Player Matchup

Fafnir
Fafnir
Diamond II
 
Fafnir
Diamond II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
Attire
Anhur
Grandmaster
Level 173
God Stats
23W - 1L
2,111 SR
Queue Stats
731W - 112L
3,419 MMR
Party 1
Ix Chel
Ix Chel
Grandmaster
tastytacο
Ix Chel
Grandmaster
Level 157
God Stats
3W - 0L
1,675 SR
Queue Stats
772W - 131L
3,445 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 167
1,762 SR
2,788 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,622 SR
2,243 MMR
Ne Zha
Ne Zha
Platinum V
Katze404
Ne Zha
Platinum V
Level 156
God Stats
0W - 1L
1,716 SR
Queue Stats
10W - 4L
1,948 MMR
Solo
Tyr
Tyr
Diamond V
Yorµ
Tyr
Diamond V
Level 159
God Stats
7W - 6L
1,674 SR
Queue Stats
152W - 172L
2,126 MMR
Solo
Anubis
Anubis
Masters
ih3artThicDads
Anubis
Masters
Level 169
God Stats
8W - 18L
1,476 SR
Queue Stats
217W - 229L
2,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 1 / 9
10,467
748
8,375
13,776
15,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Attire
Anhur
15
5 / 4 / 3
10,448
746
12,676
17,411
5,470
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
tastytacο
Ix Chel
17
6 / 1 / 7
11,046
789
20,253
11,996
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusKuzenboCthulhuOdinXing Tian

VS

Bans
OsirisSobekCabrakanCharonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Katze404
Ne Zha
14
1 / 4 / 4
9,297
664
8,551
14,354
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
Yorµ
Tyr
11
0 / 6 / 5
8,241
589
9,497
18,181
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 0
10,236
731
13,155
13,295
5,856
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
9
7.5
W
Anhur
Attire
Anhur
5
4
3
1.63
L
Ne Zha
Katze404
Ne Zha
1
4
4
0.75
L
Tyr
Yorµ
Tyr
0
6
5
0.42
L
5
4
0
1.25
W
Ix Chel
tastytacο
Ix Chel
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,304
Damage
31,203
43,183
Taken
45,830
26,409
Mitigated
30,295
11,626
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,375
720
0
3,076
13,776
15,493
0
3,864
9,432
13,545
1,776
W
Anhur
Attire
Anhur
12,676
9,014
0
2,190
17,411
5,470
457
7,413
9,653
0
54,415
L
Ne Zha
Katze404
Ne Zha
8,551
1,443
0
2,948
14,354
6,598
0
8,343
5,247
0
38,147
L
Tyr
Yorµ
Tyr
9,497
808
0
1,504
18,181
17,841
0
9,758
7,950
0
20,130
L
13,155
631
0
4,763
13,295
5,856
0
8,309
4,574
48,651
0
W
Ix Chel
tastytacο
Ix Chel
20,253
2,533
2,010
4,350
11,996
5,446
102
1,939
9,854
63,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
27,774
191
Minions Killed
161
0
Camps Cleared
0
781,982
Distance Traveled
728,307
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,467
748
11
1
0
284,953
1
W
Anhur
10,448
746
89
6
0
224,224
0
L
Ne Zha
9,297
664
43
3
0
261,420
0
L
Tyr
8,241
589
24
2
0
258,199
3
L
Anubis
10,236
731
94
7
0
208,688
0
W
Ix Chel
11,046
789
91
7
0
272,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role