Player Matchup

Lancelot
Lancelot
DivineBeast687
Lancelot
Level 29
God Stats
3W - 5L
1,530 SR
Queue Stats
163W - 159L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
KyZmOBUMYLOK
Cthulhu
Level 25
God Stats
1W - 4L
1,340 SR
Queue Stats
16W - 28L
1,327 Elo+
Party 3
Surtr
Surtr
MarshBrady_12
Surtr
Level 108
God Stats
0W - 1L
1,282 SR
Queue Stats
240W - 245L
1,544 Elo+
Party 2
Nut
Nut
R4MMYii
Nut
Level 131
God Stats
10W - 10L
1,560 SR
Queue Stats
209W - 191L
1,436 Elo+
Party 3
Ix Chel
Ix Chel
XboxDZH
Ix Chel
Level 159
God Stats
6W - 10L
1,439 SR
Queue Stats
318W - 329L
1,524 Elo+
Party 2
Team Averages
Level 90
1,430 SR
1,484 Elo+

VS

Team Averages
Level 103
1,505 SR
1,502 Elo+
Artio
Artio
Icy Twists
Artio
Level 87
God Stats
2W - 1L
1,519 SR
Queue Stats
39W - 38L
1,480 Elo+
Party 1
Mulan
Mulan
Lokomo
Mulan
Level 107
God Stats
22W - 13L
1,587 SR
Queue Stats
105W - 80L
1,603 Elo+
Solo
Thanatos
Thanatos
OPGSkaterLife
Thanatos
Level 133
God Stats
3W - 6L
1,399 SR
Queue Stats
164W - 164L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
ShadowKing92383
Nu Wa
Level 44
God Stats
13W - 9L
1,642 SR
Queue Stats
162W - 168L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Tashinatsu
Zhong Kui
Level 143
God Stats
5W - 6L
1,379 SR
Queue Stats
318W - 288L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 1 / 1
5,842
584
6,300
7,913
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
KyZmOBUMYLOK
Cthulhu
7
0 / 2 / 0
4,798
480
2,341
7,783
4,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,481
548
4,952
9,457
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nut
7
0 / 3 / 0
4,283
428
2,573
6,451
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
XboxDZH
Ix Chel
11
1 / 0 / 1
5,886
589
3,314
4,385
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
4 / 1 / 0
6,444
644
6,167
9,262
8,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Lokomo
Mulan
9
2 / 1 / 3
5,726
573
4,516
6,631
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
OPGSkaterLife
Thanatos
10
0 / 2 / 3
5,417
542
2,058
9,880
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,841
584
3,281
4,646
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Tashinatsu
Zhong Kui
11
3 / 0 / 2
6,232
623
7,574
5,442
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
1
1
4.5
W
Artio
4
1
0
4
L
Cthulhu
KyZmOBUMYLOK
Cthulhu
0
2
0
0
W
Mulan
Lokomo
Mulan
2
1
3
3.5
L
0
3
2
0.33
W
Thanatos
OPGSkaterLife
Thanatos
0
2
3
0.75
L
Nut
0
3
0
0
W
0
2
1
0.25
W
Zhong Kui
Tashinatsu
Zhong Kui
3
0
2
4
L
Ix Chel
XboxDZH
Ix Chel
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
23,596
35,989
Taken
35,861
16,031
Mitigated
22,922
8,660
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,300
1,885
0
556
7,913
3,461
0
1,965
5,816
0
35,125
W
Artio
6,167
1,302
0
4,727
9,262
8,375
0
197
8,452
39,626
4,041
L
Cthulhu
KyZmOBUMYLOK
Cthulhu
2,341
323
679
350
7,783
4,227
0
4,293
3,410
16,388
164
W
Mulan
Lokomo
Mulan
4,516
605
0
2,720
6,631
4,872
0
1,122
5,489
0
18,053
L
4,952
2,243
0
3,127
9,457
4,645
0
5,083
4,294
596
32,314
W
Thanatos
OPGSkaterLife
Thanatos
2,058
605
0
8,677
9,880
3,831
0
832
8,974
0
35,523
L
Nut
2,573
1,525
0
1,150
6,451
2,049
0
2,148
4,223
0
22,028
W
3,281
458
0
1,043
4,646
1,489
422
1,551
2,837
37,863
1,541
W
Zhong Kui
Tashinatsu
Zhong Kui
7,574
3,533
0
3,607
5,442
4,355
657
1,582
3,808
43,114
8,211
L
Ix Chel
XboxDZH
Ix Chel
3,314
455
674
2,124
4,385
1,649
0
1,850
2,266
46,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
29,660
267
Minions Killed
322
0
Camps Cleared
0
979,035
Distance Traveled
935,539
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,842
584
51
5
0
235,644
0
W
Artio
6,444
644
82
8
0
169,367
0
L
Cthulhu
4,798
480
25
3
0
194,198
0
W
Mulan
5,726
573
7
1
0
210,485
0
L
Surtr
5,481
548
54
5
0
184,896
2
W
Thanatos
5,417
542
74
7
0
221,104
0
L
Nut
4,283
428
40
4
0
166,829
0
W
Nu Wa
5,841
584
71
7
0
176,546
0
W
Zhong Kui
6,232
623
88
9
0
158,037
0
L
Ix Chel
5,886
589
97
10
0
197,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role