Player Matchup

Bacchus
Bacchus
Legatus Numeri
Bacchus
Level 98
God Stats
3W - 0L
1,836 SR
Queue Stats
46W - 38L
1,521 Elo+
Solo
Chiron
Chiron
TomasDabs
Chiron
Level 158
God Stats
4W - 1L
1,130 SR
Queue Stats
32W - 24L
1,639 Elo+
Party 1
Discordia
Discordia
Triibe
Discordia
Level 147
God Stats
2W - 1L
1,723 SR
Queue Stats
18W - 16L
1,589 Elo+
Party 1
Bake Kujira
Bake Kujira
cheeksLUL
Bake Kujira
Level 157
God Stats
1W - 1L
1,218 SR
Queue Stats
19W - 19L
1,543 Elo+
Party 1
Mercury
Mercury
hippiejumps
Mercury
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 1
Team Averages
Level 142
1,481 SR
1,535 Elo+

VS

Team Averages
Level 155
1,590 SR
1,553 Elo+
Thanatos
Thanatos
ALBAFICA129
Thanatos
Level 159
God Stats
5W - 4L
1,581 SR
Queue Stats
154W - 130L
1,512 Elo+
Solo
Agni
Agni
Diego RPD117
Agni
Level 142
God Stats
7W - 7L
1,443 SR
Queue Stats
208W - 185L
1,595 Elo+
Solo
Anhur
Anhur
Flavio2433
Anhur
Level 128
God Stats
2W - 3L
1,576 SR
Queue Stats
178W - 172L
1,522 Elo+
Solo
Bastet
Bastet
KeepUp650
Bastet
Level 207
God Stats
8W - 6L
1,736 SR
Queue Stats
433W - 426L
1,551 Elo+
Solo
Terra
Terra
LoboRBG
Terra
Level 141
God Stats
241W - 213L
1,612 SR
Queue Stats
506W - 486L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 4
3,376
675
2,112
4,852
3,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
TomasDabs
Chiron
7
2 / 0 / 0
3,828
766
3,985
3,541
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Triibe
Discordia
7
1 / 0 / 1
4,026
805
462
1,932
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
cheeksLUL
Bake Kujira
6
1 / 0 / 1
3,837
767
2,098
4,036
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
hippiejumps
Mercury
6
3 / 1 / 2
3,842
768
2,209
4,169
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALBAFICA129
Thanatos
5
0 / 2 / 0
3,135
627
1,369
4,632
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,802
560
775
894
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
6
1 / 1 / 0
3,472
694
1,671
3,520
1,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
KeepUp650
Bastet
6
1 / 2 / 0
3,375
675
3,560
5,615
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
LoboRBG
Terra
5
0 / 1 / 1
3,564
713
2,059
4,336
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALBAFICA129
Thanatos
0
2
0
0
L
0
1
0
0
L
Anhur
1
1
0
1
L
Bastet
KeepUp650
Bastet
1
2
0
0.5
W
0
1
4
2
L
Terra
LoboRBG
Terra
0
1
1
0.5
W
Chiron
TomasDabs
Chiron
2
0
0
2
W
Discordia
Triibe
Discordia
1
0
1
1.5
W
Bake Kujira
cheeksLUL
Bake Kujira
1
0
1
1.5
W
Mercury
hippiejumps
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,866
Damage
9,434
18,530
Taken
18,997
9,086
Mitigated
7,294
7,081
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALBAFICA129
Thanatos
1,369
402
0
1,884
4,632
1,650
0
638
3,994
0
14,230
L
775
73
0
60
894
272
0
515
379
4,754
0
L
Anhur
1,671
1,049
0
1,126
3,520
1,150
0
1,139
2,381
0
18,262
L
Bastet
KeepUp650
Bastet
3,560
371
0
2,198
5,615
1,705
0
1,387
4,228
0
17,547
W
2,112
355
0
1,010
4,852
3,720
0
1,043
3,809
7,333
0
L
Terra
LoboRBG
Terra
2,059
530
404
2,106
4,336
2,517
0
750
3,586
11,462
0
W
Chiron
TomasDabs
Chiron
3,985
1,346
93
1,585
3,541
1,057
0
1,144
2,397
0
26,007
W
Discordia
Triibe
Discordia
462
201
0
648
1,932
589
0
484
1,448
23,072
1,222
W
Bake Kujira
cheeksLUL
Bake Kujira
2,098
1,135
0
1,087
4,036
2,595
0
0
4,036
15,369
3,948
W
Mercury
hippiejumps
Mercury
2,209
1,227
0
2,658
4,169
1,125
0
163
4,006
0
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,909
Gold Earned
16,348
181
Minions Killed
99
0
Camps Cleared
0
558,325
Distance Traveled
459,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,135
627
27
5
0
114,633
0
L
Agni
2,802
560
12
2
0
36,652
0
L
Anhur
3,472
694
24
5
0
97,024
0
L
Bastet
3,375
675
19
4
0
115,053
0
W
Bacchus
3,376
675
4
1
0
111,243
0
L
Terra
3,564
713
17
3
0
96,624
0
W
Chiron
3,828
766
48
10
0
114,229
0
W
Discordia
4,026
805
44
9
0
100,512
0
W
Bake Kujira
3,837
767
52
10
0
106,906
0
W
Mercury
3,842
768
33
7
0
125,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role