Player Matchup

Medusa
Medusa
Diamond V
Poor Ai
Medusa
Diamond V
Level 164
God Stats
6W - 5L
1,715 SR
Queue Stats
90W - 70L
2,084 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
Soggiest
Xing Tian
Diamond V
Level 147
God Stats
3W - 3L
1,749 SR
Queue Stats
90W - 70L
2,084 MMR
Party 2
Agni
Agni
Platinum I
VxntageKnife
Agni
Platinum I
Level 170
God Stats
27W - 15L
1,714 SR
Queue Stats
78W - 62L
2,031 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,726 SR
2,066 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,768 SR
2,047 MMR
Mulan
Mulan
Platinum I
ClipEditado
Mulan
Platinum I
Level 164
God Stats
3W - 0L
1,645 SR
Queue Stats
29W - 14L
2,047 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
FeyDemon
Ne Zha
Platinum I
Level 175
God Stats
1W - 1L
1,792 SR
Queue Stats
29W - 14L
2,047 MMR
Party 1
Ra
Ra
Platinum I
QualleTon
Ra
Platinum I
Level 160
God Stats
4W - 1L
1,866 SR
Queue Stats
34W - 15L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Poor Ai
Medusa
14
0 / 4 / 1
8,541
657
10,020
12,793
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Soggiest
Xing Tian
13
1 / 2 / 0
8,253
635
8,087
15,424
14,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 1
8,311
639
11,001
10,804
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KuzenboThothCharonSobekAchilles

VS

Bans
AtlasOdinAnhurCabrakanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,743
749
12,354
12,225
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
FeyDemon
Ne Zha
16
1 / 0 / 10
9,929
764
11,920
18,446
20,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 2
11,450
881
8,610
9,144
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Ne Zha
FeyDemon
Ne Zha
1
0
10
6
L
Medusa
Poor Ai
Medusa
0
4
1
0.13
W
8
1
2
9
L
Xing Tian
Soggiest
Xing Tian
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
32,884
39,021
Taken
39,815
24,783
Mitigated
40,152
2,038
Healing
20,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,354
378
0
2,744
12,225
13,951
413
4,275
7,912
0
30,976
W
Ne Zha
FeyDemon
Ne Zha
11,920
1,276
0
5,000
18,446
20,597
1,254
10,117
8,274
0
38,497
L
Medusa
Poor Ai
Medusa
10,020
4,039
0
1,513
12,793
5,405
0
2,161
9,734
0
52,949
W
8,610
312
7,114
5,844
9,144
5,604
995
4,786
4,302
65,065
0
L
Xing Tian
Soggiest
Xing Tian
8,087
389
0
0
15,424
14,944
0
4,198
10,035
18,072
0
L
11,001
297
0
525
10,804
4,434
0
1,654
8,541
39,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
31,122
166
Minions Killed
210
0
Camps Cleared
0
773,128
Distance Traveled
897,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,743
749
26
2
0
295,674
0
W
Ne Zha
9,929
764
32
2
0
295,160
4
L
Medusa
8,541
657
71
5
0
260,035
0
W
Ra
11,450
881
152
12
0
306,680
0
L
Xing Tian
8,253
635
19
1
0
272,442
0
L
Agni
8,311
639
76
6
0
240,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role