Player Matchup

Ares
Ares
SoalChaos
Ares
Level 128
God Stats
21W - 12L
1,634 SR
Queue Stats
356W - 342L
1,444 Elo+
Party 3
Mulan
Mulan
UK_SnapShot
Mulan
Level 118
God Stats
42W - 35L
1,529 SR
Queue Stats
344W - 329L
1,480 Elo+
Party 3
Nemesis
Nemesis
WestIronSmith
Nemesis
Level 89
God Stats
13W - 11L
1,568 SR
Queue Stats
845W - 834L
1,452 Elo+
Solo
Charybdis
Charybdis
hienomies1245
Charybdis
Level 67
God Stats
8W - 12L
1,308 SR
Queue Stats
280W - 259L
1,486 Elo+
Solo
Raijin
Raijin
βawa
Raijin
Level 44
God Stats
0W - 1L
1,271 SR
Queue Stats
14W - 17L
1,477 Elo+
Solo
Team Averages
Level 89
1,462 SR
1,468 Elo+

VS

Team Averages
Level 64
1,444 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jorg97
Pele
Level 42
God Stats
2W - 2L
1,740 SR
Queue Stats
72W - 72L
1,488 Elo+
Party 1
Skadi
Skadi
MikeLove010
Skadi
Level 79
God Stats
2W - 3L
1,203 SR
Queue Stats
199W - 177L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
MustangOwner99
Aphrodite
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
simoss9816
Jormungandr
Level 59
God Stats
8W - 6L
1,275 SR
Queue Stats
75W - 71L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 0 / 0
3,344
418
784
2,290
1,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 3 / 0
4,655
582
2,513
9,029
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
9
3 / 0 / 0
5,012
627
2,637
6,236
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
hienomies1245
Charybdis
8
0 / 2 / 0
4,246
531
2,738
6,469
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
βawa
Raijin
7
0 / 3 / 2
4,222
528
2,871
4,587
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 3 / 1
4,900
613
2,763
4,408
1,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
Jorg97
Pele
10
3 / 1 / 1
5,519
690
2,704
6,923
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 0 / 0
5,470
684
3,680
3,316
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
MustangOwner99
Aphrodite
8
0 / 0 / 2
4,486
561
1,442
4,148
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
simoss9816
Jormungandr
11
2 / 0 / 1
6,375
797
6,319
6,525
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
1
0.5
W
Pele
Jorg97
Pele
3
1
1
3.5
W
2
0
0
2
W
Aphrodite
MustangOwner99
Aphrodite
0
0
2
1
L
Ares
0
0
0
0
L
1
3
0
0.33
L
Nemesis
3
0
0
3
L
Charybdis
hienomies1245
Charybdis
0
2
0
0
W
Jormungandr
simoss9816
Jormungandr
2
0
1
2.5
L
Raijin
βawa
Raijin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
16,908
28,611
Taken
25,320
12,791
Mitigated
9,888
7,426
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,763
227
0
788
4,408
1,331
0
1,615
2,793
21,075
720
W
Pele
Jorg97
Pele
2,704
623
0
1,663
6,923
2,738
0
1,256
5,667
0
36,365
W
3,680
1,339
0
762
3,316
996
160
148
3,168
0
44,552
W
Aphrodite
MustangOwner99
Aphrodite
1,442
494
765
1,892
4,148
1,703
217
636
3,512
15,763
0
L
Ares
784
0
60
947
2,290
1,448
0
643
1,647
2,884
134
L
2,513
128
0
2,516
9,029
5,637
0
5,358
3,671
0
24,357
L
Nemesis
2,637
550
0
1,643
6,236
2,400
0
1,358
4,878
0
31,875
L
Charybdis
hienomies1245
Charybdis
2,738
1,226
0
2,260
6,469
1,904
0
799
5,670
0
28,373
W
Jormungandr
simoss9816
Jormungandr
6,319
2,440
0
3,537
6,525
3,120
15
0
6,159
47,896
2,233
L
Raijin
βawa
Raijin
2,871
707
0
0
4,587
1,402
0
2,068
2,519
18,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,479
Gold Earned
26,750
187
Minions Killed
294
0
Camps Cleared
0
716,382
Distance Traveled
785,444
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,900
613
29
4
0
160,932
0
W
Pele
5,519
690
68
9
0
207,085
0
W
Skadi
5,470
684
83
10
0
147,829
0
W
Aphrodite
4,486
561
29
4
0
133,738
0
L
Ares
3,344
418
4
1
0
86,673
0
L
Mulan
4,655
582
45
6
0
150,575
0
L
Nemesis
5,012
627
57
7
0
198,192
0
L
Charybdis
4,246
531
52
7
0
153,476
2
W
Jormungandr
6,375
797
85
11
0
135,860
0
L
Raijin
4,222
528
29
4
0
127,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role