Player Matchup

Xing Tian
Xing Tian
AresCesar
Xing Tian
Level 129
God Stats
20W - 6L
1,714 SR
Queue Stats
114W - 80L
1,629 Elo+
Solo
Discordia
Discordia
Ash10broski
Discordia
Level 33
God Stats
4W - 1L
1,580 SR
Queue Stats
75W - 70L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
CritFenOnly
Heimdallr
Level 134
God Stats
2W - 1L
1,548 SR
Queue Stats
251W - 248L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
ItsArbitrary
Gilgamesh
Level 97
God Stats
15W - 10L
1,757 SR
Queue Stats
100W - 84L
1,552 Elo+
Party 2
Bacchus
Bacchus
Javieefroze2
Bacchus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Team Averages
Level 85
1,620 SR
1,552 Elo+

VS

Team Averages
Level 90
1,650 SR
1,541 Elo+
Freya
Freya
Atenm
Freya
Level 159
God Stats
15W - 14L
1,598 SR
Queue Stats
61W - 40L
1,609 Elo+
Solo
Rama
Rama
LieutenantDan522
Rama
Level 82
God Stats
4W - 10L
1,566 SR
Queue Stats
82W - 137L
1,451 Elo+
Party 1
Lancelot
Lancelot
MeanestestManMax
Lancelot
Level 65
God Stats
3W - 2L
1,786 SR
Queue Stats
208W - 243L
1,549 Elo+
Party 1
Cerberus
Cerberus
YasukeBP
Cerberus
Level 65
God Stats
6W - 6L
1,662 SR
Queue Stats
168W - 213L
1,507 Elo+
Party 1
Sol
Sol
my409
Sol
Level 77
God Stats
15W - 8L
1,639 SR
Queue Stats
116W - 89L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AresCesar
Xing Tian
10
1 / 0 / 2
5,769
577
2,416
6,265
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Ash10broski
Discordia
11
0 / 0 / 0
6,210
621
3,738
5,267
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CritFenOnly
Heimdallr
11
4 / 0 / 1
6,474
647
6,363
4,131
1,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ItsArbitrary
Gilgamesh
12
3 / 1 / 2
7,344
734
4,762
8,804
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Javieefroze2
Bacchus
11
2 / 0 / 2
5,749
575
3,740
6,541
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Atenm
Freya
11
0 / 1 / 0
5,841
584
4,207
5,631
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
4,547
455
2,964
6,842
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 0
5,517
552
3,734
8,090
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cerberus
YasukeBP
Cerberus
7
0 / 4 / 0
4,211
421
1,184
7,615
5,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
my409
Sol
10
0 / 4 / 1
5,574
557
4,212
6,711
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AresCesar
Xing Tian
1
0
2
2
W
Discordia
Ash10broski
Discordia
0
0
0
0
L
Freya
Atenm
Freya
0
1
0
0
W
Heimdallr
CritFenOnly
Heimdallr
4
0
1
4.5
W
Gilgamesh
ItsArbitrary
Gilgamesh
3
1
2
4
W
Bacchus
Javieefroze2
Bacchus
2
0
2
3
L
0
1
0
0
L
1
1
0
1
L
Cerberus
YasukeBP
Cerberus
0
4
0
0
L
Sol
my409
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
16,301
31,008
Taken
34,889
16,826
Mitigated
15,204
11,586
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AresCesar
Xing Tian
2,416
191
0
1,997
6,265
4,576
0
1,407
4,738
14,171
2,692
W
Discordia
Ash10broski
Discordia
3,738
447
0
1,731
5,267
1,957
44
3,110
1,799
46,887
1,365
L
Freya
Atenm
Freya
4,207
893
0
2,440
5,631
2,118
0
3,121
2,032
42,878
2,752
W
Heimdallr
CritFenOnly
Heimdallr
6,363
3,440
0
2,157
4,131
1,744
6
212
3,919
0
55,524
W
Gilgamesh
ItsArbitrary
Gilgamesh
4,762
996
0
2,540
8,804
4,842
0
3,791
5,013
0
51,214
W
Bacchus
Javieefroze2
Bacchus
3,740
377
0
3,161
6,541
3,707
0
129
6,376
47,833
0
L
2,964
2,762
0
1,909
6,842
2,071
0
1,068
5,774
0
33,976
L
3,734
631
0
3,278
8,090
3,517
0
2,181
5,740
0
45,992
L
Cerberus
YasukeBP
Cerberus
1,184
45
0
973
7,615
5,820
0
1,994
5,615
16,925
0
L
Sol
my409
Sol
4,212
2,061
0
1,981
6,711
1,678
0
658
5,703
34,832
4,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
25,690
377
Minions Killed
360
0
Camps Cleared
0
1,079,142
Distance Traveled
1,038,702
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,769
577
27
3
0
216,835
1
W
Discordia
6,210
621
95
10
0
200,349
0
L
Freya
5,841
584
89
9
0
202,322
2
W
Heimdallr
6,474
647
85
9
0
207,487
0
W
Gilgamesh
7,344
734
97
10
0
214,582
0
W
Bacchus
5,749
575
73
7
0
239,889
0
L
Rama
4,547
455
55
6
0
168,879
1
L
Lancelot
5,517
552
92
9
0
308,752
1
L
Cerberus
4,211
421
50
5
0
172,171
1
L
Sol
5,574
557
74
7
0
186,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role