Player Matchup

Bacchus
Bacchus
D-Vignon
Bacchus
Level 59
God Stats
17W - 10L
1,682 SR
Queue Stats
23W - 19L
1,612 Elo+
Party 2
King Arthur
King Arthur
DaBootyBopper
King Arthur
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,436 Elo+
Solo
Hera
Hera
Mastigos13
Hera
Level 25
God Stats
2W - 1L
1,265 SR
Queue Stats
24W - 21L
1,622 Elo+
Party 2
Vulcan
Vulcan
TwilightSpunkle
Vulcan
Level 156
God Stats
15W - 9L
1,791 SR
Queue Stats
666W - 621L
1,516 Elo+
Party 3
Arachne
Arachne
Vanilla_Wafer0_0
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 3
Team Averages
Level 56
1,547 SR
1,537 Elo+

VS

Team Averages
Level 58
1,482 SR
1,497 Elo+
Athena
Athena
DannUwU
Athena
Level 46
God Stats
40W - 31L
1,496 SR
Queue Stats
81W - 66L
1,439 Elo+
Party 4
Bake Kujira
Bake Kujira
Landran1
Bake Kujira
Level 27
God Stats
33W - 22L
1,638 SR
Queue Stats
264W - 265L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
PR0DIJYGAM3
Zhong Kui
Level 77
God Stats
1W - 1L
1,317 SR
Queue Stats
72W - 64L
1,455 Elo+
Party 4
Set
Set
SoQuickSoDeadly
Set
Level 49
God Stats
31W - 46L
1,464 SR
Queue Stats
138W - 141L
1,488 Elo+
Solo
Izanami
Izanami
UsernamesAreOp
Izanami
Level 90
God Stats
14W - 11L
1,496 SR
Queue Stats
368W - 387L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D-Vignon
Bacchus
10
1 / 0 / 5
6,276
1,255
3,459
3,230
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DaBootyBopper
King Arthur
10
0 / 1 / 5
5,438
1,088
4,762
5,775
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 4
6,068
1,214
5,222
1,741
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
6,715
1,343
6,534
1,249
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 4
6,129
1,226
4,864
5,526
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

413

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DannUwU
Athena
9
0 / 2 / 0
5,154
1,031
1,799
6,214
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Landran1
Bake Kujira
10
0 / 3 / 2
5,680
1,136
3,962
10,178
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
PR0DIJYGAM3
Zhong Kui
10
1 / 2 / 1
5,662
1,132
4,765
5,857
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
3,355
671
0
0
0
10
1 / 0 / 1
5,801
1,160
4,336
6,065
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
7
Kills
2
2
Deaths
7
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
D-Vignon
Bacchus
1
0
5
3.5
W
King Arthur
DaBootyBopper
King Arthur
0
1
5
2.5
L
Athena
DannUwU
Athena
0
2
0
0
L
Bake Kujira
Landran1
Bake Kujira
0
3
2
0.33
W
2
0
4
4
L
Zhong Kui
PR0DIJYGAM3
Zhong Kui
1
2
1
0.75
L
0
0
0
0
W
2
0
5
4.5
L
1
0
1
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
14,862
17,521
Taken
28,314
11,739
Mitigated
23,392
3,371
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
D-Vignon
Bacchus
3,459
262
0
1,422
3,230
3,137
0
2,183
1,008
5,161
0
W
King Arthur
DaBootyBopper
King Arthur
4,762
685
0
558
5,775
4,260
0
3,597
2,022
0
16,042
L
Athena
DannUwU
Athena
1,799
298
0
203
6,214
5,950
0
2,802
3,412
6,775
0
L
Bake Kujira
Landran1
Bake Kujira
3,962
1,898
0
372
10,178
9,349
0
6,461
3,717
9,990
0
W
5,222
1,097
0
0
1,741
718
0
669
1,072
16,977
404
L
Zhong Kui
PR0DIJYGAM3
Zhong Kui
4,765
574
0
1,723
5,857
5,481
0
2,668
3,189
16,363
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,534
202
0
606
1,249
629
0
443
806
13,497
303
L
4,336
3,138
0
819
6,065
2,612
0
2,896
3,169
0
18,789
W
4,864
2,974
0
785
5,526
2,995
0
3,364
2,087
0
9,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
25,652
89
Minions Killed
99
5
Camps Cleared
3
520,689
Distance Traveled
352,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,276
1,255
5
1
0
102,122
0
W
King Arthur
5,438
1,088
26
5
0
94,402
0
L
Athena
5,154
1,031
9
2
0
87,449
0
L
Bake Kujira
5,680
1,136
18
4
1
91,266
0
W
Hera
6,068
1,214
24
5
0
98,880
0
L
Zhong Kui
5,662
1,132
38
8
1
91,011
0
L
Set
3,355
671
0
0
0
0
0
W
Vulcan
6,715
1,343
20
4
2
123,800
0
L
Izanami
5,801
1,160
34
7
1
83,018
0
W
Arachne
6,129
1,226
14
3
3
101,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role