Player Matchup

Cthulhu
Cthulhu
Gold III
Fite The Goat
Cthulhu
Gold III
Level 145
God Stats
23W - 27L
1,502 SR
Queue Stats
256W - 300L
1,476 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Grim Ieaper
Hou Yi
Platinum II
Level 159
God Stats
16W - 13L
1,682 SR
Queue Stats
186W - 206L
1,827 MMR
Party 1
Atlas
Atlas
Gold IV
JeezusTheGoat
Atlas
Gold IV
Level 141
God Stats
9W - 5L
1,665 SR
Queue Stats
32W - 23L
1,616 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,616 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,556 SR
1,590 MMR
Chaac
Chaac
Platinum III
AkCris7-62
Chaac
Platinum III
Level 157
God Stats
4W - 3L
1,491 SR
Queue Stats
85W - 90L
1,522 MMR
Solo
Shiva
Shiva
Platinum V
LavishStien
Shiva
Platinum V
Level 159
God Stats
7W - 13L
1,317 SR
Queue Stats
179W - 178L
1,581 MMR
Solo
Sol
Sol
Gold V
Moоnlight
Sol
Gold V
Level 135
God Stats
4W - 1L
1,860 SR
Queue Stats
7W - 2L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 2 / 0
7,171
652
11,416
13,883
10,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
12
0 / 3 / 1
7,345
668
6,133
11,522
4,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,410
674
9,436
10,899
9,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBake KujiraThothCabrakan

VS

Bans
Ne ZhaNoxMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 1 / 5
8,813
801
10,619
12,985
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 3
8,871
806
8,213
12,980
11,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
2 / 0 / 6
8,538
776
13,410
14,001
5,967
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
5
4.5
L
Cthulhu
0
2
0
0
L
Hou Yi
0
3
1
0.17
L
1
3
0
0.33
W
4
0
3
5.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
32,242
36,304
Taken
39,966
24,093
Mitigated
31,026
2,127
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,619
1,453
0
6,450
12,985
13,220
259
4,660
7,193
0
39,993
L
Cthulhu
11,416
886
297
1,140
13,883
10,487
0
5,425
7,809
22,283
1,273
L
Hou Yi
6,133
2,950
0
250
11,522
4,553
0
3,323
7,691
0
31,313
L
9,436
2,760
0
440
10,899
9,053
0
4,500
5,928
16,649
489
W
8,213
1,194
360
5,206
12,980
11,839
238
4,895
7,091
143
22,928
W
13,410
5,383
0
9,511
14,001
5,967
2,452
6,763
6,206
53,605
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,926
Gold Earned
26,222
129
Minions Killed
169
0
Camps Cleared
0
626,587
Distance Traveled
687,259
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,813
801
48
4
0
241,455
0
L
Cthulhu
7,171
652
41
4
0
218,789
0
L
Hou Yi
7,345
668
63
6
0
187,643
4
L
Atlas
7,410
674
25
2
0
220,155
6
W
Shiva
8,871
806
48
4
0
245,707
0
W
Sol
8,538
776
73
7
0
200,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role