Player Matchup

Baron Samedi
Baron Samedi
ARC00749
Baron Samedi
Level 109
God Stats
3W - 3L
1,526 SR
Queue Stats
50W - 45L
1,483 Elo+
Party 4
Nu Wa
Nu Wa
Camuscamil
Nu Wa
Level 156
God Stats
18W - 15L
1,515 SR
Queue Stats
24W - 23L
1,411 Elo+
Solo
Hercules
Hercules
SNRLReven
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,512 Elo+
Party 4
Atlas
Atlas
The Gun MESSIAH
Atlas
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
th3parz1val
Kukulkan
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 11L
1,317 Elo+
Party 2
Team Averages
Level 112
1,554 SR
1,432 Elo+

VS

Team Averages
Level 104
1,543 SR
1,539 Elo+
Horus
Horus
Gederic
Horus
Level 127
God Stats
2W - 1L
1,555 SR
Queue Stats
65W - 34L
1,659 Elo+
Party 3
Freya
Freya
PancakesAreTasty
Freya
Level 89
God Stats
15W - 10L
1,549 SR
Queue Stats
25W - 22L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
TiltedUsagi
Cthulhu
Level 103
God Stats
3W - 1L
1,754 SR
Queue Stats
48W - 19L
1,672 Elo+
Party 3
Ao Kuang
Ao Kuang
oDecease
Ao Kuang
Level 56
God Stats
2W - 0L
1,197 SR
Queue Stats
20W - 15L
1,492 Elo+
Party 1
Martichoras
Martichoras
xTakac
Martichoras
Level 143
God Stats
4W - 4L
1,662 SR
Queue Stats
25W - 30L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARC00749
Baron Samedi
15
2 / 4 / 2
8,834
883
10,327
9,836
4,424
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
0 / 5 / 4
8,412
841
11,872
11,436
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SNRLReven
Hercules
14
4 / 2 / 1
9,162
916
9,695
13,771
12,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 4
8,187
819
8,101
16,482
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
th3parz1val
Kukulkan
12
0 / 3 / 2
7,629
763
6,053
7,477
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gederic
Horus
14
2 / 0 / 11
8,706
871
7,037
14,002
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 3 / 4
9,358
936
16,034
12,418
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
TiltedUsagi
Cthulhu
14
1 / 0 / 14
8,804
880
12,488
12,688
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
oDecease
Ao Kuang
13
4 / 4 / 6
8,644
864
6,598
11,685
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Martichoras
xTakac
Martichoras
16
4 / 0 / 4
9,774
977
10,713
8,073
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
7
Kills
18
19
Deaths
7
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ARC00749
Baron Samedi
2
4
2
0.75
L
Nu Wa
0
5
4
0.4
W
Horus
Gederic
Horus
2
0
11
7.5
W
7
3
4
3
L
Hercules
SNRLReven
Hercules
4
2
1
2.25
L
1
5
4
0.6
W
Cthulhu
TiltedUsagi
Cthulhu
1
0
14
8
W
Ao Kuang
oDecease
Ao Kuang
4
4
6
1.75
L
Kukulkan
th3parz1val
Kukulkan
0
3
2
0.33
W
Martichoras
xTakac
Martichoras
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,048
Damage
52,870
59,002
Taken
58,866
38,393
Mitigated
47,179
12,396
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ARC00749
Baron Samedi
10,327
1,148
550
2,316
9,836
4,424
0
5,217
4,157
29,898
1,207
L
Nu Wa
11,872
3,606
125
2,297
11,436
4,564
223
5,365
5,561
29,305
299
W
Horus
Gederic
Horus
7,037
2,788
3,933
7,669
14,002
15,975
0
8,603
4,934
480
10,896
W
16,034
4,208
0
3,548
12,418
6,196
0
7,090
5,197
29,087
1,460
L
Hercules
SNRLReven
Hercules
9,695
2,951
342
5,777
13,771
12,295
0
8,039
4,650
0
13,859
L
8,101
2,299
0
989
16,482
14,067
0
8,634
6,647
21,390
0
W
Cthulhu
TiltedUsagi
Cthulhu
12,488
890
774
1,890
12,688
15,113
0
7,942
4,631
26,473
0
W
Ao Kuang
oDecease
Ao Kuang
6,598
2,312
0
1,805
11,685
5,792
16
6,069
5,569
16,480
1,484
L
Kukulkan
th3parz1val
Kukulkan
6,053
1,006
0
0
7,477
3,043
0
5,109
2,141
12,759
0
W
Martichoras
xTakac
Martichoras
10,713
2,083
0
2,233
8,073
4,103
1,579
5,471
2,464
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
45,286
151
Minions Killed
203
0
Camps Cleared
0
851,080
Distance Traveled
1,045,445
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,834
883
59
6
0
172,992
0
L
Nu Wa
8,412
841
37
4
0
154,611
0
W
Horus
8,706
871
17
2
0
231,599
0
W
Freya
9,358
936
36
4
0
185,930
0
L
Hercules
9,162
916
10
1
0
203,858
4
L
Atlas
8,187
819
23
2
0
161,896
0
W
Cthulhu
8,804
880
35
4
0
226,447
0
W
Ao Kuang
8,644
864
20
2
0
197,283
0
L
Kukulkan
7,629
763
22
2
0
157,723
0
W
Martichoras
9,774
977
95
10
0
204,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role