Player Matchup

Hades
Hades
D-MiniKinney
Hades
Level 81
God Stats
1W - 5L
1,401 SR
Queue Stats
22W - 42L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
HavingFun00
Nu Wa
Level 61
God Stats
39W - 27L
1,535 SR
Queue Stats
112W - 97L
1,460 Elo+
Solo
Neith
Neith
NitroGAMER66
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,271 Elo+
Party 1
Khepri
Khepri
OptimusOrange94
Khepri
Level 43
God Stats
5W - 6L
1,529 SR
Queue Stats
19W - 35L
1,444 Elo+
Party 1
Mercury
Mercury
ZylEfficient
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo
Team Averages
Level 44
1,493 SR
1,360 Elo+

VS

Team Averages
Level 69
1,482 SR
1,443 Elo+
Pele
Pele
Atzel Mauricio
Pele
Level 61
God Stats
4W - 5L
1,392 SR
Queue Stats
250W - 258L
1,434 Elo+
Solo
Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 25
God Stats
55W - 58L
1,508 SR
Queue Stats
93W - 82L
1,421 Elo+
Party 2
Sol
Sol
LilLeaf98
Sol
Level 69
God Stats
30W - 33L
1,557 SR
Queue Stats
259W - 233L
1,437 Elo+
Solo
Bellona
Bellona
Mizthos
Bellona
Level 66
God Stats
2W - 3L
1,246 SR
Queue Stats
246W - 221L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
Mooseyman87
Heimdallr
Level 126
God Stats
3W - 1L
1,705 SR
Queue Stats
118W - 120L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,199
547
8,399
11,803
5,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 5 / 1
8,265
551
7,939
6,412
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
6,286
419
3,899
8,383
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 2
6,781
452
4,312
10,705
8,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ZylEfficient
Mercury
8
0 / 2 / 0
5,690
379
1,549
6,405
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
8,609
574
6,150
11,293
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Cl3e3tus
Jormungandr
12
6 / 3 / 2
7,598
507
6,529
12,501
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 2
7,327
488
2,785
7,873
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Mizthos
Bellona
14
6 / 1 / 1
8,923
595
6,298
13,576
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Mooseyman87
Heimdallr
14
3 / 1 / 5
8,717
581
12,034
10,982
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Jormungandr
Cl3e3tus
Jormungandr
6
3
2
2.33
L
3
3
1
1.17
L
2
5
1
0.5
W
0
2
2
0.5
W
Bellona
Mizthos
Bellona
6
1
1
6.5
W
Heimdallr
Mooseyman87
Heimdallr
3
1
5
5.5
L
1
5
1
0.3
L
1
2
2
1
L
Mercury
ZylEfficient
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
33,796
43,708
Taken
56,225
21,547
Mitigated
32,101
9,119
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
2,238
0
4,416
11,293
5,185
215
1,424
9,869
0
86,075
W
Jormungandr
Cl3e3tus
Jormungandr
6,529
2,196
300
2,216
12,501
9,605
810
5,102
7,399
30,575
0
L
8,399
966
817
5,145
11,803
5,749
832
3,426
8,177
57,869
1,074
L
7,939
3,299
0
460
6,412
2,006
1,927
315
6,057
54,825
0
W
2,785
600
0
3,205
7,873
2,681
683
4,094
3,779
41,633
6,816
W
Bellona
Mizthos
Bellona
6,298
2,469
0
6,824
13,576
9,564
117
5,820
7,756
0
60,514
W
Heimdallr
Mooseyman87
Heimdallr
12,034
7,838
0
5,003
10,982
5,066
2,320
4,013
6,969
0
71,787
L
3,899
2,148
0
380
8,383
2,674
124
1,280
6,772
0
28,641
L
4,312
654
0
886
10,705
8,828
307
2,657
7,599
21,798
1,494
L
Mercury
ZylEfficient
Mercury
1,549
1,122
0
1,431
6,405
2,290
0
289
6,006
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
41,174
291
Minions Killed
438
0
Camps Cleared
0
1,315,004
Distance Traveled
1,386,917
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,609
574
120
8
0
337,004
0
W
Jormungandr
7,598
507
43
3
0
268,430
0
L
Hades
8,199
547
103
7
0
284,592
1
L
Nu Wa
8,265
551
86
6
0
226,865
3
W
Sol
7,327
488
79
5
0
275,640
2
W
Bellona
8,923
595
101
7
0
247,764
0
W
Heimdallr
8,717
581
95
6
0
258,079
2
L
Neith
6,286
419
41
3
0
276,252
0
L
Khepri
6,781
452
21
1
0
317,222
0
L
Mercury
5,690
379
40
3
0
210,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role