Player Matchup

Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AstralCorgiPrime
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kdiz21
Cerberus
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Pacxman132
Scylla
Level 34
God Stats
11W - 5L
1,395 SR
Queue Stats
188W - 172L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
SuperrealTick03
Ne Zha
Level 153
God Stats
1W - 1L
1,514 SR
Queue Stats
144W - 127L
1,522 Elo+
Party 1
Team Averages
Level 56
1,482 SR
1,495 Elo+

VS

Team Averages
Level 45
1,444 SR
1,396 Elo+
King Arthur
King Arthur
Cole_Wrld04
King Arthur
Level 121
God Stats
17W - 6L
1,485 SR
Queue Stats
185W - 181L
1,435 Elo+
Party 3
Chronos
Chronos
Cookiemondab
Chronos
Level 18
God Stats
1W - 2L
1,541 SR
Queue Stats
50W - 44L
1,415 Elo+
Party 3
Geb
Geb
FearSleepy
Geb
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Thanatos
Thanatos
Milk1x-
Thanatos
Level 17
God Stats
21W - 16L
1,163 SR
Queue Stats
184W - 182L
1,265 Elo+
Party 3
Kukulkan
Kukulkan
burbu42
Kukulkan
Level 41
God Stats
2W - 4L
1,532 SR
Queue Stats
64W - 97L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 3 / 4
7,024
502
7,805
14,677
12,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
AstralCorgiPrime
Danzaburou
10
0 / 2 / 0
5,720
409
4,088
7,746
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kdiz21
Cerberus
11
2 / 1 / 7
7,267
519
6,222
12,432
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Pacxman132
Scylla
14
4 / 1 / 5
8,420
601
5,784
7,290
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 1 / 6
8,452
604
16,576
10,951
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cole_Wrld04
King Arthur
13
2 / 3 / 0
7,700
550
5,887
13,249
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Cookiemondab
Chronos
10
0 / 2 / 3
5,741
410
3,741
9,353
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 2
6,047
432
4,784
12,863
7,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Milk1x-
Thanatos
11
2 / 6 / 1
6,447
461
5,570
16,755
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
burbu42
Kukulkan
12
3 / 5 / 0
7,028
502
5,793
8,400
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
7
8
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
4
1.33
W
Danzaburou
AstralCorgiPrime
Danzaburou
0
2
0
0
L
King Arthur
Cole_Wrld04
King Arthur
2
3
0
0.67
L
Chronos
Cookiemondab
Chronos
0
2
3
0.75
L
0
3
2
0.33
W
Cerberus
Kdiz21
Cerberus
2
1
7
5.5
L
Thanatos
Milk1x-
Thanatos
2
6
1
0.42
W
Scylla
Pacxman132
Scylla
4
1
5
6.5
W
11
1
6
14
L
Kukulkan
burbu42
Kukulkan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
25,775
53,096
Taken
60,620
34,119
Mitigated
27,824
15,712
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,805
2,726
0
5,461
14,677
12,969
964
1,058
13,619
1,106
42,529
W
Danzaburou
AstralCorgiPrime
Danzaburou
4,088
2,381
0
1,456
7,746
3,566
1,421
4,515
3,231
0
34,067
L
King Arthur
Cole_Wrld04
King Arthur
5,887
1,037
0
690
13,249
7,772
180
622
11,898
239
59,358
L
Chronos
Cookiemondab
Chronos
3,741
992
0
725
9,353
2,947
0
1,827
7,526
32,489
0
L
4,784
85
1,406
1,488
12,863
7,539
0
3,554
9,176
19,212
2,055
W
Cerberus
Kdiz21
Cerberus
6,222
433
0
4,631
12,432
9,949
431
5,309
7,123
26,467
0
L
Thanatos
Milk1x-
Thanatos
5,570
1,818
0
10,748
16,755
6,014
0
3,391
13,130
0
40,097
W
Scylla
Pacxman132
Scylla
5,784
1,078
0
1,646
7,290
2,694
0
1,922
5,368
62,297
856
W
16,576
6,891
0
2,518
10,951
4,941
0
1,005
9,946
0
59,128
L
Kukulkan
burbu42
Kukulkan
5,793
264
0
540
8,400
3,552
0
2,590
5,601
43,138
1,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
32,963
343
Minions Killed
323
0
Camps Cleared
0
1,315,153
Distance Traveled
1,344,202
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,024
502
51
4
0
241,969
0
W
Danzaburou
5,720
409
59
4
0
219,992
0
L
King Arthur
7,700
550
108
8
0
266,852
6
L
Chronos
5,741
410
46
3
0
229,507
2
L
Geb
6,047
432
22
2
0
269,388
0
W
Cerberus
7,267
519
44
3
0
272,958
0
L
Thanatos
6,447
461
63
5
0
321,555
1
W
Scylla
8,420
601
110
8
0
250,191
2
W
Ne Zha
8,452
604
79
6
0
330,043
0
L
Kukulkan
7,028
502
84
6
0
256,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role