7,278
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,747
2,192
318
3,859
7,963
3,627
352
2,928
4,585
0
32,591
L
7,214
392
0
1,244
11,152
9,601
0
2,821
7,936
13,634
0
W
Horus
Pastro13
Horus
5,590
1,850
870
2,810
8,576
8,490
0
3,148
5,428
1,077
15,874
L
Vulcan
3,155
454
498
268
6,323
2,437
0
1,662
4,413
10,952
0
W
8,032
1,114
0
1,786
7,877
2,717
889
2,472
5,405
26,170
0
W
Lancelot
imSethiroth
Lancelot
7,769
2,683
0
1,812
9,593
6,638
0
4,835
4,758
0
36,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,482
Gold Earned
19,191
136
Minions Killed
89
0
Camps Cleared
0
607,970
Distance Traveled
524,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,696
670
61
6
0
185,394
0
L
Ares
6,579
658
12
1
0
202,343
0
W
Horus
6,699
670
17
2
0
188,520
0
L
Vulcan
5,916
592
16
2
0
136,829
0
W
Poseidon
6,672
667
56
6
0
178,401
3
W
Lancelot
7,111
711
63
6
0
241,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role