Player Matchup

Bastet
Bastet
EmperorAltros
Bastet
Level 108
God Stats
7W - 1L
1,690 SR
Queue Stats
35W - 23L
1,761 Elo+
Solo
Sol
Sol
IIKingOslagerII
Sol
Level 103
God Stats
26W - 15L
1,634 SR
Queue Stats
160W - 159L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
IIMADRHYNOll
Cthulhu
Level 129
God Stats
7W - 7L
1,580 SR
Queue Stats
185W - 185L
1,572 Elo+
Party 2
Team Averages
Level 113
1,635 SR
1,618 Elo+

VS

Team Averages
Level 96
1,424 SR
1,574 Elo+
Raijin
Raijin
Rhaegar45
Raijin
Level 85
God Stats
0W - 2L
1,450 SR
Queue Stats
55W - 51L
1,584 Elo+
Party 1
Skadi
Skadi
TheKillerAddict
Skadi
Level 98
God Stats
1W - 3L
1,408 SR
Queue Stats
42W - 39L
1,505 Elo+
Solo
Nemesis
Nemesis
hsartdennac
Nemesis
Level 105
God Stats
0W - 2L
1,415 SR
Queue Stats
53W - 42L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
9,168
705
10,963
14,492
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 5
10,449
804
10,997
13,229
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
IIMADRHYNOll
Cthulhu
17
4 / 0 / 5
10,158
781
11,995
11,325
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Rhaegar45
Raijin
13
1 / 5 / 3
8,380
645
6,240
10,817
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 2
9,012
693
11,511
13,376
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
hsartdennac
Nemesis
13
1 / 5 / 4
8,469
651
11,030
14,763
9,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
W
5
0
5
7.5
W
Cthulhu
IIMADRHYNOll
Cthulhu
4
0
5
6.5
L
Raijin
Rhaegar45
Raijin
1
5
3
0.5
L
4
2
2
2.5
L
Nemesis
hsartdennac
Nemesis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,955
Damage
28,781
39,046
Taken
38,956
22,385
Mitigated
19,083
15,824
Healing
11,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,963
2,356
0
2,515
14,492
5,376
14
1,268
13,176
0
37,213
W
10,997
3,209
0
9,481
13,229
5,588
1,471
2,524
10,705
53,756
893
W
Cthulhu
IIMADRHYNOll
Cthulhu
11,995
511
28
3,800
11,325
11,421
0
2,517
8,785
32,597
1,820
L
Raijin
Rhaegar45
Raijin
6,240
732
0
2,680
10,817
3,972
0
6,406
3,872
23,211
0
L
11,511
4,487
0
4,419
13,376
5,864
0
8,277
4,549
0
38,798
L
Nemesis
hsartdennac
Nemesis
11,030
4,483
0
3,912
14,763
9,247
0
6,396
7,960
0
32,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
25,861
182
Minions Killed
153
0
Camps Cleared
0
788,414
Distance Traveled
695,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,168
705
39
3
0
252,021
1
W
Sol
10,449
804
94
7
0
248,437
2
W
Cthulhu
10,158
781
49
4
0
287,956
1
L
Raijin
8,380
645
43
3
0
214,711
0
L
Skadi
9,012
693
65
5
0
254,910
2
L
Nemesis
8,469
651
45
3
0
226,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role