Player Matchup

Merlin
Merlin
COD_KING_NICK12
Merlin
Level 33
God Stats
0W - 8L
1,142 SR
Queue Stats
50W - 85L
1,219 Elo+
Party 1
Vulcan
Vulcan
CussingBigfoot2
Vulcan
Level 21
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 1
Chaac
Chaac
RYM08
Chaac
Level 23
God Stats
2W - 16L
1,500 SR
Queue Stats
3W - 29L
1,219 Elo+
Party 1
Team Averages
Level 26
1,347 SR
1,238 Elo+

VS

Team Averages
Level 70
1,655 SR
1,793 Elo+
Sun Wukong
Sun Wukong
CoolLibs
Sun Wukong
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 18L
1,837 Elo+
Party 2
Izanami
Izanami
Z3R02H3R0
Izanami
Level 97
God Stats
8W - 1L
1,966 SR
Queue Stats
78W - 22L
1,840 Elo+
Party 2
Discordia
Discordia
fraydo306
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,337
667
2,493
5,732
1,788
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
5,263
658
4,576
7,701
2,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
RYM08
Chaac
9
0 / 6 / 0
5,674
709
3,752
9,844
5,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoolLibs
Sun Wukong
12
3 / 0 / 11
7,398
925
5,963
6,284
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Z3R02H3R0
Izanami
14
11 / 0 / 4
8,836
1,105
8,423
6,198
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
fraydo306
Discordia
13
2 / 0 / 13
7,405
926
6,285
4,295
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
CoolLibs
Sun Wukong
3
0
11
8.5
L
0
5
0
0
L
Chaac
RYM08
Chaac
0
6
0
0
W
Izanami
Z3R02H3R0
Izanami
11
0
4
13
W
Discordia
fraydo306
Discordia
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,821
Damage
20,671
23,277
Taken
16,777
10,210
Mitigated
9,111
994
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,493
134
0
51
5,732
1,788
0
612
4,854
12,297
257
W
Sun Wukong
CoolLibs
Sun Wukong
5,963
858
0
2,526
6,284
5,405
508
2,339
3,945
0
21,242
L
4,576
0
74
66
7,701
2,791
0
3,040
4,409
12,729
0
L
Chaac
RYM08
Chaac
3,752
592
56
747
9,844
5,631
0
2,687
6,847
0
17,726
W
Izanami
Z3R02H3R0
Izanami
8,423
4,969
0
3,147
6,198
2,360
1,616
2,220
3,978
0
56,868
W
Discordia
fraydo306
Discordia
6,285
613
0
833
4,295
1,346
331
2,527
1,768
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
23,639
74
Minions Killed
145
0
Camps Cleared
0
416,376
Distance Traveled
495,432
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,337
667
28
4
0
142,929
0
W
Sun Wukong
7,398
925
32
4
0
175,990
0
L
Vulcan
5,263
658
18
2
0
143,764
4
L
Chaac
5,674
709
28
4
0
129,683
0
W
Izanami
8,836
1,105
89
11
0
147,595
0
W
Discordia
7,405
926
24
3
0
171,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role