Player Matchup

Izanami
Izanami
 
Izanami
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B1g W0rm40
Nu Wa
Level 159
God Stats
66W - 54L
1,608 SR
Queue Stats
214W - 236L
1,503 Elo+
Party 1
Awilix
Awilix
CravenEdge
Awilix
Level 157
God Stats
43W - 32L
1,624 SR
Queue Stats
145W - 188L
1,484 Elo+
Party 1
Bacchus
Bacchus
FatStacksofGME
Bacchus
Level 158
God Stats
4W - 1L
1,578 SR
Queue Stats
218W - 244L
1,496 Elo+
Party 1
Achilles
Achilles
PhillyFrancShow
Achilles
Level 158
God Stats
4W - 2L
1,322 SR
Queue Stats
226W - 264L
1,518 Elo+
Party 1
Team Averages
Level 160
1,526 SR
1,500 Elo+

VS

Team Averages
Level 61
1,433 SR
1,444 Elo+
Anhur
Anhur
Finnman0319
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingSmaggot
Cu Chulainn
Level 26
God Stats
0W - 2L
1,232 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 2
Yemoja
Yemoja
LuisFromCali4nia
Yemoja
Level 129
God Stats
9W - 15L
1,455 SR
Queue Stats
111W - 111L
1,520 Elo+
Solo
Vulcan
Vulcan
Yarg Fargus
Vulcan
Level 22
God Stats
0W - 2L
1,410 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 2
Bastet
Bastet
xxGO1DF1SHxx
Bastet
Level 102
God Stats
0W - 1L
1,568 SR
Queue Stats
14W - 13L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 1
8,199
631
6,708
7,329
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
14
0 / 1 / 3
7,830
602
7,677
3,208
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
CravenEdge
Awilix
15
8 / 0 / 2
8,960
689
6,847
6,675
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
7,633
587
4,452
10,056
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
13
2 / 0 / 5
8,386
645
9,287
14,231
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,577
506
2,449
9,412
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
KingSmaggot
Cu Chulainn
13
0 / 5 / 0
7,176
552
6,707
14,031
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
6,064
466
4,273
9,707
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
11
0 / 3 / 1
6,704
516
2,666
8,291
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
12
1 / 0 / 1
6,379
491
4,484
8,326
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
1
2.25
W
Nu Wa
0
1
3
1.5
W
Awilix
CravenEdge
Awilix
8
0
2
9
W
1
0
5
3.5
L
0
4
2
0.25
L
Cu Chulainn
KingSmaggot
Cu Chulainn
0
5
0
0
L
2
3
0
0.67
W
Achilles
2
0
5
4.5
L
Vulcan
0
3
1
0.17
L
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
20,579
41,499
Taken
49,767
25,000
Mitigated
20,960
19,626
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,708
4,490
0
2,216
7,329
2,357
528
679
6,200
0
73,097
W
Nu Wa
7,677
2,920
0
0
3,208
1,104
757
1,212
1,901
58,368
1,439
W
Awilix
CravenEdge
Awilix
6,847
2,139
0
5,355
6,675
2,759
500
1,511
5,033
0
75,358
W
4,452
328
1,482
3,413
10,056
8,086
0
2,646
6,884
23,559
1,608
L
2,449
1,037
0
1,975
9,412
2,903
0
1,518
7,798
0
47,078
L
Cu Chulainn
KingSmaggot
Cu Chulainn
6,707
2,049
0
3,522
14,031
7,648
0
343
12,846
0
60,322
L
4,273
556
575
781
9,707
5,647
140
4,030
5,484
22,475
482
W
Achilles
9,287
2,747
0
7,160
14,231
10,694
899
422
12,964
0
57,904
L
Vulcan
2,666
32
0
2,269
8,291
2,053
0
4,116
3,878
54,021
0
L
Bastet
4,484
744
0
3,784
8,326
2,709
0
1,188
6,884
0
46,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
32,900
480
Minions Killed
417
0
Camps Cleared
0
1,365,425
Distance Traveled
1,262,604
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,199
631
110
8
0
259,771
2
W
Nu Wa
7,830
602
109
8
0
239,437
3
W
Awilix
8,960
689
127
10
0
327,921
3
W
Bacchus
7,633
587
37
3
0
271,753
2
L
Anhur
6,577
506
85
7
0
226,286
0
L
Cu Chulainn
7,176
552
102
8
0
215,906
0
L
Yemoja
6,064
466
36
3
0
234,302
3
W
Achilles
8,386
645
97
7
0
266,543
3
L
Vulcan
6,704
516
98
8
0
256,187
3
L
Bastet
6,379
491
96
7
0
329,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role