Player Matchup

Skadi
Skadi
Ailnok
Skadi
Level 169
God Stats
1W - 1L
1,265 SR
Queue Stats
193W - 177L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
B1GJAY0813
Nu Wa
Level 87
God Stats
4W - 1L
1,744 SR
Queue Stats
34W - 32L
1,485 Elo+
Party 1
Olorun
Olorun
Big Pewp138
Olorun
Level 150
God Stats
10W - 4L
1,673 SR
Queue Stats
120W - 104L
1,577 Elo+
Party 1
Osiris
Osiris
HollusStump
Osiris
Level 178
God Stats
2W - 4L
1,379 SR
Queue Stats
300W - 284L
1,558 Elo+
Solo
Jormungandr
Jormungandr
SpanishFly138
Jormungandr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,546 Elo+
Party 1
Team Averages
Level 144
1,512 SR
1,546 Elo+

VS

Team Averages
Level 140
1,581 SR
1,526 Elo+
Cernunnos
Cernunnos
FiloDelOlimpo
Cernunnos
Level 138
God Stats
6W - 7L
1,667 SR
Queue Stats
104W - 106L
1,547 Elo+
Solo
Nu Wa
Nu Wa
KurtKrej
Nu Wa
Level 154
God Stats
25W - 14L
1,671 SR
Queue Stats
486W - 433L
1,547 Elo+
Solo
Odin
Odin
Naishun
Odin
Level 154
God Stats
0W - 1L
1,385 SR
Queue Stats
20W - 16L
1,543 Elo+
Party 2
Thor
Thor
TeaBagggginz
Thor
Level 126
God Stats
5W - 5L
1,663 SR
Queue Stats
278W - 278L
1,504 Elo+
Solo
Charon
Charon
xxbttexdeathxx
Charon
Level 127
God Stats
3W - 3L
1,518 SR
Queue Stats
33W - 36L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ailnok
Skadi
11
2 / 0 / 1
5,822
582
5,390
7,114
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nu Wa
11
2 / 2 / 0
6,192
619
2,996
3,951
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
11
0 / 1 / 1
5,969
597
3,800
6,039
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
10
0 / 0 / 1
5,683
568
4,353
8,326
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SpanishFly138
Jormungandr
11
2 / 1 / 1
6,286
629
4,332
9,823
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FiloDelOlimpo
Cernunnos
10
1 / 3 / 1
5,146
515
5,429
8,956
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
KurtKrej
Nu Wa
12
1 / 2 / 1
6,196
620
4,276
4,392
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Naishun
Odin
10
0 / 0 / 0
5,580
558
5,095
8,999
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,236
524
2,273
8,259
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,492
549
3,902
7,179
5,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
4
4
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ailnok
Skadi
2
0
1
2.5
W
Nu Wa
2
2
0
1
W
Olorun
0
1
1
0.5
L
Cernunnos
FiloDelOlimpo
Cernunnos
1
3
1
0.5
W
Osiris
0
0
1
0.5
L
Nu Wa
KurtKrej
Nu Wa
1
2
1
0.75
L
Odin
Naishun
Odin
0
0
0
0
W
Jormungandr
SpanishFly138
Jormungandr
2
1
1
2.5
L
1
0
2
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
20,975
35,253
Taken
37,785
19,268
Mitigated
21,105
11,921
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ailnok
Skadi
5,390
2,466
0
3,289
7,114
2,197
0
2,040
5,029
0
41,240
W
Nu Wa
2,996
476
0
240
3,951
1,071
0
2,038
1,913
39,741
292
W
Olorun
3,800
2,245
560
1,452
6,039
2,732
1,007
1,319
4,720
45,992
5,391
L
Cernunnos
FiloDelOlimpo
Cernunnos
5,429
3,040
0
2,900
8,956
3,266
0
4,510
4,446
0
37,394
W
Osiris
4,353
1,371
0
4,157
8,326
5,508
0
192
7,326
0
33,012
L
Nu Wa
KurtKrej
Nu Wa
4,276
1,345
0
500
4,392
1,427
0
1,259
3,133
47,322
1,567
L
Odin
Naishun
Odin
5,095
759
0
3,772
8,999
8,134
0
402
8,072
0
32,955
W
Jormungandr
SpanishFly138
Jormungandr
4,332
1,721
109
2,114
9,823
7,760
0
2,589
7,234
32,154
554
L
2,273
532
0
3,660
8,259
2,892
0
1,129
7,130
0
30,887
L
3,902
952
0
2,306
7,179
5,386
0
3,331
3,758
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
27,650
331
Minions Killed
277
0
Camps Cleared
0
1,046,112
Distance Traveled
1,000,121
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,822
582
66
7
0
241,433
0
W
Nu Wa
6,192
619
79
8
0
190,054
0
W
Olorun
5,969
597
88
9
0
199,829
0
L
Cernunnos
5,146
515
57
6
0
180,542
0
W
Osiris
5,683
568
55
6
0
204,630
0
L
Nu Wa
6,196
620
90
9
0
209,863
0
L
Odin
5,580
558
51
5
0
233,051
6
W
Jormungandr
6,286
629
43
4
0
210,166
1
L
Thor
5,236
524
53
5
0
187,963
0
L
Charon
5,492
549
26
3
0
188,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role