Player Matchup

Vulcan
Vulcan
Gold II
BroDcon
Vulcan
Gold II
Level 125
God Stats
1W - 2L
1,709 SR
Queue Stats
62W - 56L
1,657 MMR
Party 2
Fenrir
Fenrir
Gold I
MangoCaiman
Fenrir
Gold I
Level 117
God Stats
2W - 2L
1,857 SR
Queue Stats
27W - 21L
1,712 MMR
Party 1
Artio
Artio
Platinum V
UnitedUnicorn65
Artio
Platinum V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 167L
1,672 MMR
Party 1
Surtr
Surtr
Platinum II
WearyBunny9104
Surtr
Platinum II
Level 156
God Stats
4W - 3L
1,686 SR
Queue Stats
63W - 48L
1,808 MMR
Party 2
Charybdis
Charybdis
Platinum V
tunas202
Charybdis
Platinum V
Level 171
God Stats
4W - 3L
1,730 SR
Queue Stats
117W - 119L
1,747 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,697 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 183
1,608 SR
1,720 MMR
Artemis
Artemis
Gold I
Birlax
Artemis
Gold I
Level 208
God Stats
1W - 0L
1,556 SR
Queue Stats
94W - 78L
1,822 MMR
Party 3
Pele
Pele
Gold I
Jakeski
Pele
Gold I
Level 156
God Stats
4W - 0L
1,751 SR
Queue Stats
135W - 116L
1,664 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
Kydium
Sun Wukong
Platinum III
Level 235
God Stats
9W - 10L
1,589 SR
Queue Stats
574W - 567L
1,702 MMR
Solo
Janus
Janus
Platinum IV
LordBeckendorf
Janus
Platinum IV
Level 148
God Stats
2W - 2L
1,502 SR
Queue Stats
377W - 364L
1,721 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
NM8Z
Ao Kuang
Gold I
Level 169
God Stats
6W - 6L
1,639 SR
Queue Stats
96W - 100L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BroDcon
Vulcan
13
1 / 4 / 1
8,423
468
6,108
8,959
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
15
4 / 3 / 0
8,648
480
8,091
17,486
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 6 / 2
7,900
439
4,481
15,994
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 4 / 0
8,500
472
10,416
18,877
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
tunas202
Charybdis
16
0 / 4 / 0
9,273
515
4,822
12,231
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BellonaAchillesThorBake Kujira

VS

Bans
ThothJormungandrOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Birlax
Artemis
18
4 / 1 / 10
11,500
639
13,534
8,676
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Jakeski
Pele
19
9 / 1 / 6
11,148
619
11,068
19,092
9,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Kydium
Sun Wukong
17
3 / 0 / 6
11,300
628
13,726
18,053
17,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 2
10,877
604
6,949
6,811
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
NM8Z
Ao Kuang
14
3 / 2 / 11
9,657
537
8,819
16,876
15,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
21
21
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Birlax
Artemis
4
1
10
9
L
Vulcan
BroDcon
Vulcan
1
4
1
0.38
W
Pele
Jakeski
Pele
9
1
6
12
W
Sun Wukong
Kydium
Sun Wukong
3
0
6
6
W
2
1
2
3
L
Fenrir
4
3
0
1.33
W
Ao Kuang
NM8Z
Ao Kuang
3
2
11
4.25
L
0
6
2
0.17
L
0
4
0
0
L
Charybdis
tunas202
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
54,096
73,547
Taken
69,508
41,081
Mitigated
48,748
14,927
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Birlax
Artemis
13,534
6,774
0
3,868
8,676
3,694
2,797
794
7,844
0
95,703
L
Vulcan
BroDcon
Vulcan
6,108
52
0
500
8,959
3,332
0
1,699
7,146
63,608
0
W
Pele
Jakeski
Pele
11,068
2,103
0
5,990
19,092
9,694
0
2,380
16,550
0
128,405
W
Sun Wukong
Kydium
Sun Wukong
13,726
3,311
0
6,430
18,053
17,264
542
1,609
15,391
0
99,897
W
6,949
209
0
558
6,811
2,618
1,245
2,983
3,677
81,079
608
L
Fenrir
8,091
2,225
0
2,001
17,486
8,609
0
4,701
12,564
0
73,739
W
Ao Kuang
NM8Z
Ao Kuang
8,819
2,639
0
6,479
16,876
15,478
360
4,060
12,510
33,448
2,347
L
4,481
123
330
3,343
15,994
12,062
0
4,484
11,272
17,861
237
L
10,416
3,262
0
3,877
18,877
12,972
0
2,770
16,105
3,679
61,335
L
Charybdis
tunas202
Charybdis
4,822
2,085
0
4,876
12,231
4,106
461
1,198
11,033
0
96,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,744
Gold Earned
54,482
562
Minions Killed
691
0
Camps Cleared
0
1,717,571
Distance Traveled
1,884,261
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,500
639
139
8
0
334,226
2
L
Vulcan
8,423
468
132
7
0
347,542
0
W
Pele
11,148
619
142
8
0
392,802
1
W
Sun Wukong
11,300
628
184
10
0
372,736
4
W
Janus
10,877
604
177
10
0
391,172
4
L
Fenrir
8,648
480
96
5
0
405,933
0
W
Ao Kuang
9,657
537
49
3
0
393,325
4
L
Artio
7,900
439
45
3
0
320,416
0
L
Surtr
8,500
472
123
7
0
337,257
5
L
Charybdis
9,273
515
166
9
0
306,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role