Player Matchup

Rama
Rama
Antique Drip
Rama
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 33L
1,523 Elo+
Solo
Bake Kujira
Bake Kujira
KAKASHI_727
Bake Kujira
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 71L
1,410 Elo+
Party 1
Chaac
Chaac
Myke_Luv
Chaac
Level 158
God Stats
2W - 1L
1,707 SR
Queue Stats
76W - 90L
1,418 Elo+
Party 1
Sol
Sol
chiforo
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 104L
1,441 Elo+
Solo
Jormungandr
Jormungandr
sackjosh123
Jormungandr
Level 103
God Stats
1W - 1L
1,530 SR
Queue Stats
4W - 12L
1,429 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,444 Elo+

VS

Team Averages
Level 122
1,532 SR
1,445 Elo+
Neith
Neith
OverratedAi
Neith
Level 141
God Stats
0W - 2L
1,503 SR
Queue Stats
69W - 83L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
SwedishKiller_33
Sun Wukong
Level 67
God Stats
6W - 3L
1,692 SR
Queue Stats
237W - 220L
1,456 Elo+
Solo
Merlin
Merlin
bt0301
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 115L
1,404 Elo+
Solo
Serqet
Serqet
ivyRealistic
Serqet
Level 188
God Stats
2W - 4L
1,463 SR
Queue Stats
145W - 161L
1,458 Elo+
Solo
Medusa
Medusa
nightmare nme
Medusa
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 319L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
10,609
663
5,863
9,375
5,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
KAKASHI_727
Bake Kujira
18
3 / 4 / 13
11,621
726
6,927
18,224
23,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Myke_Luv
Chaac
20
6 / 1 / 7
11,980
749
10,919
12,332
17,024
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
20
8 / 2 / 9
12,540
784
16,339
14,236
8,191
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
sackjosh123
Jormungandr
19
8 / 4 / 13
12,556
785
18,737
21,166
32,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 5
11,056
691
13,212
16,033
7,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SwedishKiller_33
Sun Wukong
10
1 / 3 / 1
7,841
490
3,538
7,183
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
bt0301
Merlin
18
1 / 5 / 3
10,183
636
9,632
11,269
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
16
3 / 5 / 5
10,024
627
7,115
11,397
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

17
4 / 8 / 1
10,551
659
9,553
17,047
7,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
26
Kills
11
13
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Bake Kujira
KAKASHI_727
Bake Kujira
3
4
13
2.38
W
Chaac
Myke_Luv
Chaac
6
1
7
9.5
L
2
5
5
0.9
L
Sun Wukong
SwedishKiller_33
Sun Wukong
1
3
1
0.5
L
Merlin
bt0301
Merlin
1
5
3
0.5
W
Sol
8
2
9
6.25
L
Serqet
3
5
5
1.1
L
4
8
1
0.56
W
Jormungandr
sackjosh123
Jormungandr
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,785
Damage
43,050
75,333
Taken
62,929
86,582
Mitigated
31,733
22,399
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,863
2,144
706
545
9,375
5,710
3,693
616
8,366
0
19,186
W
Bake Kujira
KAKASHI_727
Bake Kujira
6,927
3,242
1,325
1,327
18,224
23,048
1,370
3,136
14,920
29,076
962
W
Chaac
Myke_Luv
Chaac
10,919
42
1,431
4,763
12,332
17,024
801
1,447
10,303
0
30,553
L
13,212
5,858
403
4,130
16,033
7,880
0
9,061
6,481
0
33,553
L
Sun Wukong
SwedishKiller_33
Sun Wukong
3,538
1,060
773
1,387
7,183
3,901
0
3,246
3,760
0
10,228
L
Merlin
bt0301
Merlin
9,632
48
359
751
11,269
5,186
0
8,102
3,028
32,014
0
W
Sol
16,339
2,776
1,549
5,183
14,236
8,191
2,677
2,133
12,019
37,293
0
L
Serqet
7,115
2,040
328
420
11,397
7,184
0
5,759
5,340
0
10,660
L
9,553
6,478
1,053
1,809
17,047
7,582
0
10,676
5,800
0
16,406
W
Jormungandr
sackjosh123
Jormungandr
18,737
2,279
1,178
4,392
21,166
32,609
52
1,837
18,971
28,420
3,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,306
Gold Earned
49,655
194
Minions Killed
140
0
Camps Cleared
0
1,470,406
Distance Traveled
1,033,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,609
663
37
2
0
264,814
0
W
Bake Kujira
11,621
726
38
2
0
314,425
0
W
Chaac
11,980
749
34
2
0
321,047
0
L
Neith
11,056
691
48
3
0
249,653
0
L
Sun Wukong
7,841
490
14
1
0
92,959
0
L
Merlin
10,183
636
53
3
0
243,195
0
W
Sol
12,540
784
54
3
0
266,402
0
L
Serqet
10,024
627
7
0
0
243,793
0
L
Medusa
10,551
659
18
1
0
203,506
0
W
Jormungandr
12,556
785
31
2
0
303,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role