Player Matchup

Pele
Pele
HalfOzMouse
Pele
Level 158
God Stats
16W - 11L
1,634 SR
Queue Stats
305W - 330L
1,547 Elo+
Party 2
The Morrigan
The Morrigan
IOU1bloodstone
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 72L
1,474 Elo+
Party 2
Kali
Kali
Kaladin1776
Kali
Level 156
God Stats
24W - 19L
1,725 SR
Queue Stats
295W - 337L
1,460 Elo+
Party 2
Ymir
Ymir
MusheeCow
Ymir
Level 155
God Stats
8W - 0L
1,703 SR
Queue Stats
20W - 12L
1,594 Elo+
Party 4
Chaac
Chaac
SirDarkNebula
Chaac
Level 158
God Stats
2W - 0L
1,549 SR
Queue Stats
22W - 14L
1,621 Elo+
Party 4
Team Averages
Level 151
1,622 SR
1,539 Elo+

VS

Team Averages
Level 150
1,671 SR
1,534 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Fate_DNG
Ymir
Level 129
God Stats
3W - 2L
1,889 SR
Queue Stats
174W - 181L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
GoldKaiser
Hou Yi
Level 149
God Stats
0W - 3L
1,580 SR
Queue Stats
38W - 39L
1,546 Elo+
Party 3
Fafnir
Fafnir
newbzrul3
Fafnir
Level 158
God Stats
3W - 4L
1,652 SR
Queue Stats
128W - 128L
1,554 Elo+
Party 1
Zeus
Zeus
x_AlmightyRoge_x
Zeus
Level 159
God Stats
2W - 2L
1,736 SR
Queue Stats
234W - 243L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,756
576
3,230
8,512
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Morrigan
IOU1bloodstone
The Morrigan
11
0 / 0 / 1
5,958
596
2,398
4,865
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,827
583
4,027
6,945
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 0 / 0
5,628
563
2,881
6,081
3,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 0
7,080
708
5,884
9,953
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
0 / 0 / 0
4,073
407
670
2,036
544
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
10
1 / 3 / 0
5,377
538
4,641
9,380
9,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
GoldKaiser
Hou Yi
10
0 / 0 / 0
4,810
481
4,341
7,185
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
newbzrul3
Fafnir
10
0 / 0 / 0
5,464
546
2,282
6,837
6,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
5,626
563
5,774
6,915
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
0
0
0
L
Ymir
1
3
0
0.33
L
Hou Yi
GoldKaiser
Hou Yi
0
0
0
0
W
1
0
2
2
W
The Morrigan
IOU1bloodstone
The Morrigan
0
0
1
0.5
W
0
0
0
0
W
Ymir
0
0
0
0
W
3
1
0
3
L
Fafnir
newbzrul3
Fafnir
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
17,708
36,356
Taken
32,353
17,347
Mitigated
22,020
14,392
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
670
48
0
1,423
2,036
544
0
100
1,936
0
10,702
L
Ymir
4,641
1,120
0
580
9,380
9,590
0
0
9,380
29,426
0
L
Hou Yi
GoldKaiser
Hou Yi
4,341
3,095
0
2,923
7,185
2,627
0
781
6,404
0
41,053
W
3,230
606
0
1,523
8,512
3,299
0
3,428
4,802
0
39,540
W
The Morrigan
IOU1bloodstone
The Morrigan
2,398
348
0
1,746
4,865
1,853
0
2,189
2,422
45,630
1,378
W
4,027
590
0
3,555
6,945
2,786
0
812
6,133
0
44,433
W
Ymir
2,881
1,183
1,295
2,513
6,081
3,796
0
1,029
4,972
22,173
2,382
W
5,884
1,454
0
3,760
9,953
5,613
387
3,966
5,376
0
50,465
L
Fafnir
newbzrul3
Fafnir
2,282
496
0
2,669
6,837
6,811
0
1,997
4,822
13,729
0
L
5,774
970
0
1,713
6,915
2,448
0
2,167
4,706
51,385
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
25,350
365
Minions Killed
265
0
Camps Cleared
0
1,059,769
Distance Traveled
861,275
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,073
407
26
3
0
97,143
0
L
Ymir
5,377
538
49
5
0
175,904
0
L
Hou Yi
4,810
481
59
6
0
187,422
0
W
Pele
5,756
576
66
7
0
272,926
0
W
The Morrigan
5,958
596
96
10
0
204,676
3
W
Kali
5,827
583
84
8
0
209,669
1
W
Ymir
5,628
563
34
3
0
195,214
0
W
Chaac
7,080
708
85
9
0
177,284
0
L
Fafnir
5,464
546
19
2
0
208,161
2
L
Zeus
5,626
563
112
11
0
192,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role