Player Matchup

Anhur
Anhur
Arlequín13
Anhur
Level 155
God Stats
4W - 4L
1,546 SR
Queue Stats
262W - 244L
1,518 Elo+
Solo
Horus
Horus
Baron Samedi365
Horus
Level 120
God Stats
3W - 3L
1,754 SR
Queue Stats
456W - 439L
1,420 Elo+
Solo
Cerberus
Cerberus
ThefakeHellBoy
Cerberus
Level 105
God Stats
13W - 12L
1,531 SR
Queue Stats
335W - 338L
1,463 Elo+
Solo
Chang'e
Chang'e
Tuntun_03
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 66L
1,484 Elo+
Party 1
Mulan
Mulan
YFU_Fire
Mulan
Level 66
God Stats
9W - 5L
1,894 SR
Queue Stats
86W - 69L
1,500 Elo+
Party 1
Team Averages
Level 111
1,645 SR
1,477 Elo+

VS

Team Averages
Level 125
1,628 SR
1,472 Elo+
Neith
Neith
Ejay104
Neith
Level 117
God Stats
27W - 14L
1,535 SR
Queue Stats
496W - 473L
1,415 Elo+
Solo
Vulcan
Vulcan
IBlackRamboI
Vulcan
Level 79
God Stats
5W - 1L
1,717 SR
Queue Stats
102W - 94L
1,508 Elo+
Party 2
Serqet
Serqet
Plain Clips
Serqet
Level 83
God Stats
1W - 1L
1,736 SR
Queue Stats
91W - 91L
1,493 Elo+
Party 2
Skadi
Skadi
Plain Milky
Skadi
Level 87
God Stats
4W - 3L
1,563 SR
Queue Stats
106W - 92L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
VeteranCard6934
Nu Wa
Level 261
God Stats
58W - 39L
1,590 SR
Queue Stats
353W - 358L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,520
391
681
2,381
597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
4,210
468
3,015
6,252
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
7
0 / 1 / 0
4,138
460
2,513
7,921
5,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Tuntun_03
Chang'e
11
0 / 0 / 0
5,103
567
1,754
5,602
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
YFU_Fire
Mulan
9
0 / 0 / 0
4,974
553
3,718
6,833
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ejay104
Neith
8
0 / 0 / 0
4,810
534
4,803
5,788
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Vulcan
11
0 / 0 / 0
6,106
678
1,744
2,532
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
9
0 / 0 / 0
4,686
521
1,659
6,709
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 0 / 0
5,547
616
5,292
3,790
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
4,198
466
4,313
2,976
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Neith
Ejay104
Neith
0
0
0
0
W
Vulcan
0
0
0
0
W
Serqet
0
0
0
0
W
2
0
0
2
L
Cerberus
0
1
0
0
L
Chang'e
Tuntun_03
Chang'e
0
0
0
0
W
0
0
2
1
L
Mulan
YFU_Fire
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
17,811
28,989
Taken
21,795
15,545
Mitigated
7,293
9,200
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
681
186
0
982
2,381
597
0
1,111
1,270
0
8,007
L
3,015
1,909
390
1,356
6,252
3,105
0
900
5,208
0
21,183
W
Neith
Ejay104
Neith
4,803
1,290
18
1,761
5,788
1,667
0
558
5,110
0
33,324
W
Vulcan
1,744
133
0
990
2,532
978
554
708
1,824
49,873
1,676
W
Serqet
1,659
282
0
1,010
6,709
2,756
0
578
6,049
0
27,579
W
5,292
1,962
0
823
3,790
1,194
498
1,522
2,268
0
35,167
L
Cerberus
2,513
247
0
1,614
7,921
5,875
0
1,907
6,014
22,041
0
L
Chang'e
Tuntun_03
Chang'e
1,754
85
120
2,324
5,602
2,103
0
1,898
3,697
41,701
0
W
4,313
1,546
0
214
2,976
698
0
901
2,075
12,498
0
L
Mulan
YFU_Fire
Mulan
3,718
0
0
2,414
6,833
3,865
0
192
6,641
0
29,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
25,347
215
Minions Killed
256
0
Camps Cleared
0
786,663
Distance Traveled
802,666
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,520
391
10
1
0
48,021
0
L
Horus
4,210
468
27
3
0
188,305
0
W
Neith
4,810
534
56
6
0
151,289
0
W
Vulcan
6,106
678
95
11
0
167,419
0
W
Serqet
4,686
521
46
5
0
208,835
4
W
Skadi
5,547
616
55
6
0
171,046
0
L
Cerberus
4,138
460
49
5
0
179,968
0
L
Chang'e
5,103
567
81
9
0
191,171
0
W
Nu Wa
4,198
466
4
0
0
104,077
0
L
Mulan
4,974
553
48
5
0
179,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role