Player Matchup

Medusa
Medusa
Bronze III
SHwaggmaster51
Medusa
Bronze III
Level 97
God Stats
1W - 3L
1,503 SR
Queue Stats
10W - 44L
476 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
nicopas
Gilgamesh
Silver III
Level 119
God Stats
53W - 64L
1,488 SR
Queue Stats
427W - 490L
811 MMR
Solo
Cthulhu
Cthulhu
Silver V
pimpjuice2000
Cthulhu
Silver V
Level 129
God Stats
3W - 3L
1,603 SR
Queue Stats
84W - 130L
620 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,531 SR
636 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,330 SR
629 MMR
Hercules
Hercules
Bronze II
Burn_Herbs_420
Hercules
Bronze II
Level 105
God Stats
19W - 40L
1,369 SR
Queue Stats
687W - 1,098L
345 MMR
Solo
Raijin
Raijin
Silver III
RustemPasha07
Raijin
Silver III
Level 66
God Stats
77W - 84L
1,455 SR
Queue Stats
239W - 291L
954 MMR
Solo
Izanami
Izanami
Bronze I
SoloGems
Izanami
Bronze I
Level 64
God Stats
1W - 6L
1,168 SR
Queue Stats
8W - 31L
588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,628
829
3,722
4,977
2,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
nicopas
Gilgamesh
12
3 / 0 / 1
7,165
896
5,700
9,401
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
8
0 / 0 / 3
5,842
730
3,056
5,168
3,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesBacchusCharonKuzenboThoth

VS

Bans
Bake KujiraAresDiscordiaSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 0 / 0
5,164
646
1,619
3,665
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
5,310
664
5,109
6,897
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SoloGems
Izanami
9
0 / 1 / 0
5,400
675
3,895
4,737
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
0
0
L
0
3
0
0
W
1
0
3
2.5
L
Izanami
SoloGems
Izanami
0
1
0
0
W
Gilgamesh
nicopas
Gilgamesh
3
0
1
3.5
W
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,478
Damage
10,623
19,546
Taken
15,299
13,386
Mitigated
6,427
4,728
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,619
389
0
1,889
3,665
2,003
0
984
2,519
0
4,425
L
5,109
460
0
1,029
6,897
2,743
62
901
5,677
19,636
0
W
3,722
968
0
881
4,977
2,014
1,505
2,022
2,917
0
30,611
L
Izanami
SoloGems
Izanami
3,895
2,691
0
684
4,737
1,681
0
1,261
3,379
0
16,253
W
Gilgamesh
nicopas
Gilgamesh
5,700
1,907
0
2,697
9,401
7,665
535
2,205
7,126
0
26,378
W
Cthulhu
3,056
184
420
730
5,168
3,707
26
1,671
3,390
9,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
15,874
107
Minions Killed
66
0
Camps Cleared
0
495,489
Distance Traveled
350,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,164
646
6
1
0
100,467
0
L
Raijin
5,310
664
29
4
0
130,011
0
W
Medusa
6,628
829
41
5
0
156,926
0
L
Izanami
5,400
675
31
4
0
120,368
0
W
Gilgamesh
7,165
896
44
6
0
158,432
0
W
Cthulhu
5,842
730
22
3
0
180,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role