Player Matchup

Erlang Shen
Erlang Shen
Gold IV
CasperPhantasma
Erlang Shen
Gold IV
Level 142
God Stats
3W - 2L
1,456 SR
Queue Stats
54W - 55L
1,371 MMR
Party 1
Zeus
Zeus
Gold V
PapaClancy
Zeus
Gold V
Level 93
God Stats
5W - 3L
1,466 SR
Queue Stats
55W - 57L
1,337 MMR
Party 1
Ullr
Ullr
Gold V
SMK ALPHA
Ullr
Gold V
Level 145
God Stats
2W - 2L
1,541 SR
Queue Stats
194W - 192L
1,346 MMR
Party 2
Surtr
Surtr
Gold V
killerdon1234
Surtr
Gold V
Level 89
God Stats
44W - 46L
1,487 SR
Queue Stats
140W - 152L
1,300 MMR
Party 2
Bacchus
Bacchus
Bronze III
yombies
Bacchus
Bronze III
Level 45
God Stats
12W - 13L
1,684 SR
Queue Stats
17W - 21L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,527 SR
1,342 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,516 SR
1,372 MMR
Artemis
Artemis
Bronze IV
 
Artemis
Bronze IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Almightyloh
Sylvanus
Gold III
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
347W - 346L
1,349 MMR
Solo
Odin
Odin
Silver I
ItsDreYooo
Odin
Silver I
Level 148
God Stats
5W - 6L
1,500 SR
Queue Stats
175W - 185L
1,319 MMR
Solo
Janus
Janus
Gold V
qGravity
Janus
Gold V
Level 108
God Stats
76W - 58L
1,580 SR
Queue Stats
253W - 252L
1,336 MMR
Solo
Thor
Thor
Bronze III
xXReLoAdEdXx2
Thor
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CasperPhantasma
Erlang Shen
10
2 / 2 / 0
5,603
560
1,491
10,062
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
5,654
565
3,115
5,106
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
1 / 0 / 1
5,863
586
2,202
4,450
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 0
6,306
631
4,840
7,874
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
yombies
Bacchus
9
0 / 1 / 2
5,603
560
1,920
5,219
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixAthenaCu ChulainnHades

VS

Bans
BakasuraIx ChelThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 1 / 1
4,732
473
3,621
4,177
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Almightyloh
Sylvanus
9
1 / 1 / 1
4,981
498
2,551
6,099
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,848
585
5,025
8,175
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
qGravity
Janus
11
2 / 0 / 0
6,032
603
4,218
4,063
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,265
527
1,020
7,414
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
L
Sylvanus
Almightyloh
Sylvanus
1
1
1
1.5
W
Erlang Shen
CasperPhantasma
Erlang Shen
2
2
0
1
L
1
2
1
0.75
W
0
0
1
0.5
W
Ullr
1
0
1
1.5
W
2
2
0
1
L
Janus
qGravity
Janus
2
0
0
2
L
1
1
2
2
W
Bacchus
yombies
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
16,435
32,711
Taken
29,928
15,305
Mitigated
18,000
13,810
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,621
1,774
0
1,527
4,177
1,634
0
847
3,330
0
31,271
L
Sylvanus
Almightyloh
Sylvanus
2,551
960
1,313
3,218
6,099
3,889
0
1,564
4,535
21,301
0
W
Erlang Shen
CasperPhantasma
Erlang Shen
1,491
671
0
4,790
10,062
4,691
0
2,863
6,995
0
37,202
L
5,025
487
0
2,264
8,175
7,490
0
432
7,743
608
41,570
W
3,115
65
0
2,371
5,106
1,505
0
447
4,583
44,654
3,477
W
Ullr
2,202
1,348
0
1,188
4,450
1,482
135
1,201
3,249
0
48,621
W
4,840
2,508
0
3,150
7,874
3,994
0
882
6,167
1,552
44,264
L
Janus
qGravity
Janus
4,218
53
0
922
4,063
1,607
0
2,002
2,061
49,771
0
L
1,020
50
0
576
7,414
3,380
0
498
6,916
0
27,457
W
Bacchus
yombies
Bacchus
1,920
350
0
2,311
5,219
3,633
0
1,183
3,966
20,900
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
26,858
357
Minions Killed
311
0
Camps Cleared
0
996,625
Distance Traveled
960,523
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,732
473
42
4
0
125,906
1
L
Sylvanus
4,981
498
45
5
0
192,946
1
W
Erlang Shen
5,603
560
64
6
0
247,429
4
L
Odin
5,848
585
73
7
0
199,369
2
W
Zeus
5,654
565
96
10
0
178,011
4
W
Ullr
5,863
586
73
7
0
183,930
0
W
Surtr
6,306
631
88
9
0
176,114
0
L
Janus
6,032
603
105
11
0
186,362
1
L
Thor
5,265
527
46
5
0
255,940
0
W
Bacchus
5,603
560
36
4
0
211,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role