Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CLAY6846
Anubis
Level 45
God Stats
5W - 9L
1,306 SR
Queue Stats
166W - 154L
1,445 Elo+
Party 2
Apollo
Apollo
ColibriAzul
Apollo
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
203W - 196L
1,436 Elo+
Party 1
Thor
Thor
LittlePiglet959
Thor
Level 121
God Stats
0W - 4L
1,182 SR
Queue Stats
217W - 204L
1,465 Elo+
Party 2
Odin
Odin
fenrir rocks
Odin
Level 62
God Stats
0W - 1L
1,645 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Team Averages
Level 71
1,427 SR
1,459 Elo+

VS

Team Averages
Level 94
1,567 SR
1,458 Elo+
Sobek
Sobek
DrunkLizard420
Sobek
Level 18
God Stats
15W - 8L
1,619 SR
Queue Stats
63W - 60L
1,447 Elo+
Party 3
Surtr
Surtr
JediNole
Surtr
Level 100
God Stats
1W - 2L
1,264 SR
Queue Stats
68W - 63L
1,469 Elo+
Party 3
Geb
Geb
MemeryGlands
Geb
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 203L
1,461 Elo+
Party 3
Hachiman
Hachiman
Relat
Hachiman
Level 46
God Stats
2W - 0L
1,669 SR
Queue Stats
29W - 29L
1,453 Elo+
Solo
Kukulkan
Kukulkan
UndyingItzal
Kukulkan
Level 157
God Stats
4W - 1L
1,785 SR
Queue Stats
140W - 152L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 2
4,695
470
4,810
7,497
5,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
CLAY6846
Anubis
11
0 / 0 / 1
5,307
531
1,409
4,662
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apollo
9
3 / 3 / 0
5,612
561
5,207
6,460
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 1
4,906
491
4,384
6,399
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 1
4,726
473
2,018
6,020
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,571
557
1,925
8,900
6,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
JediNole
Surtr
9
2 / 3 / 0
5,722
572
3,047
7,456
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
3 / 1 / 2
5,757
576
4,561
8,392
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Relat
Hachiman
10
3 / 2 / 1
5,794
579
8,224
6,290
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
UndyingItzal
Kukulkan
11
0 / 1 / 0
6,160
616
1,581
3,011
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
8
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Anubis
CLAY6846
Anubis
0
0
1
0.5
L
Apollo
3
3
0
1
W
0
0
3
1.5
W
Surtr
JediNole
Surtr
2
3
0
0.67
L
3
1
1
3.5
W
3
1
2
4
W
Hachiman
Relat
Hachiman
3
2
1
1.75
W
Kukulkan
UndyingItzal
Kukulkan
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
19,338
31,038
Taken
34,049
14,332
Mitigated
19,896
7,434
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,810
404
369
1,560
7,497
5,838
90
1,242
6,255
25,056
0
L
Anubis
CLAY6846
Anubis
1,409
0
0
1,845
4,662
1,988
0
1,813
2,724
37,059
1,473
L
Apollo
5,207
3,026
0
1,266
6,460
2,001
232
1,523
4,937
0
37,411
W
1,925
194
0
3,179
8,900
6,365
0
2,077
6,823
15,782
0
W
Surtr
JediNole
Surtr
3,047
1,239
0
1,295
7,456
5,896
0
0
7,050
489
26,277
L
4,384
1,854
0
1,774
6,399
1,949
0
2,530
3,745
0
20,595
W
4,561
925
0
3,040
8,392
4,422
0
704
7,647
36,785
0
W
Hachiman
Relat
Hachiman
8,224
4,493
0
3,069
6,290
2,164
0
2,474
3,816
0
44,303
W
Kukulkan
UndyingItzal
Kukulkan
1,581
50
0
144
3,011
1,049
0
756
2,255
41,890
1,035
L
2,018
650
0
620
6,020
2,556
0
741
4,872
0
20,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
29,004
240
Minions Killed
299
0
Camps Cleared
0
906,867
Distance Traveled
946,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,695
470
23
2
0
191,761
2
L
Anubis
5,307
531
56
6
0
179,052
0
L
Apollo
5,612
561
83
8
0
189,785
0
W
Sobek
5,571
557
27
3
0
203,134
0
W
Surtr
5,722
572
44
4
0
168,846
0
L
Thor
4,906
491
40
4
0
184,348
0
W
Geb
5,757
576
59
6
0
211,420
0
W
Hachiman
5,794
579
69
7
0
186,098
0
W
Kukulkan
6,160
616
100
10
0
176,963
0
L
Odin
4,726
473
38
4
0
161,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role