Player Matchup

Thor
Thor
Fav0red
Thor
Level 147
God Stats
1W - 2L
1,708 SR
Queue Stats
83W - 78L
1,549 Elo+
Party 2
Cerberus
Cerberus
Forngus
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,437 Elo+
Party 2
King Arthur
King Arthur
GetSmckledorfed
King Arthur
Level 147
God Stats
7W - 10L
1,204 SR
Queue Stats
81W - 64L
1,582 Elo+
Party 2
Anhur
Anhur
Infusticate
Anhur
Level 148
God Stats
4W - 1L
1,637 SR
Queue Stats
77W - 34L
1,730 Elo+
Solo
Kukulkan
Kukulkan
RIPPERONl
Kukulkan
Level 39
God Stats
3W - 2L
1,811 SR
Queue Stats
43W - 53L
1,503 Elo+
Party 2
Team Averages
Level 101
1,572 SR
1,560 Elo+

VS

Team Averages
Level 117
1,604 SR
1,593 Elo+
Kukulkan
Kukulkan
AndriyGamer3333
Kukulkan
Level 129
God Stats
22W - 15L
1,723 SR
Queue Stats
219W - 207L
1,593 Elo+
Solo
Chaac
Chaac
Fastolein
Chaac
Level 139
God Stats
4W - 1L
1,702 SR
Queue Stats
166W - 152L
1,477 Elo+
Party 1
Bakasura
Bakasura
LilSHINsplint
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,694 Elo+
Party 1
Sobek
Sobek
deathdealer316
Sobek
Level 124
God Stats
2W - 0L
1,832 SR
Queue Stats
299W - 237L
1,546 Elo+
Solo
Skadi
Skadi
simsam16
Skadi
Level 129
God Stats
5W - 3L
1,263 SR
Queue Stats
134W - 92L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fav0red
Thor
11
1 / 3 / 0
5,424
493
2,439
10,320
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Forngus
Cerberus
8
0 / 3 / 0
4,914
447
3,251
9,865
7,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
GetSmckledorfed
King Arthur
12
4 / 2 / 1
7,175
652
8,428
11,816
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,373
488
5,988
7,914
2,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RIPPERONl
Kukulkan
10
0 / 2 / 0
5,506
501
2,306
4,842
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
5 / 0 / 1
7,164
651
4,548
3,301
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Fastolein
Chaac
11
1 / 3 / 5
6,408
583
6,129
9,795
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
LilSHINsplint
Bakasura
11
3 / 2 / 3
6,356
578
4,935
11,062
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 7
6,425
584
4,367
9,617
7,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
simsam16
Skadi
12
3 / 0 / 1
6,763
615
7,697
5,332
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
12
13
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
1
5.5
W
Chaac
Fastolein
Chaac
1
3
5
1.17
L
Thor
Fav0red
Thor
1
3
0
0.33
L
Cerberus
Forngus
Cerberus
0
3
0
0
L
King Arthur
GetSmckledorfed
King Arthur
4
2
1
2.25
L
0
3
0
0
W
Bakasura
LilSHINsplint
Bakasura
3
2
3
2.25
L
Kukulkan
RIPPERONl
Kukulkan
0
2
0
0
W
0
0
7
3.5
W
Skadi
simsam16
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
27,676
44,757
Taken
39,107
23,260
Mitigated
20,296
12,860
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,548
412
0
120
3,301
1,373
0
1,453
1,848
56,801
1,296
W
Chaac
Fastolein
Chaac
6,129
1,612
0
2,443
9,795
5,356
0
235
9,560
0
39,978
L
Thor
Fav0red
Thor
2,439
628
0
3,854
10,320
3,782
0
1,502
8,413
0
44,049
L
Cerberus
Forngus
Cerberus
3,251
194
0
3,479
9,865
7,134
0
2,739
7,043
17,601
0
L
King Arthur
GetSmckledorfed
King Arthur
8,428
1,696
0
2,500
11,816
7,618
0
479
10,814
0
52,736
L
5,988
2,996
0
1,854
7,914
2,793
0
1,360
6,554
0
43,120
W
Bakasura
LilSHINsplint
Bakasura
4,935
2,984
0
5,079
11,062
4,212
111
529
10,533
0
34,323
L
Kukulkan
RIPPERONl
Kukulkan
2,306
437
0
1,173
4,842
1,933
0
2,164
2,564
40,090
1,531
W
4,367
740
0
3,637
9,617
7,933
0
2,580
7,037
21,115
849
W
Skadi
simsam16
Skadi
7,697
3,289
0
1,153
5,332
1,422
0
735
4,597
0
57,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
33,116
378
Minions Killed
374
0
Camps Cleared
0
1,057,507
Distance Traveled
1,173,362
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,164
651
99
9
0
235,795
0
W
Chaac
6,408
583
72
7
0
215,072
0
L
Thor
5,424
493
75
7
0
246,058
1
L
Cerberus
4,914
447
68
6
0
234,198
2
L
King Arthur
7,175
652
92
8
0
194,213
1
L
Anhur
5,373
488
73
7
0
198,070
0
W
Bakasura
6,356
578
63
6
0
248,950
0
L
Kukulkan
5,506
501
70
6
0
184,968
0
W
Sobek
6,425
584
22
2
0
260,868
1
W
Skadi
6,763
615
118
11
0
212,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role