Player Matchup

Charybdis
Charybdis
Alessa005
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,448 Elo+
Solo
Amaterasu
Amaterasu
CMU5b01905
Amaterasu
Level 173
God Stats
25W - 26L
1,132 SR
Queue Stats
790W - 851L
1,469 Elo+
Solo
Heimdallr
Heimdallr
LuckyWezl
Heimdallr
Level 125
God Stats
3W - 5L
1,464 SR
Queue Stats
372W - 384L
1,506 Elo+
Solo
King Arthur
King Arthur
Marekulus
King Arthur
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 154L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Rogue Morals
Baron Samedi
Level 126
God Stats
1W - 0L
1,179 SR
Queue Stats
103W - 117L
1,478 Elo+
Solo
Team Averages
Level 135
1,355 SR
1,456 Elo+

VS

Team Averages
Level 109
1,479 SR
1,409 Elo+
Baron Samedi
Baron Samedi
KillaB523
Baron Samedi
Level 146
God Stats
3W - 5L
1,446 SR
Queue Stats
341W - 348L
1,393 Elo+
Solo
Osiris
Osiris
LN4DINH0
Osiris
Level 136
God Stats
6W - 7L
1,451 SR
Queue Stats
469W - 463L
1,495 Elo+
Solo
Fenrir
Fenrir
MemphisPharoah1
Fenrir
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 72L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
NattyJoe
Kuzenbo
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 99L
1,331 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rob Tha G
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alessa005
Charybdis
16
2 / 1 / 15
9,380
853
10,267
8,024
3,899
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
CMU5b01905
Amaterasu
13
0 / 3 / 9
8,080
735
2,994
14,476
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heimdallr
LuckyWezl
Heimdallr
18
14 / 2 / 7
11,479
1,044
18,211
9,874
5,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Marekulus
King Arthur
15
3 / 4 / 13
9,046
822
12,288
13,221
12,108
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Rogue Morals
Baron Samedi
15
4 / 1 / 9
9,211
837
11,049
9,747
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KillaB523
Baron Samedi
17
4 / 2 / 4
8,596
781
12,072
6,838
4,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
LN4DINH0
Osiris
12
0 / 6 / 6
7,123
648
6,890
16,032
19,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 2
6,986
635
5,095
14,037
16,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NattyJoe
Kuzenbo
14
1 / 4 / 3
8,117
738
6,490
13,679
16,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Rob Tha G
Morgan Le Fay
13
3 / 5 / 4
7,616
692
11,750
9,955
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
23
Kills
9
11
Deaths
23
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alessa005
Charybdis
2
1
15
9.5
W
Amaterasu
CMU5b01905
Amaterasu
0
3
9
1.5
L
Baron Samedi
KillaB523
Baron Samedi
4
2
4
3
L
Osiris
LN4DINH0
Osiris
0
6
6
0.5
W
Heimdallr
LuckyWezl
Heimdallr
14
2
7
8.75
W
King Arthur
Marekulus
King Arthur
3
4
13
2.38
L
1
6
2
0.33
L
Kuzenbo
NattyJoe
Kuzenbo
1
4
3
0.63
L
Morgan Le Fay
Rob Tha G
Morgan Le Fay
3
5
4
1
W
Baron Samedi
Rogue Morals
Baron Samedi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,809
Damage
42,297
55,342
Taken
60,541
39,825
Mitigated
62,016
22,175
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alessa005
Charybdis
10,267
5,654
1,063
1,254
8,024
3,899
1,001
3,942
3,958
0
23,126
W
Amaterasu
CMU5b01905
Amaterasu
2,994
1,408
226
5,645
14,476
13,718
9
6,579
7,824
0
6,761
L
Baron Samedi
KillaB523
Baron Samedi
12,072
603
3,653
1,575
6,838
4,215
0
1,994
4,762
22,269
0
L
Osiris
LN4DINH0
Osiris
6,890
2,179
497
2,149
16,032
19,535
0
4,185
11,803
0
12,078
W
Heimdallr
LuckyWezl
Heimdallr
18,211
10,381
0
3,145
9,874
5,236
1,921
5,335
4,369
0
45,239
W
King Arthur
Marekulus
King Arthur
12,288
1,258
212
1,047
13,221
12,108
0
8,705
4,273
3,575
15,469
L
5,095
826
0
712
14,037
16,777
0
2,671
11,194
0
7,799
L
Kuzenbo
NattyJoe
Kuzenbo
6,490
2,414
2,282
2,570
13,679
16,201
0
2,835
10,727
14,760
0
L
Morgan Le Fay
Rob Tha G
Morgan Le Fay
11,750
1,389
323
737
9,955
5,288
0
1,930
7,984
22,730
0
W
Baron Samedi
Rogue Morals
Baron Samedi
11,049
1,076
5,524
4,059
9,747
4,864
492
5,751
3,722
21,271
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
38,438
151
Minions Killed
84
0
Camps Cleared
0
980,187
Distance Traveled
1,134,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,380
853
42
4
0
201,360
0
W
Amaterasu
8,080
735
12
1
0
186,967
0
L
Baron Samedi
8,596
781
38
3
0
198,851
0
L
Osiris
7,123
648
10
1
0
227,526
0
W
Heimdallr
11,479
1,044
57
5
0
192,567
0
W
King Arthur
9,046
822
9
1
0
192,300
0
L
Fenrir
6,986
635
6
1
0
232,536
0
L
Kuzenbo
8,117
738
13
1
0
251,965
0
L
Morgan Le Fay
7,616
692
17
2
0
223,765
0
W
Baron Samedi
9,211
837
31
3
0
206,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role