Player Matchup

Anubis
Anubis
ElSerj
Anubis
Level 120
God Stats
70W - 59L
1,534 SR
Queue Stats
164W - 162L
1,496 Elo+
Solo
Chaac
Chaac
Gorguts--
Chaac
Level 127
God Stats
3W - 2L
1,492 SR
Queue Stats
197W - 208L
1,436 Elo+
Party 1
Yu Huang
Yu Huang
Gundam1990
Yu Huang
Level 107
God Stats
2W - 2L
1,377 SR
Queue Stats
124W - 116L
1,441 Elo+
Party 1
Bake Kujira
Bake Kujira
Sir-MoansAlot-ll
Bake Kujira
Level 121
God Stats
46W - 50L
1,532 SR
Queue Stats
233W - 243L
1,443 Elo+
Party 1
Cupid
Cupid
bmartin178
Cupid
Level 89
God Stats
1W - 0L
1,525 SR
Queue Stats
12W - 10L
1,531 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,469 Elo+

VS

Team Averages
Level 108
1,572 SR
1,380 Elo+
Hou Yi
Hou Yi
Achilles721
Hou Yi
Level 126
God Stats
0W - 1L
1,562 SR
Queue Stats
6W - 12L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Critst3r
Zhong Kui
Level 101
God Stats
8W - 5L
1,736 SR
Queue Stats
317W - 307L
1,456 Elo+
Solo
Cerberus
Cerberus
FlashMan1375
Cerberus
Level 108
God Stats
0W - 3L
1,644 SR
Queue Stats
71W - 85L
1,474 Elo+
Solo
Ares
Ares
NewKoopa
Ares
Level 125
God Stats
34W - 17L
1,592 SR
Queue Stats
146W - 142L
1,439 Elo+
Solo
Mercury
Mercury
Tank8855
Mercury
Level 79
God Stats
6W - 15L
1,328 SR
Queue Stats
80W - 100L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElSerj
Anubis
17
12 / 2 / 8
10,845
571
19,423
16,475
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Gorguts--
Chaac
18
6 / 0 / 9
11,703
616
11,894
13,949
13,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Gundam1990
Yu Huang
16
4 / 1 / 6
10,486
552
13,111
7,714
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Sir-MoansAlot-ll
Bake Kujira
12
1 / 6 / 8
8,743
460
8,327
17,977
17,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
16
3 / 3 / 7
9,905
521
9,957
14,984
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
6 / 2 / 3
9,690
510
12,433
11,720
4,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Critst3r
Zhong Kui
14
1 / 7 / 2
9,134
481
12,009
19,193
13,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
FlashMan1375
Cerberus
17
1 / 4 / 1
10,215
538
2,971
15,060
10,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
12
2 / 9 / 6
8,739
460
8,627
24,211
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Tank8855
Mercury
12
1 / 4 / 1
7,952
419
2,079
15,639
5,523

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
11
12
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
2
3
3.75
L
Zhong Kui
Critst3r
Zhong Kui
1
7
2
0.29
W
Anubis
ElSerj
Anubis
12
2
8
8
L
Cerberus
FlashMan1375
Cerberus
1
4
1
0.38
W
Chaac
Gorguts--
Chaac
6
0
9
10.5
W
Yu Huang
Gundam1990
Yu Huang
4
1
6
7
L
Ares
2
9
6
0.56
W
Bake Kujira
Sir-MoansAlot-ll
Bake Kujira
1
6
8
0.83
L
Mercury
Tank8855
Mercury
1
4
1
0.38
W
Cupid
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,712
Damage
38,119
71,099
Taken
85,823
50,369
Mitigated
56,535
20,990
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
12,433
5,991
0
2,884
11,720
4,089
0
4,367
7,297
0
48,880
L
Zhong Kui
Critst3r
Zhong Kui
12,009
3,222
0
5,978
19,193
13,701
1,256
11,576
6,642
65,853
5,896
W
Anubis
ElSerj
Anubis
19,423
1,289
0
9,889
16,475
9,418
1,003
5,183
11,292
85,335
953
L
Cerberus
FlashMan1375
Cerberus
2,971
128
0
3,695
15,060
10,852
130
4,109
10,935
68,929
72
W
Chaac
Gorguts--
Chaac
11,894
1,829
0
2,348
13,949
13,659
721
3,603
10,346
75
86,427
W
Yu Huang
Gundam1990
Yu Huang
13,111
706
0
490
7,714
3,859
97
4,014
3,700
78,036
3,199
L
Ares
8,627
1,026
0
2,875
24,211
22,370
0
12,059
11,890
23,485
0
W
Bake Kujira
Sir-MoansAlot-ll
Bake Kujira
8,327
4,508
0
2,683
17,977
17,351
447
7,053
10,924
36,424
589
L
Mercury
Tank8855
Mercury
2,079
298
0
2,382
15,639
5,523
0
6,185
9,340
0
55,273
W
Cupid
9,957
5,534
500
5,080
14,984
6,082
3,285
3,084
11,900
0
71,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,682
Gold Earned
45,730
520
Minions Killed
405
0
Camps Cleared
0
1,862,161
Distance Traveled
1,684,616
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,690
510
56
3
0
336,615
0
L
Zhong Kui
9,134
481
115
6
0
306,222
0
W
Anubis
10,845
571
104
5
0
375,282
1
L
Cerberus
10,215
538
141
7
0
283,595
0
W
Chaac
11,703
616
134
7
0
416,826
0
W
Yu Huang
10,486
552
129
7
0
353,718
0
L
Ares
8,739
460
18
1
0
334,006
6
W
Bake Kujira
8,743
460
45
2
0
354,122
8
L
Mercury
7,952
419
75
4
0
424,178
0
W
Cupid
9,905
521
108
6
0
362,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role