Player Matchup

Ra
Ra
Gold IV
DarkLynx144
Ra
Gold IV
Level 157
God Stats
10W - 7L
1,583 SR
Queue Stats
30W - 26L
1,273 MMR
Party 1
Xing Tian
Xing Tian
Silver I
MomisDad13
Xing Tian
Silver I
Level 86
God Stats
14W - 14L
1,510 SR
Queue Stats
26W - 25L
1,139 MMR
Party 1
Mulan
Mulan
Gold IV
meddyowo
Mulan
Gold IV
Level 122
God Stats
4W - 2L
1,582 SR
Queue Stats
32W - 27L
1,315 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,559 SR
1,242 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,727 SR
1,142 MMR
Zeus
Zeus
Silver IV
M4NG0JUIC3
Zeus
Silver IV
Level 99
God Stats
2W - 1L
1,837 SR
Queue Stats
60W - 86L
867 MMR
Solo
Cerberus
Cerberus
Silver IV
MrUsme
Cerberus
Silver IV
Level 128
God Stats
3W - 1L
1,850 SR
Queue Stats
18W - 32L
1,297 MMR
Solo
Neith
Neith
Gold V
rinkio
Neith
Gold V
Level 216
God Stats
3W - 7L
1,495 SR
Queue Stats
183W - 224L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
10,646
819
10,626
10,470
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MomisDad13
Xing Tian
16
4 / 1 / 13
10,198
784
10,815
19,742
20,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
meddyowo
Mulan
15
6 / 1 / 8
10,544
811
16,062
14,907
15,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
HerculesAchillesBaron SamediAh Muzen CabVulcan

VS

Bans
PersephoneScyllaIzanamiKukulkanNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,375
721
12,783
12,307
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MrUsme
Cerberus
13
1 / 5 / 2
8,553
658
6,064
20,356
17,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
rinkio
Neith
16
4 / 5 / 2
10,391
799
14,419
11,992
4,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
1
8
5
0.44
W
Xing Tian
MomisDad13
Xing Tian
4
1
13
10.5
L
Cerberus
MrUsme
Cerberus
1
5
2
0.4
W
Mulan
meddyowo
Mulan
6
1
8
10
L
Neith
rinkio
Neith
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
33,266
45,119
Taken
44,655
41,029
Mitigated
25,835
8,579
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
823
2,589
2,605
10,470
5,060
1,483
5,221
4,913
53,103
974
L
12,783
713
0
500
12,307
4,295
168
5,421
6,483
31,197
0
W
Xing Tian
MomisDad13
Xing Tian
10,815
1,606
0
720
19,742
20,720
151
5,116
14,156
26,486
1,919
L
Cerberus
MrUsme
Cerberus
6,064
623
0
4,887
20,356
17,238
291
8,254
11,368
13,862
85
W
Mulan
meddyowo
Mulan
16,062
3,376
0
2,665
14,907
15,249
25
7,105
7,218
0
42,004
L
Neith
rinkio
Neith
14,419
5,538
0
2,717
11,992
4,302
1,134
5,276
6,172
0
48,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
28,319
177
Minions Killed
147
0
Camps Cleared
0
730,916
Distance Traveled
641,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,646
819
97
7
0
225,116
0
L
Zeus
9,375
721
45
3
0
185,110
0
W
Xing Tian
10,198
784
32
2
0
263,648
0
L
Cerberus
8,553
658
19
1
0
215,502
0
W
Mulan
10,544
811
48
4
0
242,152
0
L
Neith
10,391
799
83
6
0
241,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role