Player Matchup

Izanami
Izanami
DR3Wsm1th803
Izanami
Level 44
God Stats
0W - 1L
1,059 SR
Queue Stats
31W - 44L
1,195 Elo+
Party 1
Ares
Ares
HeeroJaguar12
Ares
Level 28
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 10L
882 Elo+
Party 1
Pele
Pele
Mr Satan1776
Pele
Level 55
God Stats
3W - 7L
1,267 SR
Queue Stats
90W - 132L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
NumbNutz3993
Kukulkan
Level 62
God Stats
2W - 4L
1,228 SR
Queue Stats
45W - 75L
1,323 Elo+
Party 1
Achilles
Achilles
RubrumVita66
Achilles
Level 46
God Stats
0W - 1L
1,463 SR
Queue Stats
16W - 33L
1,300 Elo+
Party 1
Team Averages
Level 47
1,319 SR
1,190 Elo+

VS

Team Averages
Level 50
1,562 SR
1,483 Elo+
Discordia
Discordia
 
Discordia
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Notkimberly
Da Ji
Level 18
God Stats
3W - 1L
1,728 SR
Queue Stats
87W - 82L
1,638 Elo+
Party 3
Mulan
Mulan
PapoteMalote127
Mulan
Level 30
God Stats
5W - 7L
1,237 SR
Queue Stats
39W - 36L
1,163 Elo+
Solo
Nox
Nox
UnderworldSsparK
Nox
Level 168
God Stats
1W - 0L
1,847 SR
Queue Stats
24W - 33L
1,448 Elo+
Party 2
Neith
Neith
merceur99
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DR3Wsm1th803
Izanami
10
1 / 9 / 0
6,341
453
4,797
15,028
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 0
5,851
418
2,137
11,901
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 10 / 0
5,221
373
2,825
15,122
4,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NumbNutz3993
Kukulkan
9
0 / 9 / 0
5,762
412
3,471
12,065
4,395
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
RubrumVita66
Achilles
10
0 / 4 / 1
6,130
438
5,736
13,270
14,201
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
8 / 0 / 8
9,381
670
6,389
4,406
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
12 / 0 / 8
10,114
722
17,145
11,949
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 5
9,197
657
11,937
12,096
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 8
8,622
616
3,944
7,485
5,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
merceur99
Neith
14
5 / 1 / 2
8,614
615
10,540
10,082
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
1
Kills
40
40
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
8
12
L
Izanami
DR3Wsm1th803
Izanami
1
9
0
0.11
L
0
8
0
0
L
0
10
0
0
W
12
0
8
16
L
Kukulkan
NumbNutz3993
Kukulkan
0
9
0
0
W
9
0
5
11.5
L
Achilles
RubrumVita66
Achilles
0
4
1
0.13
W
6
0
8
10
W
Neith
merceur99
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
49,955
67,386
Taken
46,018
33,003
Mitigated
26,605
3,500
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,389
687
0
1,852
4,406
1,710
1,167
2,602
1,804
57,846
1,354
L
Izanami
DR3Wsm1th803
Izanami
4,797
3,956
74
352
15,028
4,913
1,405
2,788
12,240
0
30,122
L
2,137
703
0
501
11,901
4,799
0
0
11,901
19,725
0
L
2,825
1,276
0
1,404
15,122
4,695
0
3,136
11,986
0
24,983
W
17,145
5,927
0
8,328
11,949
6,215
0
554
11,395
0
109,611
L
Kukulkan
NumbNutz3993
Kukulkan
3,471
47
0
337
12,065
4,395
0
1,833
10,232
29,488
0
W
11,937
2,410
0
5,361
12,096
8,787
446
2,537
9,559
0
61,870
L
Achilles
RubrumVita66
Achilles
5,736
1,361
0
832
13,270
14,201
150
2,563
10,707
1,552
37,600
W
3,944
1,224
0
1,313
7,485
5,733
457
300
7,185
25,087
0
W
Neith
merceur99
Neith
10,540
4,830
0
3,022
10,082
4,160
2,251
389
9,693
0
68,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
45,928
203
Minions Killed
479
0
Camps Cleared
0
1,152,179
Distance Traveled
1,442,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,381
670
106
8
0
279,018
0
L
Izanami
6,341
453
48
3
0
231,255
0
L
Ares
5,851
418
21
2
0
213,628
0
L
Pele
5,221
373
37
3
0
230,137
0
W
Da Ji
10,114
722
143
10
0
351,124
0
L
Kukulkan
5,762
412
42
3
0
223,280
0
W
Mulan
9,197
657
91
7
0
318,864
0
L
Achilles
6,130
438
55
4
0
253,879
0
W
Nox
8,622
616
39
3
0
263,023
0
W
Neith
8,614
615
100
7
0
230,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role