Player Matchup

Nut
Nut
AyeBam_
Nut
Level 41
God Stats
1W - 5L
1,712 SR
Queue Stats
44W - 45L
1,475 Elo+
Party 2
Zeus
Zeus
BART_MAN3045
Zeus
Level 21
God Stats
5W - 4L
1,555 SR
Queue Stats
40W - 52L
1,462 Elo+
Party 2
Mulan
Mulan
HighSpeedHokage
Mulan
Level 71
God Stats
2W - 1L
1,697 SR
Queue Stats
70W - 57L
1,434 Elo+
Party 3
Hel
Hel
MmmmmmCookkies00
Hel
Level 90
God Stats
3W - 9L
1,160 SR
Queue Stats
80W - 74L
1,480 Elo+
Solo
Ravana
Ravana
xKingMurloc
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,393 Elo+
Party 3
Team Averages
Level 61
1,525 SR
1,449 Elo+

VS

Team Averages
Level 72
1,458 SR
1,398 Elo+
Cliodhna
Cliodhna
Bytolz
Cliodhna
Level 42
God Stats
16W - 11L
1,382 SR
Queue Stats
68W - 71L
1,297 Elo+
Party 4
Anhur
Anhur
Clipzz_Jxh
Anhur
Level 103
God Stats
4W - 2L
1,461 SR
Queue Stats
262W - 228L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
LanMarek
Amaterasu
Level 37
God Stats
6W - 15L
1,374 SR
Queue Stats
97W - 103L
1,266 Elo+
Party 4
Agni
Agni
MF_eussemaxi
Agni
Level 75
God Stats
5W - 3L
1,575 SR
Queue Stats
99W - 90L
1,517 Elo+
Solo
Atlas
Atlas
SpectreDiamond1
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 152L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
1 / 2 / 3
8,384
524
10,214
11,509
4,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 5
8,554
535
8,525
12,981
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 0
9,655
603
15,261
14,811
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

5
0 / 1 / 1
6,005
375
825
2,887
554
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
17
7 / 3 / 2
9,887
618
11,039
11,172
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bytolz
Cliodhna
15
6 / 2 / 2
8,776
549
8,773
16,852
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
2 / 1 / 1
8,319
520
6,672
8,411
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
LanMarek
Amaterasu
14
2 / 4 / 0
8,035
502
6,272
17,313
15,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 3
8,822
551
8,412
13,451
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 1 / 4
8,072
505
4,468
15,667
13,623
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
14
Kills
15
16
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
1
2
3
1.25
L
2
8
5
0.56
W
Cliodhna
Bytolz
Cliodhna
6
2
2
3.5
W
Anhur
2
1
1
2.5
L
4
2
0
2
W
Amaterasu
LanMarek
Amaterasu
2
4
0
0.5
W
4
6
3
0.92
L
0
1
1
0.5
W
1
1
4
3
L
Ravana
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
34,597
53,360
Taken
71,694
27,222
Mitigated
43,855
13,879
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
10,214
5,887
0
4,018
11,509
4,423
1,982
2,763
8,649
0
68,381
L
8,525
1,601
0
2,190
12,981
4,670
488
5,321
7,593
51,373
0
W
Cliodhna
Bytolz
Cliodhna
8,773
1,870
0
9,290
16,852
6,614
0
502
16,221
0
68,358
W
Anhur
6,672
3,817
0
3,284
8,411
3,124
1,056
1,846
6,565
0
61,891
L
15,261
3,036
0
3,795
14,811
12,338
510
668
13,601
0
65,656
W
Amaterasu
LanMarek
Amaterasu
6,272
2,885
0
6,009
17,313
15,463
0
0
16,498
0
42,435
W
8,412
529
0
1,592
13,451
5,031
450
5,305
8,146
51,280
3,301
L
825
329
1,122
1,076
2,887
554
160
251
2,636
8,077
0
W
4,468
1,732
1,421
3,406
15,667
13,623
345
1,697
13,918
31,145
3,611
L
Ravana
11,039
4,572
28
1,650
11,172
5,237
0
3,599
7,485
0
78,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
42,024
416
Minions Killed
391
0
Camps Cleared
0
1,278,831
Distance Traveled
1,483,209
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,384
524
103
6
0
309,705
2
L
Zeus
8,554
535
77
5
0
246,930
0
W
Cliodhna
8,776
549
94
6
0
352,724
0
W
Anhur
8,319
520
99
6
0
283,830
2
L
Mulan
9,655
603
111
7
0
257,764
0
W
Amaterasu
8,035
502
71
4
0
309,592
0
W
Agni
8,822
551
92
6
0
266,188
0
L
Hel
6,005
375
15
1
0
70,235
0
W
Atlas
8,072
505
35
2
0
270,875
2
L
Ravana
9,887
618
110
7
0
394,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role