Player Matchup

Agni
Agni
KStav
Agni
Level 164
God Stats
2W - 2L
1,702 SR
Queue Stats
40W - 21L
1,742 Elo+
Party 2
Bastet
Bastet
Shôrt
Bastet
Level 183
God Stats
5W - 1L
1,698 SR
Queue Stats
62W - 29L
1,755 Elo+
Party 2
Bakasura
Bakasura
jänüß
Bakasura
Level 102
God Stats
13W - 10L
1,698 SR
Queue Stats
200W - 186L
1,515 Elo+
Solo
Medusa
Medusa
murppp
Medusa
Level 129
God Stats
2W - 1L
1,663 SR
Queue Stats
53W - 28L
1,729 Elo+
Party 2
Charon
Charon
xbalq
Charon
Level 156
God Stats
4W - 2L
1,762 SR
Queue Stats
26W - 10L
1,767 Elo+
Party 2
Team Averages
Level 147
1,704 SR
1,701 Elo+

VS

Team Averages
Level 145
1,615 SR
1,608 Elo+
Ne Zha
Ne Zha
Doomsday4
Ne Zha
Level 156
God Stats
13W - 9L
1,616 SR
Queue Stats
136W - 120L
1,581 Elo+
Party 1
Scylla
Scylla
TheNebelung
Scylla
Level 156
God Stats
7W - 3L
1,645 SR
Queue Stats
318W - 284L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
ToasterTime
Kuzenbo
Level 123
God Stats
3W - 4L
1,366 SR
Queue Stats
160W - 145L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
ch0z3n
Heimdallr
Level 161
God Stats
5W - 4L
1,562 SR
Queue Stats
130W - 115L
1,611 Elo+
Solo
Set
Set
widi66
Set
Level 129
God Stats
5W - 3L
1,882 SR
Queue Stats
156W - 133L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KStav
Agni
10
2 / 3 / 1
5,696
570
3,762
6,180
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Shôrt
Bastet
5
1 / 2 / 0
4,269
427
1,474
4,193
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
jänüß
Bakasura
5
0 / 2 / 1
4,215
422
953
5,333
1,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
murppp
Medusa
11
1 / 0 / 0
5,716
572
4,157
4,905
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
xbalq
Charon
9
0 / 0 / 1
5,333
533
2,410
5,437
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doomsday4
Ne Zha
11
1 / 0 / 2
5,855
586
2,638
6,246
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 1 / 4
6,161
616
2,896
4,161
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
ToasterTime
Kuzenbo
10
2 / 1 / 2
5,978
598
2,890
6,882
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
ch0z3n
Heimdallr
12
0 / 0 / 0
6,345
635
3,512
6,389
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
widi66
Set
11
3 / 2 / 0
6,619
662
4,349
6,790
4,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Doomsday4
Ne Zha
1
0
2
2
L
Agni
KStav
Agni
2
3
1
0.83
L
Bastet
Shôrt
Bastet
1
2
0
0.5
W
Scylla
1
1
4
3
W
Kuzenbo
ToasterTime
Kuzenbo
2
1
2
3
W
Heimdallr
ch0z3n
Heimdallr
0
0
0
0
L
Bakasura
jänüß
Bakasura
0
2
1
0.25
L
Medusa
murppp
Medusa
1
0
0
1
W
Set
widi66
Set
3
2
0
1.5
L
Charon
xbalq
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
16,285
26,048
Taken
30,468
9,694
Mitigated
16,893
6,525
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Doomsday4
Ne Zha
2,638
804
0
1,128
6,246
2,484
864
711
5,535
0
45,174
L
Agni
KStav
Agni
3,762
440
0
750
6,180
1,975
0
2,613
3,567
32,254
0
L
Bastet
Shôrt
Bastet
1,474
404
0
442
4,193
1,252
0
760
3,433
0
10,554
W
Scylla
2,896
494
0
620
4,161
1,433
0
2,364
1,797
41,599
1,319
W
Kuzenbo
ToasterTime
Kuzenbo
2,890
1,431
1,242
1,320
6,882
5,901
0
1,443
5,439
19,226
310
W
Heimdallr
ch0z3n
Heimdallr
3,512
1,913
0
2,199
6,389
2,708
0
1,171
5,218
0
65,020
L
Bakasura
jänüß
Bakasura
953
725
0
2,175
5,333
1,651
0
607
4,726
0
14,347
L
Medusa
murppp
Medusa
4,157
1,285
0
1,128
4,905
2,008
0
444
4,461
0
52,521
W
Set
widi66
Set
4,349
2,425
0
2,007
6,790
4,367
0
387
6,297
0
45,317
L
Charon
xbalq
Charon
2,410
556
0
2,030
5,437
2,808
0
1,168
4,269
24,007
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
30,958
261
Minions Killed
369
0
Camps Cleared
0
831,837
Distance Traveled
1,044,549
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,855
586
81
8
0
259,050
0
L
Agni
5,696
570
65
7
0
202,305
0
L
Bastet
4,269
427
16
2
0
104,862
13
W
Scylla
6,161
616
76
8
0
190,140
0
W
Kuzenbo
5,978
598
25
3
0
219,988
1
W
Heimdallr
6,345
635
111
11
0
193,811
0
L
Bakasura
4,215
422
39
4
0
102,719
0
L
Medusa
5,716
572
107
11
0
225,415
1
W
Set
6,619
662
76
8
0
181,560
1
L
Charon
5,333
533
34
3
0
196,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role