Player Matchup

Tyr
Tyr
Gold II
FakeTalesOfRegis
Tyr
Gold II
Level 157
God Stats
3W - 4L
1,528 SR
Queue Stats
62W - 60L
1,556 MMR
Party 1
Discordia
Discordia
Silver III
FrancoCae
Discordia
Silver III
Level 88
God Stats
3W - 6L
1,411 SR
Queue Stats
82W - 105L
943 MMR
Solo
Ravana
Ravana
Gold III
JereCarc2k
Ravana
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,531 MMR
Solo
Artio
Artio
Silver III
Tbarakadj
Artio
Silver III
Level 147
God Stats
1W - 3L
1,175 SR
Queue Stats
89W - 102L
933 MMR
Solo
Anhur
Anhur
Gold I
iTzAbraxas
Anhur
Gold I
Level 48
God Stats
18W - 29L
1,445 SR
Queue Stats
69W - 72L
1,638 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,412 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,461 SR
1,439 MMR
Agni
Agni
Silver IV
 
Agni
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
BondioIa
Bellona
Gold II
Level 158
God Stats
36W - 26L
1,474 SR
Queue Stats
291W - 293L
1,576 MMR
Solo
Loki
Loki
Gold II
DarkShadowJumbo
Loki
Gold II
Level 89
God Stats
6W - 3L
1,646 SR
Queue Stats
50W - 58L
1,572 MMR
Solo
Ymir
Ymir
Silver III
amantedelosgatos
Ymir
Silver III
Level 59
God Stats
9W - 7L
1,569 SR
Queue Stats
47W - 62L
921 MMR
Solo
Izanami
Izanami
Gold IV
beni1999
Izanami
Gold IV
Level 77
God Stats
6W - 5L
1,118 SR
Queue Stats
52W - 58L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,088
539
6,935
14,771
12,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FrancoCae
Discordia
13
2 / 5 / 1
7,629
509
4,432
10,996
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
JereCarc2k
Ravana
12
1 / 3 / 1
6,740
449
4,425
8,162
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Tbarakadj
Artio
10
0 / 2 / 2
6,307
420
3,794
11,520
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
0 / 1 / 1
7,558
504
9,437
9,549
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ao KuangSusanoScyllaUllr

VS

Bans
AphroditeKaliAthenaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
7 / 1 / 2
8,793
586
12,407
7,146
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BondioIa
Bellona
15
2 / 1 / 6
8,869
591
9,252
15,444
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
3 / 0 / 5
8,308
554
5,577
10,270
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
7,613
508
5,220
13,849
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
beni1999
Izanami
15
1 / 0 / 0
8,260
551
5,815
6,752
1,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
13
13
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
2
8
W
Bellona
BondioIa
Bellona
2
1
6
5
W
3
0
5
5.5
L
1
2
1
0.75
L
Discordia
FrancoCae
Discordia
2
5
1
0.5
L
Ravana
JereCarc2k
Ravana
1
3
1
0.5
L
Artio
Tbarakadj
Artio
0
2
2
0.5
W
0
2
4
1
W
Izanami
beni1999
Izanami
1
0
0
1
L
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,023
Damage
38,271
54,998
Taken
53,461
35,149
Mitigated
36,527
16,412
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,407
529
0
500
7,146
2,897
1,427
2,146
4,996
55,729
0
W
Bellona
BondioIa
Bellona
9,252
1,762
0
4,440
15,444
17,967
0
1,819
13,625
0
61,435
W
5,577
845
0
3,393
10,270
3,745
0
474
9,796
0
66,905
L
6,935
548
0
6,332
14,771
12,074
0
2,603
11,099
0
60,937
L
Discordia
FrancoCae
Discordia
4,432
215
0
2,262
10,996
4,158
0
5,633
5,270
51,100
1,607
L
Ravana
JereCarc2k
Ravana
4,425
692
0
914
8,162
4,448
0
3,652
4,462
0
55,784
L
Artio
Tbarakadj
Artio
3,794
689
390
3,056
11,520
10,935
0
4,289
7,141
18,035
0
W
5,220
1,095
0
3,243
13,849
10,005
0
3,546
10,285
31,209
688
W
Izanami
beni1999
Izanami
5,815
4,032
0
3,549
6,752
1,913
228
517
6,235
0
81,876
L
Anhur
9,437
5,035
0
3,458
9,549
3,534
0
1,170
8,277
0
71,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
41,843
447
Minions Killed
478
0
Camps Cleared
0
1,438,811
Distance Traveled
1,462,792
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,793
586
91
6
0
276,235
4
W
Bellona
8,869
591
109
7
0
314,580
0
W
Loki
8,308
554
84
6
0
313,721
0
L
Tyr
8,088
539
104
7
0
324,154
3
L
Discordia
7,629
509
97
6
0
261,891
1
L
Ravana
6,740
449
86
6
0
277,771
0
L
Artio
6,307
420
22
1
0
289,057
8
W
Ymir
7,613
508
37
2
0
274,204
3
W
Izanami
8,260
551
157
10
0
284,052
4
L
Anhur
7,558
504
138
9
0
285,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role