Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
Aj Capalot23
Chernobog
Gold II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 233L
1,483 MMR
Party 1
Neith
Neith
Platinum V
Faby030700
Neith
Platinum V
Level 129
God Stats
9W - 8L
1,661 SR
Queue Stats
59W - 48L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
HANZO41
Sun Wukong
Platinum IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 268L
1,790 MMR
Party 1
Fafnir
Fafnir
Gold II
NM8Z
Fafnir
Gold II
Level 169
God Stats
5W - 6L
1,513 SR
Queue Stats
96W - 100L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,535 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,481 SR
1,577 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
AliaManTeRa
Cu Chulainn
Gold III
Level 65
God Stats
3W - 9L
1,363 SR
Queue Stats
130W - 129L
1,614 MMR
Solo
Merlin
Merlin
Platinum V
Epitaphal
Merlin
Platinum V
Level 105
God Stats
0W - 7L
1,323 SR
Queue Stats
198W - 197L
1,586 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
JUANDGGPRO
Tsukuyomi
Platinum IV
Level 124
God Stats
5W - 5L
1,563 SR
Queue Stats
242W - 244L
1,617 MMR
Solo
Maui
Maui
Gold III
Taylenol
Maui
Gold III
Level 109
God Stats
15W - 16L
1,654 SR
Queue Stats
111W - 107L
1,569 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 1 / 4
9,712
571
12,371
14,591
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Aj Capalot23
Chernobog
16
3 / 2 / 10
9,669
569
11,621
13,278
6,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
17
3 / 1 / 0
10,471
616
10,220
10,987
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
HANZO41
Sun Wukong
17
2 / 0 / 7
10,590
623
10,789
16,377
11,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fafnir
NM8Z
Fafnir
13
1 / 1 / 11
8,799
518
5,101
11,351
13,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAgniCthulhuThanatos

VS

Bans
JanusLancelotBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 7 / 1
7,579
446
8,916
16,214
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
AliaManTeRa
Cu Chulainn
13
0 / 5 / 0
7,779
458
12,178
19,356
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Epitaphal
Merlin
15
0 / 3 / 1
8,130
478
6,372
13,125
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
JUANDGGPRO
Tsukuyomi
12
3 / 1 / 0
7,626
449
3,799
7,599
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
13
1 / 2 / 2
8,015
471
4,966
11,655
12,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
5
5
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
4
11
L
Skadi
 
Skadi
1
7
1
0.21
W
Chernobog
Aj Capalot23
Chernobog
3
2
10
4
L
Cu Chulainn
AliaManTeRa
Cu Chulainn
0
5
0
0
L
Merlin
Epitaphal
Merlin
0
3
1
0.17
W
Neith
3
1
0
3
W
Sun Wukong
HANZO41
Sun Wukong
2
0
7
5.5
L
Tsukuyomi
JUANDGGPRO
Tsukuyomi
3
1
0
3
W
Fafnir
NM8Z
Fafnir
1
1
11
6.5
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,102
Damage
36,231
66,584
Taken
67,949
43,348
Mitigated
44,188
25,897
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,371
3,658
0
6,941
14,591
7,108
116
2,623
11,697
85,674
0
L
Skadi
 
Skadi
8,916
2,906
0
682
16,214
6,235
13
4,024
12,190
0
61,090
W
Chernobog
Aj Capalot23
Chernobog
11,621
7,045
0
3,589
13,278
6,384
0
1,811
11,418
0
84,174
L
Cu Chulainn
AliaManTeRa
Cu Chulainn
12,178
1,186
0
5,395
19,356
17,505
0
6,093
13,263
12,105
52,204
L
Merlin
Epitaphal
Merlin
6,372
338
0
4,347
13,125
5,313
0
1,996
11,129
73,256
954
W
Neith
10,220
3,275
0
4,707
10,987
4,613
1,279
4,956
6,031
0
101,589
W
Sun Wukong
HANZO41
Sun Wukong
10,789
1,979
0
6,370
16,377
11,853
74
2,557
12,821
0
94,832
L
Tsukuyomi
JUANDGGPRO
Tsukuyomi
3,799
881
0
1,358
7,599
2,848
0
2,102
5,497
0
40,269
W
Fafnir
NM8Z
Fafnir
5,101
1,204
0
4,290
11,351
13,390
145
3,067
8,188
18,250
1,579
L
Maui
4,966
717
1,817
1,947
11,655
12,287
0
2,767
8,888
36,746
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,241
Gold Earned
39,129
569
Minions Killed
458
0
Camps Cleared
0
1,675,934
Distance Traveled
1,562,336
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,712
571
111
7
0
362,067
0
L
Skadi
7,579
446
84
5
0
309,542
0
W
Chernobog
9,669
569
118
7
0
331,817
2
L
Cu Chulainn
7,779
458
102
6
0
310,232
2
L
Merlin
8,130
478
149
9
0
317,455
3
W
Neith
10,471
616
165
10
0
308,370
1
W
Sun Wukong
10,590
623
151
9
0
314,585
0
L
Tsukuyomi
7,626
449
71
4
0
275,691
0
W
Fafnir
8,799
518
24
1
0
359,095
3
L
Maui
8,015
471
52
3
0
349,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role