Player Matchup

Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BDM Kxdd
Thor
Level 129
God Stats
1W - 1L
1,198 SR
Queue Stats
92W - 78L
1,542 Elo+
Party 2
Odin
Odin
BLACKSABRE_KING
Odin
Level 107
God Stats
9W - 7L
1,695 SR
Queue Stats
223W - 220L
1,493 Elo+
Party 1
Vulcan
Vulcan
RJSlayyy
Vulcan
Level 77
God Stats
12W - 5L
1,744 SR
Queue Stats
381W - 394L
1,451 Elo+
Solo
Team Averages
Level 119
1,527 SR
1,497 Elo+

VS

Team Averages
Level 85
1,384 SR
1,325 Elo+
Medusa
Medusa
Claymask
Medusa
Level 68
God Stats
3W - 8L
1,257 SR
Queue Stats
422W - 411L
1,448 Elo+
Solo
Hercules
Hercules
Faux Nauxfner
Hercules
Level 134
God Stats
2W - 1L
1,456 SR
Queue Stats
43W - 69L
1,433 Elo+
Solo
Hun Batz
Hun Batz
Itz-_PxmpShiesty
Hun Batz
Level 67
God Stats
0W - 2L
1,305 SR
Queue Stats
81W - 96L
1,468 Elo+
Solo
Cernunnos
Cernunnos
PrinceZuko_0418
Cernunnos
Level 139
God Stats
0W - 1L
1,404 SR
Queue Stats
17W - 41L
1,163 Elo+
Party 3
Zeus
Zeus
Teeters964831
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,116 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
3 / 1 / 15
7,192
1,027
3,491
5,991
5,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
 
Artemis
12
3 / 2 / 10
6,769
967
8,823
6,286
3,118
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
4 / 3 / 10
6,865
981
4,338
5,728
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 16
6,773
968
5,513
4,910
6,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
RJSlayyy
Vulcan
13
10 / 3 / 7
8,079
1,154
16,184
4,560
2,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Claymask
Medusa
13
1 / 4 / 5
6,993
999
4,224
9,210
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Faux Nauxfner
Hercules
15
4 / 1 / 4
7,625
1,089
6,676
12,591
9,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 3 / 1
6,089
870
3,858
4,958
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PrinceZuko_0418
Cernunnos
9
0 / 6 / 4
5,730
819
4,297
8,715
2,780
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 1
5,236
748
2,896
7,190
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
21
Kills
8
10
Deaths
21
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
15
10.5
W
Artemis
 
Artemis
3
2
10
4
W
Thor
4
3
10
3
W
1
1
16
9
L
Medusa
Claymask
Medusa
1
4
5
0.88
L
Hercules
Faux Nauxfner
Hercules
4
1
4
6
L
3
3
1
1.17
L
Cernunnos
PrinceZuko_0418
Cernunnos
0
6
4
0.33
W
Vulcan
RJSlayyy
Vulcan
10
3
7
4.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
21,951
27,475
Taken
42,664
22,023
Mitigated
19,369
6,403
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,491
531
886
1,876
5,991
5,444
0
970
5,021
6,286
2,076
W
Artemis
 
Artemis
8,823
3,332
376
836
6,286
3,118
0
701
5,585
0
15,098
W
Thor
4,338
681
0
482
5,728
4,994
0
534
5,194
280
7,952
W
5,513
483
455
1,492
4,910
6,262
0
169
4,741
1,246
8,347
L
Medusa
Claymask
Medusa
4,224
996
85
1,411
9,210
3,458
0
3,764
5,282
0
14,346
L
Hercules
Faux Nauxfner
Hercules
6,676
2,341
482
6,801
12,591
9,166
0
6,030
6,276
0
12,848
L
3,858
521
46
343
4,958
2,011
0
1,475
3,442
0
10,043
L
Cernunnos
PrinceZuko_0418
Cernunnos
4,297
1,629
0
188
8,715
2,780
0
5,285
3,338
0
9,414
W
Vulcan
RJSlayyy
Vulcan
16,184
1,193
0
0
4,560
2,205
0
522
4,038
27,850
0
L
2,896
605
175
74
7,190
1,954
0
3,720
3,428
5,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
31,673
67
Minions Killed
58
0
Camps Cleared
0
789,658
Distance Traveled
571,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,192
1,027
9
1
0
178,213
0
W
Artemis
6,769
967
15
2
0
158,167
0
W
Thor
6,865
981
7
1
0
116,854
0
W
Odin
6,773
968
10
1
0
187,090
0
L
Medusa
6,993
999
21
3
0
148,680
0
L
Hercules
7,625
1,089
14
2
0
143,299
0
L
Hun Batz
6,089
870
7
1
0
78,822
0
L
Cernunnos
5,730
819
13
2
0
113,482
0
W
Vulcan
8,079
1,154
26
4
0
149,334
0
L
Zeus
5,236
748
3
0
0
87,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role