Player Matchup

Horus
Horus
LazyFingerZ
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,579 Elo+
Party 1
Pele
Pele
XaltedMikeyTTV
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,809 Elo+
Solo
Eset
Eset
kingkoin25
Eset
Level 54
God Stats
4W - 4L
1,895 SR
Queue Stats
68W - 58L
1,579 Elo+
Party 1
Team Averages
Level 56
1,632 SR
1,655 Elo+

VS

Team Averages
Level 76
1,520 SR
1,595 Elo+
Bakasura
Bakasura
AndyTheNPC
Bakasura
Level 67
God Stats
2W - 1L
1,387 SR
Queue Stats
61W - 39L
1,549 Elo+
Party 2
Serqet
Serqet
ElFirulays
Serqet
Level 95
God Stats
20W - 8L
1,766 SR
Queue Stats
137W - 90L
1,681 Elo+
Solo
Hun Batz
Hun Batz
FaZeJakejackson
Hun Batz
Level 65
God Stats
3W - 1L
1,406 SR
Queue Stats
127W - 99L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,155
716
6,216
12,498
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 2
7,371
737
8,670
10,288
3,726
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
6,542
654
6,114
7,571
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyTheNPC
Bakasura
13
4 / 1 / 10
8,056
806
8,295
8,988
4,966
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
ElFirulays
Serqet
13
5 / 2 / 9
8,112
811
8,873
9,348
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
13
6 / 1 / 9
8,581
858
10,882
10,904
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AndyTheNPC
Bakasura
4
1
10
9
W
Serqet
ElFirulays
Serqet
5
2
9
4.75
W
Hun Batz
6
1
9
10.5
L
1
4
2
0.5
L
2
6
2
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
28,050
30,357
Taken
29,240
16,600
Mitigated
16,128
5,825
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AndyTheNPC
Bakasura
8,295
5,796
0
1,110
8,988
4,966
466
1,846
6,894
0
17,329
W
Serqet
ElFirulays
Serqet
8,873
1,378
0
2,172
9,348
6,000
537
1,683
7,369
0
26,639
W
Hun Batz
10,882
2,314
0
2,815
10,904
5,162
387
2,657
8,096
0
35,299
L
6,216
2,824
544
2,608
12,498
10,037
0
0
10,519
0
12,250
L
8,670
1,522
0
1,351
10,288
3,726
0
0
9,270
0
26,327
L
6,114
240
326
996
7,571
2,837
0
12
7,099
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,068
Gold Earned
24,749
99
Minions Killed
127
0
Camps Cleared
0
548,293
Distance Traveled
619,417
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,056
806
37
4
0
221,588
3
W
Serqet
8,112
811
32
3
0
184,183
0
W
Hun Batz
8,581
858
58
6
0
213,646
0
L
Horus
7,155
716
12
1
0
188,177
1
L
Pele
7,371
737
40
4
0
191,754
0
L
Eset
6,542
654
47
5
0
168,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role