Player Matchup

Agni
Agni
BloodyThebes
Agni
Level 131
God Stats
57W - 48L
1,826 SR
Queue Stats
443W - 419L
1,545 Elo+
Solo
Da Ji
Da Ji
CyanideAndMtDew
Da Ji
Level 147
God Stats
9W - 5L
1,843 SR
Queue Stats
139W - 159L
1,389 Elo+
Party 1
Shiva
Shiva
InF3cti0us_36
Shiva
Level 69
God Stats
32W - 29L
1,533 SR
Queue Stats
230W - 246L
1,398 Elo+
Party 1
Skadi
Skadi
MattMcNutty
Skadi
Level 127
God Stats
2W - 0L
1,779 SR
Queue Stats
65W - 62L
1,446 Elo+
Party 1
Bacchus
Bacchus
MitchmfWhited
Bacchus
Level 129
God Stats
4W - 0L
1,901 SR
Queue Stats
87W - 96L
1,469 Elo+
Party 1
Team Averages
Level 121
1,776 SR
1,449 Elo+

VS

Team Averages
Level 106
1,544 SR
1,438 Elo+
Tiamat
Tiamat
Joep370z
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 218L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jolura7
Cu Chulainn
Level 130
God Stats
0W - 2L
1,699 SR
Queue Stats
73W - 133L
1,425 Elo+
Solo
Xbalanque
Xbalanque
Schmautzy1
Xbalanque
Level 68
God Stats
36W - 35L
1,460 SR
Queue Stats
230W - 233L
1,410 Elo+
Solo
Thanatos
Thanatos
TheHalfJewishlad
Thanatos
Level 98
God Stats
37W - 30L
1,548 SR
Queue Stats
69W - 78L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
hipocrisy88
Kuzenbo
Level 127
God Stats
8W - 5L
1,514 SR
Queue Stats
47W - 46L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,627
625
14,355
11,536
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 1 / 3
10,207
600
9,176
15,617
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 3 / 3
8,462
498
4,091
12,101
8,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 4
8,890
523
6,695
7,026
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
14
2 / 0 / 5
9,097
535
6,654
13,366
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Joep370z
Tiamat
14
2 / 4 / 2
8,323
490
6,540
12,126
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Jolura7
Cu Chulainn
15
3 / 5 / 0
8,994
529
10,809
17,273
17,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Schmautzy1
Xbalanque
13
0 / 3 / 1
7,440
438
4,961
11,137
4,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 3
7,423
437
4,537
10,343
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
hipocrisy88
Kuzenbo
11
0 / 3 / 1
7,155
421
4,910
16,777
16,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
8
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
9
1
3
10.5
W
0
3
3
0.5
L
Tiamat
Joep370z
Tiamat
2
4
2
0.75
L
Cu Chulainn
Jolura7
Cu Chulainn
3
5
0
0.6
W
2
1
4
4
W
Bacchus
2
0
5
4.5
L
Xbalanque
Schmautzy1
Xbalanque
0
3
1
0.17
L
3
4
3
1.13
L
Kuzenbo
hipocrisy88
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
31,757
59,646
Taken
67,656
38,700
Mitigated
48,402
17,107
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,355
773
0
1,290
11,536
4,907
72
5,212
5,556
85,497
441
W
9,176
2,058
0
6,805
15,617
7,260
390
1,484
13,879
0
76,527
W
4,091
963
41
4,274
12,101
8,629
198
294
11,807
0
48,015
L
Tiamat
Joep370z
Tiamat
6,540
650
0
1,715
12,126
6,578
0
7,876
4,250
51,306
0
L
Cu Chulainn
Jolura7
Cu Chulainn
10,809
1,388
0
785
17,273
17,380
32
1,967
15,306
1,103
67,824
W
6,695
2,591
0
596
7,026
2,889
498
755
6,271
0
71,678
W
Bacchus
6,654
560
0
4,101
13,366
15,015
100
4,097
8,942
35,322
1,807
L
Xbalanque
Schmautzy1
Xbalanque
4,961
2,139
0
1,342
11,137
4,296
1,177
3,472
7,665
0
54,419
L
4,537
1,139
0
8,313
10,343
3,748
0
1,374
8,969
0
41,544
L
Kuzenbo
hipocrisy88
Kuzenbo
4,910
2,124
141
3,758
16,777
16,400
186
6,188
10,589
28,177
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
39,335
464
Minions Killed
393
0
Camps Cleared
0
1,711,546
Distance Traveled
1,400,008
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,627
625
154
9
0
363,065
0
W
Da Ji
10,207
600
97
6
0
383,369
0
W
Shiva
8,462
498
78
5
0
311,667
0
L
Tiamat
8,323
490
89
5
0
329,124
2
L
Cu Chulainn
8,994
529
104
6
0
285,087
0
W
Skadi
8,890
523
95
6
0
295,431
3
W
Bacchus
9,097
535
40
2
0
358,014
2
L
Xbalanque
7,440
438
93
5
0
269,708
0
L
Thanatos
7,423
437
67
4
0
207,814
0
L
Kuzenbo
7,155
421
40
2
0
308,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role