Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cherrypotterxox
Bellona
Level 158
God Stats
5W - 3L
1,838 SR
Queue Stats
492W - 488L
1,503 Elo+
Solo
Ix Chel
Ix Chel
KINGofTHEjoose
Ix Chel
Level 112
God Stats
5W - 9L
1,434 SR
Queue Stats
563W - 582L
1,489 Elo+
Party 1
Sol
Sol
dahruckus
Sol
Level 64
God Stats
2W - 0L
1,719 SR
Queue Stats
144W - 148L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
zJumpy
Cthulhu
Level 120
God Stats
1W - 1L
1,277 SR
Queue Stats
197W - 226L
1,523 Elo+
Party 1
Team Averages
Level 122
1,553 SR
1,507 Elo+

VS

Team Averages
Level 123
1,481 SR
1,477 Elo+
Sun Wukong
Sun Wukong
GhobSisters
Sun Wukong
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 248L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
NexusTheDark
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Peepmiser3000
Sylvanus
Level 173
God Stats
11W - 7L
1,188 SR
Queue Stats
364W - 380L
1,446 Elo+
Solo
Chaac
Chaac
SauceGod26_
Chaac
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
122W - 104L
1,453 Elo+
Solo
Cerberus
Cerberus
jordan_od100
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 2 / 6
7,012
1,169
3,495
5,366
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 8
6,627
1,105
4,451
5,250
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 2 / 3
7,355
1,226
4,992
4,676
2,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 5
6,757
1,126
3,866
1,444
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
zJumpy
Cthulhu
12
0 / 1 / 11
6,757
1,126
4,163
6,906
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhobSisters
Sun Wukong
12
0 / 4 / 5
5,658
943
2,831
8,139
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
NexusTheDark
Ao Kuang
12
3 / 3 / 1
5,915
986
2,524
6,483
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Peepmiser3000
Sylvanus
11
2 / 4 / 1
5,596
933
3,921
8,150
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

5
0 / 0 / 0
4,476
746
0
0
0
Cerberus
jordan_od100
Cerberus
1
0 / 0 / 0
1,476
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
11
Kills
5
6
Deaths
11
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
6
3
W
1
1
8
5
L
Sun Wukong
GhobSisters
Sun Wukong
0
4
5
0.63
W
6
2
3
3.75
L
Ao Kuang
NexusTheDark
Ao Kuang
3
3
1
1.17
L
Sylvanus
Peepmiser3000
Sylvanus
2
4
1
0.63
L
0
0
0
0
W
1
0
5
3.5
L
Cerberus
jordan_od100
Cerberus
0
0
0
0
W
Cthulhu
zJumpy
Cthulhu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
9,276
23,642
Taken
22,772
21,127
Mitigated
19,210
8,337
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,495
653
0
448
5,366
5,621
147
1,169
4,106
0
6,708
W
4,451
817
214
928
5,250
5,047
426
2,284
2,711
848
10,456
L
Sun Wukong
GhobSisters
Sun Wukong
2,831
566
87
587
8,139
7,668
0
5,567
2,367
0
12,044
W
4,992
932
2,228
950
4,676
2,753
426
789
3,847
13,211
0
L
Ao Kuang
NexusTheDark
Ao Kuang
2,524
779
0
781
6,483
6,065
0
2,792
3,480
4,154
0
L
Sylvanus
Peepmiser3000
Sylvanus
3,921
761
855
814
8,150
5,477
0
5,267
2,802
8,048
443
L
0
0
0
0
0
0
0
0
0
0
0
W
3,866
1,030
284
693
1,444
614
2,179
620
824
9,841
0
L
Cerberus
jordan_od100
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
zJumpy
Cthulhu
4,163
299
1,022
1,570
6,906
7,092
364
1,129
5,777
13,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
23,121
83
Minions Killed
30
0
Camps Cleared
0
524,858
Distance Traveled
316,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,012
1,169
18
3
0
108,857
0
W
Bellona
6,627
1,105
17
3
0
101,585
0
L
Sun Wukong
5,658
943
19
3
0
92,686
0
W
Ix Chel
7,355
1,226
17
3
0
109,404
0
L
Ao Kuang
5,915
986
6
1
0
133,160
0
L
Sylvanus
5,596
933
5
1
0
90,533
0
L
Chaac
4,476
746
0
0
0
0
0
W
Sol
6,757
1,126
11
2
0
106,162
0
L
Cerberus
1,476
246
0
0
0
0
0
W
Cthulhu
6,757
1,126
20
3
0
98,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role