Player Matchup

King Arthur
King Arthur
Diamond II
Ancientchinese16
King Arthur
Diamond II
Level 158
God Stats
5W - 6L
1,581 SR
Queue Stats
155W - 114L
2,162 MMR
Party 1
Agni
Agni
Diamond III
KidStarLord
Agni
Diamond III
Level 158
God Stats
4W - 1L
1,989 SR
Queue Stats
101W - 72L
2,175 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond III
LaneHutsonSZN
Maman Brigitte
Diamond III
Level 143
God Stats
2W - 5L
1,610 SR
Queue Stats
558W - 539L
2,261 MMR
Solo
Rama
Rama
Diamond II
NotDeadrevenge
Rama
Diamond II
Level 164
God Stats
15W - 8L
1,619 SR
Queue Stats
155W - 114L
2,162 MMR
Party 1
Tyr
Tyr
Diamond IV
niamaru
Tyr
Diamond IV
Level 228
God Stats
33W - 32L
1,703 SR
Queue Stats
346W - 335L
2,212 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,700 SR
2,194 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,642 SR
1,927 MMR
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond III
 
Artio
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
JungleMerchant
Tsukuyomi
Diamond II
Level 56
God Stats
3W - 0L
1,860 SR
Queue Stats
111W - 77L
2,247 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond II
TempestInATeacup
Morgan Le Fay
Diamond II
Level 224
God Stats
5W - 2L
1,592 SR
Queue Stats
189W - 163L
2,250 MMR
Party 2
Mulan
Mulan
Diamond IV
moon2987
Mulan
Diamond IV
Level 119
God Stats
71W - 52L
1,759 SR
Queue Stats
446W - 423L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ancientchinese16
King Arthur
11
1 / 3 / 2
6,327
452
8,613
17,753
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 1
7,142
510
7,705
7,980
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
LaneHutsonSZN
Maman Brigitte
12
1 / 4 / 2
7,173
512
9,319
15,555
6,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 3 / 3
7,099
507
4,717
11,016
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
12
2 / 1 / 1
7,110
508
2,174
13,509
11,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothOsirisAres

VS

Bans
ThanatosTerraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 2 / 3
8,052
575
9,141
8,190
3,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
 
Artio
11
0 / 2 / 6
7,001
500
4,264
13,732
10,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JungleMerchant
Tsukuyomi
15
7 / 0 / 3
8,710
622
10,407
9,159
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
TempestInATeacup
Morgan Le Fay
15
3 / 1 / 6
8,747
625
9,144
8,938
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
moon2987
Mulan
15
4 / 0 / 2
9,421
673
11,895
12,102
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
16
16
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
3
1.75
W
Artio
 
Artio
0
2
6
1.5
L
King Arthur
Ancientchinese16
King Arthur
1
3
2
0.67
W
Tsukuyomi
JungleMerchant
Tsukuyomi
7
0
3
8.5
L
1
5
1
0.3
L
Maman Brigitte
LaneHutsonSZN
Maman Brigitte
1
4
2
0.5
L
0
3
3
0.5
W
Morgan Le Fay
TempestInATeacup
Morgan Le Fay
3
1
6
6
W
Mulan
moon2987
Mulan
4
0
2
5
L
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
44,851
65,813
Taken
52,121
33,906
Mitigated
30,652
17,656
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,141
5,038
0
3,362
8,190
3,603
826
776
7,414
0
62,616
W
Artio
 
Artio
4,264
305
2,192
3,432
13,732
10,250
0
5,406
8,326
16,213
3,236
L
King Arthur
Ancientchinese16
King Arthur
8,613
1,259
0
3,070
17,753
9,106
0
4,153
13,427
0
45,410
W
Tsukuyomi
JungleMerchant
Tsukuyomi
10,407
3,009
0
5,358
9,159
3,653
0
825
8,334
0
65,434
L
7,705
472
0
750
7,980
2,635
0
3,725
3,819
58,908
0
L
Maman Brigitte
LaneHutsonSZN
Maman Brigitte
9,319
372
0
6,472
15,555
6,052
0
880
14,657
51,605
833
L
4,717
3,535
0
4,276
11,016
4,223
1
903
10,095
0
64,121
W
Morgan Le Fay
TempestInATeacup
Morgan Le Fay
9,144
703
0
788
8,938
3,922
0
4,828
4,110
74,952
0
W
Mulan
moon2987
Mulan
11,895
2,042
0
4,315
12,102
9,224
0
5,258
6,844
0
78,001
L
Tyr
2,174
217
0
3,088
13,509
11,890
0
2,447
10,910
0
32,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
41,931
435
Minions Killed
489
0
Camps Cleared
0
1,383,921
Distance Traveled
1,449,198
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,052
575
116
8
0
250,559
4
W
Artio
7,001
500
21
2
0
296,354
5
L
King Arthur
6,327
452
63
5
0
310,373
0
W
Tsukuyomi
8,710
622
91
7
0
359,217
2
L
Agni
7,142
510
113
8
0
265,942
2
L
Maman Brigitte
7,173
512
92
7
0
269,462
0
L
Rama
7,099
507
115
8
0
247,968
1
W
Morgan Le Fay
8,747
625
140
10
0
287,855
2
W
Mulan
9,421
673
121
9
0
255,213
0
L
Tyr
7,110
508
52
4
0
290,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role