Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CidraPR
Thor
Level 40
God Stats
8W - 13L
1,728 SR
Queue Stats
217W - 199L
1,495 Elo+
Solo
Ravana
Ravana
RavanaOPmain
Ravana
Level 84
God Stats
27W - 26L
1,509 SR
Queue Stats
405W - 452L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Sāvu
Danzaburou
Level 99
God Stats
5W - 7L
1,587 SR
Queue Stats
126W - 121L
1,575 Elo+
Solo
Ishtar
Ishtar
xXDarkotazXx
Ishtar
Level 108
God Stats
0W - 3L
1,547 SR
Queue Stats
279W - 270L
1,498 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,502 Elo+

VS

Team Averages
Level 64
1,372 SR
1,505 Elo+
Medusa
Medusa
FRAUDGODATLARGE
Medusa
Level 106
God Stats
23W - 30L
1,289 SR
Queue Stats
798W - 766L
1,560 Elo+
Solo
Sylvanus
Sylvanus
FearForHydra
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,548 Elo+
Solo
Janus
Janus
Ponchokonos7108
Janus
Level 38
God Stats
1W - 3L
1,159 SR
Queue Stats
36W - 47L
1,436 Elo+
Party 1
Kali
Kali
SER3423
Kali
Level 46
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 56L
1,426 Elo+
Party 1
Surtr
Surtr
clendl
Surtr
Level 64
God Stats
33W - 32L
1,630 SR
Queue Stats
281W - 292L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
5,091
509
2,174
5,360
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
CidraPR
Thor
12
3 / 0 / 1
6,042
604
4,414
7,780
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
11
1 / 3 / 0
5,838
584
3,965
7,415
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Sāvu
Danzaburou
11
3 / 0 / 2
6,222
622
7,394
6,447
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
9
0 / 2 / 1
5,220
522
4,010
5,606
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,128
613
5,550
7,885
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
FearForHydra
Sylvanus
9
0 / 1 / 3
5,605
561
2,884
8,271
4,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,320
532
2,415
4,609
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
SER3423
Kali
10
1 / 2 / 1
5,671
567
2,409
10,574
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
clendl
Surtr
13
2 / 0 / 1
7,447
745
5,499
8,573
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Thor
CidraPR
Thor
3
0
1
3.5
W
3
2
0
1.5
W
Sylvanus
FearForHydra
Sylvanus
0
1
3
1.5
W
0
2
1
0.25
L
Ravana
1
3
0
0.33
W
Kali
SER3423
Kali
1
2
1
0.75
L
Danzaburou
Sāvu
Danzaburou
3
0
2
4
W
Surtr
clendl
Surtr
2
0
1
2.5
L
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
18,757
32,608
Taken
39,912
15,824
Mitigated
19,585
13,470
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,174
382
1,836
2,426
5,360
2,632
0
1,746
3,614
17,264
1,643
L
Thor
CidraPR
Thor
4,414
1,458
0
4,327
7,780
2,981
0
1,198
6,582
0
50,636
W
5,550
1,937
0
1,815
7,885
3,023
732
615
7,270
0
46,475
W
Sylvanus
FearForHydra
Sylvanus
2,884
987
2,489
3,102
8,271
4,729
270
975
7,296
12,438
0
W
2,415
397
0
750
4,609
1,407
264
0
4,609
34,849
0
L
Ravana
3,965
689
0
2,307
7,415
5,628
0
533
6,484
0
46,792
W
Kali
SER3423
Kali
2,409
1,136
0
2,892
10,574
4,843
53
471
10,103
0
36,400
L
Danzaburou
Sāvu
Danzaburou
7,394
3,039
0
1,290
6,447
2,573
0
1,645
4,754
0
43,516
W
Surtr
clendl
Surtr
5,499
2,318
0
5,721
8,573
5,583
409
0
8,573
907
54,198
L
Ishtar
4,010
2,366
0
1,284
5,606
2,010
0
494
5,112
0
35,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
30,171
326
Minions Killed
312
0
Camps Cleared
0
1,020,679
Distance Traveled
1,051,318
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,091
509
25
3
0
206,030
0
L
Thor
6,042
604
80
8
0
231,870
0
W
Medusa
6,128
613
68
7
0
185,288
0
W
Sylvanus
5,605
561
24
2
0
207,076
2
W
Janus
5,320
532
69
7
0
203,499
1
L
Ravana
5,838
584
77
8
0
178,467
0
W
Kali
5,671
567
62
6
0
228,287
0
L
Danzaburou
6,222
622
72
7
0
217,581
2
W
Surtr
7,447
745
89
9
0
227,168
0
L
Ishtar
5,220
522
72
7
0
186,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role