Player Matchup

Jormungandr
Jormungandr
AOMDforever
Jormungandr
Level 87
God Stats
26W - 27L
1,513 SR
Queue Stats
56W - 69L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
DarkAlmasy
Baron Samedi
Level 40
God Stats
29W - 26L
1,441 SR
Queue Stats
158W - 186L
1,383 Elo+
Solo
Lancelot
Lancelot
Lowji
Lancelot
Level 69
God Stats
7W - 1L
1,472 SR
Queue Stats
67W - 61L
1,494 Elo+
Solo
Charybdis
Charybdis
SulfurRain
Charybdis
Level 68
God Stats
44W - 31L
1,566 SR
Queue Stats
101W - 97L
1,512 Elo+
Solo
Discordia
Discordia
pirulitin
Discordia
Level 107
God Stats
2W - 0L
1,597 SR
Queue Stats
54W - 79L
1,418 Elo+
Solo
Team Averages
Level 74
1,517 SR
1,454 Elo+

VS

Team Averages
Level 66
1,573 SR
1,466 Elo+
Artemis
Artemis
Close2Midnite
Artemis
Level 31
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 2L
1,585 Elo+
Solo
Anubis
Anubis
Duke1320
Anubis
Level 67
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 8L
1,425 Elo+
Party 1
King Arthur
King Arthur
MAHG
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 1
Thor
Thor
ToxicPoison321
Thor
Level 82
God Stats
5W - 3L
1,472 SR
Queue Stats
25W - 21L
1,421 Elo+
Solo
Nu Wa
Nu Wa
VICT0R FREEZE
Nu Wa
Level 120
God Stats
13W - 4L
1,879 SR
Queue Stats
66W - 54L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AOMDforever
Jormungandr
17
4 / 2 / 15
10,924
1,092
20,065
18,229
11,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DarkAlmasy
Baron Samedi
17
5 / 1 / 11
11,341
1,134
9,805
6,494
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Lowji
Lancelot
17
6 / 2 / 15
11,879
1,188
14,087
14,788
11,910
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
SulfurRain
Charybdis
18
7 / 0 / 12
12,135
1,214
9,611
14,136
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
pirulitin
Discordia
17
2 / 0 / 9
10,679
1,068
11,998
6,897
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

269

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 6 / 4
9,590
959
6,810
10,126
4,610
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
Duke1320
Anubis
16
2 / 5 / 3
10,547
1,055
13,312
14,080
7,744
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
MAHG
King Arthur
15
0 / 7 / 2
9,501
950
7,728
20,636
15,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 3
10,207
1,021
13,307
18,656
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 4
9,825
983
15,319
7,106
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
24
Kills
5
5
Deaths
24
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AOMDforever
Jormungandr
4
2
15
5.75
L
Artemis
0
6
4
0.33
W
Baron Samedi
DarkAlmasy
Baron Samedi
5
1
11
10.5
L
Anubis
Duke1320
Anubis
2
5
3
0.7
W
Lancelot
Lowji
Lancelot
6
2
15
6.75
L
King Arthur
MAHG
King Arthur
0
7
2
0.14
W
Charybdis
SulfurRain
Charybdis
7
0
12
13
L
2
5
3
0.7
L
1
1
4
3
W
Discordia
pirulitin
Discordia
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,566
Damage
56,476
60,544
Taken
70,604
32,974
Mitigated
39,087
7,411
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AOMDforever
Jormungandr
20,065
3,789
0
1,285
18,229
11,006
0
8,797
9,432
47,957
2,320
L
Artemis
6,810
1,563
83
323
10,126
4,610
0
7,361
2,765
0
17,118
W
Baron Samedi
DarkAlmasy
Baron Samedi
9,805
870
1,124
946
6,494
2,890
0
3,544
2,950
30,836
0
L
Anubis
Duke1320
Anubis
13,312
806
0
2,154
14,080
7,744
0
6,675
7,405
46,233
0
W
Lancelot
Lowji
Lancelot
14,087
1,981
0
1,371
14,788
11,910
0
7,165
7,623
1,069
23,771
L
King Arthur
MAHG
King Arthur
7,728
986
0
435
20,636
15,417
0
11,914
8,722
0
24,757
W
Charybdis
SulfurRain
Charybdis
9,611
5,526
0
1,947
14,136
4,661
0
6,384
7,752
0
38,437
L
13,307
1,267
0
586
18,656
8,518
0
10,583
8,073
0
28,709
L
15,319
6,228
0
144
7,106
2,798
0
5,222
1,884
28,392
0
W
Discordia
pirulitin
Discordia
11,998
815
369
369
6,897
2,507
0
2,741
4,156
40,903
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
49,670
264
Minions Killed
190
14
Camps Cleared
4
988,387
Distance Traveled
849,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,924
1,092
57
6
0
188,366
0
L
Artemis
9,590
959
18
2
1
128,971
0
W
Baron Samedi
11,341
1,134
58
6
1
201,460
0
L
Anubis
10,547
1,055
76
8
1
156,857
0
W
Lancelot
11,879
1,188
26
3
3
221,364
0
L
King Arthur
9,501
950
43
4
0
178,769
0
W
Charybdis
12,135
1,214
59
6
5
193,093
0
L
Thor
10,207
1,021
34
3
1
189,623
0
L
Nu Wa
9,825
983
19
2
1
195,433
0
W
Discordia
10,679
1,068
64
6
5
184,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role