Player Matchup

Ravana
Ravana
AboveThemAll
Ravana
Level 86
God Stats
2W - 1L
1,771 SR
Queue Stats
142W - 118L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Copium101
Heimdallr
Level 135
God Stats
1W - 3L
1,280 SR
Queue Stats
104W - 99L
1,467 Elo+
Party 2
Surtr
Surtr
Jamist0mper
Surtr
Level 94
God Stats
5W - 6L
1,497 SR
Queue Stats
16W - 16L
1,460 Elo+
Party 2
Ares
Ares
TheGrim816Reaper
Ares
Level 129
God Stats
11W - 17L
1,530 SR
Queue Stats
168W - 180L
1,432 Elo+
Solo
Janus
Janus
ThorfinKarlsefnj
Janus
Level 122
God Stats
30W - 31L
1,416 SR
Queue Stats
214W - 205L
1,382 Elo+
Solo
Team Averages
Level 113
1,499 SR
1,440 Elo+

VS

Team Averages
Level 114
1,521 SR
1,413 Elo+
Horus
Horus
HighSpeedHokage
Horus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,422 Elo+
Party 1
Ymir
Ymir
IconicPlatonic
Ymir
Level 136
God Stats
9W - 5L
1,546 SR
Queue Stats
78W - 82L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
LateNightThirst
Baron Samedi
Level 139
God Stats
10W - 2L
1,883 SR
Queue Stats
217W - 213L
1,402 Elo+
Solo
Medusa
Medusa
jjay585
Medusa
Level 144
God Stats
3W - 1L
1,178 SR
Queue Stats
230W - 222L
1,433 Elo+
Solo
Ratatoskr
Ratatoskr
xKingMurloc
Ratatoskr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
1 / 1 / 1
6,100
469
2,813
7,115
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Copium101
Heimdallr
10
0 / 4 / 3
5,885
453
5,784
9,228
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 3 / 0
7,061
543
6,083
10,303
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
6,175
475
5,351
12,161
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 1
6,600
508
5,065
5,615
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,917
532
4,776
9,120
6,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
6,819
525
4,050
10,357
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LateNightThirst
Baron Samedi
13
1 / 1 / 2
7,514
578
3,311
7,611
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jjay585
Medusa
12
4 / 0 / 3
7,083
545
7,838
6,716
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
xKingMurloc
Ratatoskr
13
5 / 3 / 3
7,255
558
6,334
8,907
4,075
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
1
1
1.5
L
Heimdallr
Copium101
Heimdallr
0
4
3
0.38
W
1
2
2
1
W
1
1
4
3
L
2
3
0
0.67
W
Baron Samedi
LateNightThirst
Baron Samedi
1
1
2
2
L
1
2
0
0.5
L
1
2
1
0.75
W
Medusa
jjay585
Medusa
4
0
3
5.5
W
Ratatoskr
xKingMurloc
Ratatoskr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
26,309
44,422
Taken
42,711
25,866
Mitigated
25,485
10,708
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,813
997
0
936
7,115
3,410
0
1,223
5,892
0
42,234
L
Heimdallr
Copium101
Heimdallr
5,784
2,663
0
2,334
9,228
4,064
0
1,038
8,190
0
43,682
W
4,776
2,328
80
3,093
9,120
6,479
0
276
8,283
2,225
39,882
W
4,050
699
0
2,489
10,357
8,702
0
3,009
7,308
22,776
2,577
L
6,083
2,011
0
4,000
10,303
5,905
0
214
10,089
1,268
36,592
W
Baron Samedi
LateNightThirst
Baron Samedi
3,311
115
0
2,962
7,611
3,498
435
3,833
3,341
50,400
1,268
L
5,351
235
0
2,091
12,161
10,323
14
2,220
9,941
21,480
2,170
L
5,065
45
0
1,347
5,615
2,164
0
2,487
3,128
43,125
0
W
Medusa
jjay585
Medusa
7,838
2,637
0
840
6,716
2,731
0
2,515
4,161
0
52,978
W
Ratatoskr
xKingMurloc
Ratatoskr
6,334
1,919
81
350
8,907
4,075
0
136
8,714
0
55,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
35,588
308
Minions Killed
380
0
Camps Cleared
0
1,208,342
Distance Traveled
1,249,516
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,100
469
60
5
0
284,630
5
L
Heimdallr
5,885
453
68
5
0
233,235
4
W
Horus
6,917
532
71
5
0
226,270
0
W
Ymir
6,819
525
35
3
0
247,257
0
L
Surtr
7,061
543
66
5
0
245,858
0
W
Baron Samedi
7,514
578
97
7
0
208,326
0
L
Ares
6,175
475
26
2
0
239,309
1
L
Janus
6,600
508
88
7
0
205,310
4
W
Medusa
7,083
545
98
8
0
250,201
1
W
Ratatoskr
7,255
558
79
6
0
317,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role