Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
GRIMMSKULL6967
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 4L
1,457 MMR
Solo
Izanami
Izanami
Gold IV
PSTLO
Izanami
Gold IV
Level 128
God Stats
5W - 1L
1,890 SR
Queue Stats
23W - 34L
1,605 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Provencefang
Kukulkan
Gold IV
Level 129
God Stats
4W - 5L
1,782 SR
Queue Stats
53W - 54L
1,518 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,674 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,476 SR
1,491 MMR
Janus
Janus
Gold V
Dirty Xewn
Janus
Gold V
Level 148
God Stats
1W - 3L
1,213 SR
Queue Stats
41W - 53L
1,386 MMR
Party 1
Awilix
Awilix
Gold IV
Dirty whoop
Awilix
Gold IV
Level 109
God Stats
2W - 3L
1,409 SR
Queue Stats
35W - 44L
1,468 MMR
Party 1
Charon
Charon
Gold II
GunzHour
Charon
Gold II
Level 125
God Stats
12W - 9L
1,596 SR
Queue Stats
63W - 66L
1,590 MMR
Solo
Bakasura
Bakasura
Gold II
Ronmeen2Fly
Bakasura
Gold II
Level 159
God Stats
26W - 23L
1,558 SR
Queue Stats
219W - 225L
1,517 MMR
Solo
Heimdallr
Heimdallr
Gold III
TheRealAvatar1
Heimdallr
Gold III
Level 161
God Stats
53W - 43L
1,606 SR
Queue Stats
617W - 632L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 0
4,535
567
1,213
5,580
3,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,427
428
631
1,371
428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
9
0 / 2 / 0
4,302
538
189
7,666
2,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PSTLO
Izanami
8
0 / 2 / 0
4,368
546
2,718
5,603
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Provencefang
Kukulkan
9
0 / 1 / 0
4,633
579
108
3,055
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneAo KuangThothMercury

VS

Bans
BellonaFenrirAnhurArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 0 / 1
5,323
665
1,015
929
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
1 / 0 / 0
4,980
623
1,342
4,105
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
GunzHour
Charon
9
0 / 0 / 3
5,136
642
2,484
5,593
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Ronmeen2Fly
Bakasura
10
1 / 0 / 1
6,098
762
2,445
5,195
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TheRealAvatar1
Heimdallr
9
2 / 0 / 1
5,236
655
4,531
4,820
1,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Janus
1
0
1
1.5
W
Awilix
1
0
0
1
L
Thanatos
0
2
0
0
W
Charon
GunzHour
Charon
0
0
3
1.5
L
Izanami
PSTLO
Izanami
0
2
0
0
L
Kukulkan
Provencefang
Kukulkan
0
1
0
0
W
Bakasura
Ronmeen2Fly
Bakasura
1
0
1
1.5
W
Heimdallr
TheRealAvatar1
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,859
Damage
11,817
23,275
Taken
20,642
9,212
Mitigated
8,688
10,403
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,213
605
360
2,753
5,580
3,059
0
1,296
4,174
0
17,141
L
Baron Samedi
 
Baron Samedi
631
195
0
894
1,371
428
0
0
1,331
9,716
0
W
Janus
1,015
0
0
220
929
249
0
0
929
34,934
216
W
Awilix
1,342
276
0
3,138
4,105
1,485
0
90
4,015
0
33,046
L
Thanatos
189
159
0
4,356
7,666
2,583
0
319
7,069
0
28,250
W
Charon
GunzHour
Charon
2,484
613
0
1,889
5,593
3,209
0
0
5,593
18,541
906
L
Izanami
PSTLO
Izanami
2,718
1,846
0
1,427
5,603
1,984
0
863
4,740
0
36,644
L
Kukulkan
Provencefang
Kukulkan
108
0
0
613
3,055
1,158
0
920
2,073
27,798
584
W
Bakasura
Ronmeen2Fly
Bakasura
2,445
1,582
0
4,065
5,195
2,026
463
631
4,564
0
31,853
W
Heimdallr
TheRealAvatar1
Heimdallr
4,531
2,808
0
2,077
4,820
1,719
47
0
4,820
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
26,773
226
Minions Killed
304
0
Camps Cleared
0
721,757
Distance Traveled
859,700
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,535
567
26
3
0
171,813
3
L
Baron Samedi
3,427
428
9
1
0
69,698
1
W
Janus
5,323
665
70
9
0
169,370
0
W
Awilix
4,980
623
64
8
0
188,753
0
L
Thanatos
4,302
538
56
7
0
166,911
1
W
Charon
5,136
642
25
3
0
170,014
2
L
Izanami
4,368
546
70
9
0
153,355
0
L
Kukulkan
4,633
579
65
8
0
159,980
0
W
Bakasura
6,098
762
82
10
0
177,097
0
W
Heimdallr
5,236
655
63
8
0
154,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role