Player Matchup

Mulan
Mulan
Cutesypluto
Mulan
Level 157
God Stats
2W - 2L
1,317 SR
Queue Stats
214W - 225L
1,531 Elo+
Solo
Freya
Freya
DreamyMartini
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,688 Elo+
Party 2
Tiamat
Tiamat
MioTheo
Tiamat
Level 158
God Stats
0W - 3L
1,317 SR
Queue Stats
152W - 171L
1,598 Elo+
Solo
Aphrodite
Aphrodite
Sevinikus
Aphrodite
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,572 Elo+
Party 2
Nemesis
Nemesis
Vestyn
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,717 Elo+
Party 2
Team Averages
Level 156
1,427 SR
1,621 Elo+

VS

Team Averages
Level 136
1,443 SR
1,580 Elo+
Charon
Charon
 
Charon
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Bardock1029
Raijin
Level 86
God Stats
2W - 0L
1,683 SR
Queue Stats
60W - 54L
1,551 Elo+
Solo
Yemoja
Yemoja
Martinicos99
Yemoja
Level 154
God Stats
1W - 1L
1,245 SR
Queue Stats
80W - 71L
1,643 Elo+
Party 1
Achilles
Achilles
bananapatch
Achilles
Level 140
God Stats
2W - 2L
1,290 SR
Queue Stats
268W - 243L
1,583 Elo+
Solo
Poseidon
Poseidon
matlikesdudes
Poseidon
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 97L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,372
910
7,629
10,919
8,764
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 2
6,106
872
6,677
7,002
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
MioTheo
Tiamat
8
0 / 1 / 1
5,128
733
2,141
2,555
1,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
Sevinikus
Aphrodite
10
0 / 3 / 2
5,613
802
3,984
7,504
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vestyn
Nemesis
11
1 / 2 / 3
5,870
839
6,672
9,388
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 8
6,957
994
6,940
9,310
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
11
2 / 1 / 8
6,828
975
10,034
5,925
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
12
1 / 0 / 9
7,155
1,022
4,112
5,204
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
bananapatch
Achilles
12
1 / 2 / 10
6,537
934
5,126
8,467
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
matlikesdudes
Poseidon
13
4 / 1 / 5
7,106
1,015
8,516
6,060
2,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
11
11
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
8
2.33
W
Raijin
2
1
8
6
L
2
2
2
1.5
L
2
3
2
1
W
Yemoja
1
0
9
5.5
L
Tiamat
MioTheo
Tiamat
0
1
1
0.5
L
Aphrodite
Sevinikus
Aphrodite
0
3
2
0.33
L
Nemesis
Vestyn
Nemesis
1
2
3
1.25
W
Achilles
bananapatch
Achilles
1
2
10
3
W
Poseidon
matlikesdudes
Poseidon
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
34,728
37,368
Taken
34,966
24,497
Mitigated
27,041
17,523
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,940
990
1,632
1,123
9,310
8,348
191
2,660
6,559
11,449
1,016
W
Raijin
10,034
996
776
1,736
5,925
2,500
153
2,413
3,270
17,947
0
L
7,629
293
401
3,684
10,919
8,764
0
7,696
2,563
1,401
12,855
L
6,677
2,083
0
1,845
7,002
2,989
0
5,907
964
13,567
366
W
Yemoja
4,112
995
6,497
2,552
5,204
3,971
181
2,963
2,115
8,581
1,009
L
Tiamat
MioTheo
Tiamat
2,141
99
212
665
2,555
1,558
0
1,639
819
6,740
228
L
Aphrodite
Sevinikus
Aphrodite
3,984
245
3,729
3,443
7,504
4,278
0
5,959
1,459
10,022
0
L
Nemesis
Vestyn
Nemesis
6,672
668
1,063
2,481
9,388
6,908
0
6,743
2,344
0
8,357
W
Achilles
bananapatch
Achilles
5,126
729
550
1,114
8,467
9,743
150
2,741
5,608
0
6,799
W
Poseidon
matlikesdudes
Poseidon
8,516
1,034
583
267
6,060
2,479
422
2,928
3,010
21,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
34,583
67
Minions Killed
77
0
Camps Cleared
0
587,051
Distance Traveled
660,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,957
994
19
3
0
149,228
0
W
Raijin
6,828
975
16
2
0
126,366
0
L
Mulan
6,372
910
20
3
0
123,102
0
L
Freya
6,106
872
16
2
0
123,303
0
W
Yemoja
7,155
1,022
14
2
0
111,970
0
L
Tiamat
5,128
733
8
1
0
64,925
0
L
Aphrodite
5,613
802
19
3
0
125,990
0
L
Nemesis
5,870
839
4
1
0
149,731
0
W
Achilles
6,537
934
8
1
0
124,755
0
W
Poseidon
7,106
1,015
20
3
0
148,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role