Player Matchup

Charon
Charon
 
Charon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
B3NGee
Ah Muzen Cab
Level 102
God Stats
7W - 5L
1,625 SR
Queue Stats
395W - 371L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Sookit69
Erlang Shen
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 88L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Sydfrield145
Yu Huang
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 186L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xurtik
Cu Chulainn
Level 67
God Stats
3W - 1L
1,732 SR
Queue Stats
115W - 131L
1,477 Elo+
Party 2
Team Averages
Level 78
1,614 SR
1,470 Elo+

VS

Team Averages
Level 89
1,419 SR
1,491 Elo+
Osiris
Osiris
 
Osiris
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Religations
Cu Chulainn
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Ishtar
Ishtar
SauceyTomato570
Ishtar
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,453 Elo+
Party 1
Thor
Thor
idontflush
Thor
Level 108
God Stats
11W - 21L
1,103 SR
Queue Stats
297W - 318L
1,547 Elo+
Solo
Fenrir
Fenrir
onemadgoblin
Fenrir
Level 82
God Stats
0W - 1L
1,493 SR
Queue Stats
28W - 40L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 1 / 14
7,653
1,093
3,884
4,187
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
B3NGee
Ah Muzen Cab
15
8 / 1 / 12
8,459
1,208
11,383
6,462
3,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Sookit69
Erlang Shen
12
3 / 4 / 9
7,360
1,051
5,529
9,200
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Sydfrield145
Yu Huang
14
6 / 1 / 11
8,586
1,227
9,429
4,922
2,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Xurtik
Cu Chulainn
12
1 / 2 / 15
7,323
1,046
6,630
7,726
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 5 / 6
6,565
938
3,465
9,596
9,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Religations
Cu Chulainn
10
0 / 3 / 6
5,793
828
5,697
8,409
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 2
5,291
756
3,072
7,234
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 7
6,850
979
4,308
7,673
3,014
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
12
5 / 4 / 3
6,667
952
4,308
7,078
3,273
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
20
Kills
9
9
Deaths
20
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
14
9
L
Osiris
 
Osiris
2
5
6
1
W
Ah Muzen Cab
B3NGee
Ah Muzen Cab
8
1
12
14
L
Cu Chulainn
Religations
Cu Chulainn
0
3
6
1
L
0
4
2
0.25
W
Erlang Shen
Sookit69
Erlang Shen
3
4
9
1.88
W
Yu Huang
Sydfrield145
Yu Huang
6
1
11
11.5
W
Cu Chulainn
Xurtik
Cu Chulainn
1
2
15
4.25
L
2
4
7
1.38
L
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
20,850
32,497
Taken
39,990
26,363
Mitigated
26,234
10,841
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,884
361
401
700
4,187
4,045
623
0
4,144
6,376
487
L
Osiris
 
Osiris
3,465
1,522
0
0
9,596
9,380
0
3,684
5,638
0
10,422
W
Ah Muzen Cab
B3NGee
Ah Muzen Cab
11,383
2,991
458
784
6,462
3,516
2,604
0
6,424
0
21,497
L
Cu Chulainn
Religations
Cu Chulainn
5,697
1,325
76
1,149
8,409
7,733
0
2,233
6,010
0
9,423
L
3,072
1,954
0
0
7,234
2,834
0
3,555
3,421
0
7,574
W
Erlang Shen
Sookit69
Erlang Shen
5,529
2,016
251
2,595
9,200
7,802
386
0
8,917
0
11,577
W
Yu Huang
Sydfrield145
Yu Huang
9,429
823
340
756
4,922
2,335
839
0
4,877
22,175
0
W
Cu Chulainn
Xurtik
Cu Chulainn
6,630
475
1,856
2,700
7,726
8,665
451
0
7,520
497
9,768
L
4,308
819
964
557
7,673
3,014
0
2,134
5,249
0
7,766
L
Fenrir
4,308
1,475
0
844
7,078
3,273
0
1,843
4,989
0
7,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
31,166
84
Minions Killed
57
0
Camps Cleared
0
764,806
Distance Traveled
632,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,653
1,093
7
1
0
150,583
0
L
Osiris
6,565
938
15
2
0
121,177
0
W
Ah Muzen Cab
8,459
1,208
19
3
0
162,665
0
L
Cu Chulainn
5,793
828
6
1
0
136,394
0
L
Ishtar
5,291
756
17
2
0
109,089
0
W
Erlang Shen
7,360
1,051
12
2
0
143,635
0
W
Yu Huang
8,586
1,227
31
4
0
155,835
0
W
Cu Chulainn
7,323
1,046
15
2
0
152,088
0
L
Thor
6,850
979
3
0
0
123,708
0
L
Fenrir
6,667
952
16
2
0
142,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role