Player Matchup

Thoth
Thoth
BOlNG Sandia
Thoth
Level 125
God Stats
2W - 6L
1,621 SR
Queue Stats
61W - 64L
1,487 Elo+
Party 3
Tyr
Tyr
HarunoOG
Tyr
Level 155
God Stats
0W - 2L
1,297 SR
Queue Stats
150W - 151L
1,504 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PJILOMON24
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,510 Elo+
Solo
Arachne
Arachne
REXterminator
Arachne
Level 59
God Stats
2W - 4L
1,055 SR
Queue Stats
215W - 246L
1,435 Elo+
Solo
Danzaburou
Danzaburou
ReaginicPear
Danzaburou
Level 84
God Stats
2W - 1L
1,745 SR
Queue Stats
23W - 23L
1,525 Elo+
Party 3
Team Averages
Level 109
1,444 SR
1,492 Elo+

VS

Team Averages
Level 97
1,682 SR
1,586 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Blazer445
Morgan Le Fay
Level 63
God Stats
13W - 3L
1,597 SR
Queue Stats
35W - 18L
1,602 Elo+
Party 2
Chaac
Chaac
DMPERKYPOO
Chaac
Level 97
God Stats
19W - 16L
1,566 SR
Queue Stats
83W - 66L
1,546 Elo+
Party 1
Sobek
Sobek
Daddy Goat8593
Sobek
Level 73
God Stats
3W - 1L
1,879 SR
Queue Stats
40W - 17L
1,677 Elo+
Party 1
Set
Set
KingBeard23
Set
Level 125
God Stats
2W - 0L
1,866 SR
Queue Stats
27W - 17L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,342
668
1,051
2,342
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,662
732
1,195
4,116
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
PJILOMON24
Kumbhakarna
1
0 / 0 / 0
2,439
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
5
1 / 2 / 0
3,267
653
2,646
4,691
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Danzaburou
ReaginicPear
Danzaburou
6
0 / 0 / 0
3,103
621
544
2,716
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,396
679
1,485
1,884
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Blazer445
Morgan Le Fay
7
2 / 1 / 0
3,746
749
1,714
2,681
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
7
0 / 0 / 0
3,777
755
2,426
3,881
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

5
0 / 0 / 0
3,345
669
577
3,289
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 2
3,480
696
2,028
3,884
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
L
0
1
1
0.5
W
Morgan Le Fay
Blazer445
Morgan Le Fay
2
1
0
2
W
Chaac
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
2
1
L
Kumbhakarna
PJILOMON24
Kumbhakarna
0
0
0
0
L
Arachne
1
2
0
0.5
L
Danzaburou
ReaginicPear
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,436
Damage
8,230
13,865
Taken
15,619
4,386
Mitigated
6,475
4,880
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,485
402
0
536
1,884
485
0
0
1,884
0
20,333
L
1,051
50
0
500
2,342
699
0
949
1,393
12,049
199
W
Morgan Le Fay
Blazer445
Morgan Le Fay
1,714
215
0
435
2,681
930
0
755
1,926
17,133
0
W
Chaac
2,426
190
0
1,555
3,881
1,576
0
0
3,881
0
23,177
W
577
0
0
2,075
3,289
1,939
0
0
3,289
4,636
2,379
L
1,195
138
0
2,326
4,116
1,490
0
0
4,116
0
22,576
W
2,028
998
0
820
3,884
1,545
0
97
3,787
0
19,545
L
Kumbhakarna
PJILOMON24
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,646
1,647
0
1,412
4,691
1,402
0
765
3,926
0
11,796
L
Danzaburou
ReaginicPear
Danzaburou
544
98
0
642
2,716
795
0
439
2,277
0
11,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,813
Gold Earned
17,744
104
Minions Killed
147
0
Camps Cleared
0
454,266
Distance Traveled
522,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,396
679
26
5
0
92,595
0
L
Thoth
3,342
668
22
4
0
99,170
0
W
Morgan Le Fay
3,746
749
28
6
0
93,475
0
W
Chaac
3,777
755
46
9
0
99,709
0
W
Sobek
3,345
669
11
2
0
111,061
0
L
Tyr
3,662
732
42
8
0
108,745
0
W
Set
3,480
696
36
7
0
126,128
0
L
Kumbhakarna
2,439
488
0
0
0
11,371
0
L
Arachne
3,267
653
19
4
0
127,030
0
L
Danzaburou
3,103
621
21
4
0
107,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role