Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Servon_1117
Kumbhakarna
Level 48
God Stats
1W - 1L
1,366 SR
Queue Stats
10W - 8L
1,296 Elo+
Solo
Ra
Ra
TrexSparky
Ra
Level 86
God Stats
11W - 10L
1,619 SR
Queue Stats
188W - 174L
1,457 Elo+
Solo
Cliodhna
Cliodhna
aGuavaVEVO
Cliodhna
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 81L
1,473 Elo+
Solo
Chernobog
Chernobog
alanwinner17
Chernobog
Level 127
God Stats
3W - 5L
1,357 SR
Queue Stats
320W - 311L
1,550 Elo+
Solo
Team Averages
Level 91
1,468 SR
1,455 Elo+

VS

Team Averages
Level 96
1,445 SR
1,438 Elo+
Cthulhu
Cthulhu
DrunkxLegend
Cthulhu
Level 119
God Stats
1W - 3L
1,373 SR
Queue Stats
79W - 73L
1,498 Elo+
Solo
Raijin
Raijin
NosoyOne
Raijin
Level 125
God Stats
0W - 1L
1,231 SR
Queue Stats
367W - 336L
1,437 Elo+
Solo
Lancelot
Lancelot
Teijii
Lancelot
Level 66
God Stats
12W - 9L
1,455 SR
Queue Stats
215W - 207L
1,467 Elo+
Solo
King Arthur
King Arthur
donkeydong92
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,288 Elo+
Solo
Chernobog
Chernobog
wolfe1238
Chernobog
Level 126
God Stats
0W - 1L
1,668 SR
Queue Stats
94W - 88L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 1 / 6
11,282
627
12,681
15,323
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Servon_1117
Kumbhakarna
14
2 / 2 / 8
8,285
460
4,531
16,015
7,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
2 / 2 / 4
9,851
547
7,010
12,273
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
aGuavaVEVO
Cliodhna
15
5 / 3 / 4
9,261
515
9,676
14,528
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
alanwinner17
Chernobog
16
2 / 0 / 6
9,626
535
15,626
13,511
6,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrunkxLegend
Cthulhu
13
0 / 3 / 1
7,364
409
8,415
21,380
17,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
NosoyOne
Raijin
16
3 / 1 / 1
9,490
527
13,522
9,804
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Teijii
Lancelot
15
4 / 2 / 1
8,309
462
8,795
16,609
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
donkeydong92
King Arthur
12
1 / 6 / 0
7,217
401
6,402
15,577
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
wolfe1238
Chernobog
12
0 / 5 / 0
7,409
412
5,378
14,486
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
8
8
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
6
9
L
Cthulhu
DrunkxLegend
Cthulhu
0
3
1
0.17
L
Raijin
NosoyOne
Raijin
3
1
1
3.5
W
Kumbhakarna
Servon_1117
Kumbhakarna
2
2
8
3
L
Lancelot
Teijii
Lancelot
4
2
1
2.25
W
2
2
4
2
W
Cliodhna
aGuavaVEVO
Cliodhna
5
3
4
2.33
W
Chernobog
alanwinner17
Chernobog
2
0
6
5
L
King Arthur
donkeydong92
King Arthur
1
6
0
0.17
L
Chernobog
wolfe1238
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
42,512
71,650
Taken
77,856
38,622
Mitigated
45,200
26,198
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,681
2,505
0
4,089
15,323
13,548
0
3,263
12,060
209
82,434
L
Cthulhu
DrunkxLegend
Cthulhu
8,415
1,242
179
5,152
21,380
17,551
316
3,700
17,628
55,271
2,208
L
Raijin
NosoyOne
Raijin
13,522
556
0
500
9,804
4,186
0
3,246
6,275
82,301
3,650
W
Kumbhakarna
Servon_1117
Kumbhakarna
4,531
966
166
441
16,015
7,555
508
4,694
11,321
33,202
399
L
Lancelot
Teijii
Lancelot
8,795
2,819
0
6,182
16,609
8,403
0
1,886
14,653
0
75,506
W
7,010
289
2,824
5,692
12,273
5,151
0
5,765
6,508
73,215
988
W
Cliodhna
aGuavaVEVO
Cliodhna
9,676
2,121
0
5,453
14,528
5,788
192
3,404
11,124
0
67,437
W
Chernobog
alanwinner17
Chernobog
15,626
10,671
0
7,533
13,511
6,580
0
5,020
8,491
0
87,209
L
King Arthur
donkeydong92
King Arthur
6,402
1,546
0
1,000
15,577
9,135
0
1,377
13,551
0
37,448
L
Chernobog
wolfe1238
Chernobog
5,378
3,656
0
3,946
14,486
5,925
241
1,413
13,006
0
55,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
39,789
535
Minions Killed
472
0
Camps Cleared
0
1,785,340
Distance Traveled
1,694,134
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,282
627
140
8
0
301,691
3
L
Cthulhu
7,364
409
80
4
0
324,684
0
L
Raijin
9,490
527
149
8
0
352,444
4
W
Kumbhakarna
8,285
460
53
3
0
376,714
0
L
Lancelot
8,309
462
105
6
0
403,861
0
W
Ra
9,851
547
135
8
0
360,003
9
W
Cliodhna
9,261
515
79
4
0
422,576
0
W
Chernobog
9,626
535
128
7
0
324,356
0
L
King Arthur
7,217
401
47
3
0
287,016
0
L
Chernobog
7,409
412
91
5
0
326,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role