Player Matchup

Thanatos
Thanatos
Awalks
Thanatos
Level 103
God Stats
11W - 10L
1,463 SR
Queue Stats
217W - 186L
1,499 Elo+
Solo
Nu Wa
Nu Wa
DreemWeever
Nu Wa
Level 47
God Stats
6W - 6L
1,617 SR
Queue Stats
31W - 38L
1,390 Elo+
Party 1
Izanami
Izanami
Marietona54
Izanami
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 125L
1,423 Elo+
Party 3
Bacchus
Bacchus
Midnightwolfhug
Bacchus
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
123W - 143L
1,449 Elo+
Party 3
Bellona
Bellona
fazer43
Bellona
Level 41
God Stats
8W - 12L
1,500 SR
Queue Stats
9W - 17L
1,358 Elo+
Party 1
Team Averages
Level 51
1,521 SR
1,424 Elo+

VS

Team Averages
Level 67
1,503 SR
1,408 Elo+
Anubis
Anubis
FatKushSmoker
Anubis
Level 43
God Stats
38W - 32L
1,554 SR
Queue Stats
41W - 48L
1,442 Elo+
Party 4
Anhur
Anhur
KoSRaeNMaN1276
Anhur
Level 155
God Stats
6W - 6L
1,471 SR
Queue Stats
15W - 14L
1,563 Elo+
Party 2
Skadi
Skadi
Phoenixfishy841
Skadi
Level 83
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 11L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
Trash Team3879
Kuzenbo
Level 28
God Stats
3W - 2L
1,699 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
King Arthur
King Arthur
wallofcorn
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Awalks
Thanatos
14
3 / 1 / 1
7,779
556
5,013
16,425
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 6 / 2
6,691
478
6,624
10,302
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Marietona54
Izanami
10
0 / 4 / 0
5,935
424
4,773
10,377
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,485
463
3,127
11,777
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
fazer43
Bellona
12
2 / 1 / 0
7,880
563
9,202
11,216
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,086
578
7,020
8,291
2,658
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 1 / 1
9,287
663
7,158
9,392
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 2
7,740
553
7,221
7,955
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 1 / 6
7,668
548
8,849
10,281
6,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
wallofcorn
King Arthur
12
0 / 2 / 1
6,781
484
5,591
13,633
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
17
17
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Awalks
Thanatos
3
1
1
3.5
L
2
6
2
0.5
W
3
3
4
1.67
W
4
1
1
4.5
L
Izanami
Marietona54
Izanami
0
4
0
0
L
1
5
1
0.3
W
5
1
2
6
W
5
1
6
8
L
Bellona
fazer43
Bellona
2
1
0
2
W
King Arthur
wallofcorn
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
35,839
60,097
Taken
49,552
34,413
Mitigated
28,119
24,723
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Awalks
Thanatos
5,013
1,425
0
16,645
16,425
6,828
0
3,381
13,044
0
66,018
L
6,624
2,855
0
989
10,302
3,103
0
5,233
5,069
33,864
1,043
W
7,020
327
0
4,112
8,291
2,658
288
4,455
3,836
61,829
1,193
W
7,158
5,033
0
3,335
9,392
3,851
2,757
1,270
8,122
0
99,384
L
Izanami
Marietona54
Izanami
4,773
2,487
0
2,357
10,377
2,602
0
2,323
8,054
0
41,656
L
3,127
246
0
1,738
11,777
8,820
0
4,677
7,100
19,637
3,428
W
7,221
2,872
0
2,071
7,955
2,796
28
1,941
5,966
0
53,971
W
8,849
2,980
0
0
10,281
6,122
32
2,086
8,195
27,547
0
L
Bellona
fazer43
Bellona
9,202
4,711
0
2,994
11,216
13,060
0
405
10,811
0
51,639
W
King Arthur
wallofcorn
King Arthur
5,591
1,181
0
250
13,633
12,692
0
108
12,536
666
31,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,770
Gold Earned
39,562
347
Minions Killed
404
0
Camps Cleared
0
1,313,880
Distance Traveled
1,345,732
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,779
556
101
7
0
310,914
3
L
Nu Wa
6,691
478
51
4
0
216,108
1
W
Anubis
8,086
578
87
6
0
257,004
0
W
Anhur
9,287
663
147
11
0
255,272
0
L
Izanami
5,935
424
74
5
0
277,194
0
L
Bacchus
6,485
463
40
3
0
275,757
2
W
Skadi
7,740
553
82
6
0
274,610
0
W
Kuzenbo
7,668
548
26
2
0
272,562
3
L
Bellona
7,880
563
81
6
0
233,907
4
W
King Arthur
6,781
484
62
4
0
286,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role