Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alan0t
Merlin
Level 108
God Stats
4W - 7L
1,406 SR
Queue Stats
106W - 104L
1,529 Elo+
Solo
Skadi
Skadi
hello30
Skadi
Level 49
God Stats
5W - 10L
1,480 SR
Queue Stats
125W - 111L
1,582 Elo+
Party 2
Terra
Terra
ioutdidmyself
Terra
Level 178
God Stats
1W - 3L
1,859 SR
Queue Stats
148W - 144L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
linesofchaos
Ne Zha
Level 170
God Stats
4W - 3L
1,718 SR
Queue Stats
208W - 195L
1,592 Elo+
Solo
Team Averages
Level 121
1,593 SR
1,548 Elo+

VS

Team Averages
Level 161
1,763 SR
1,525 Elo+
Fafnir
Fafnir
Carlito1G
Fafnir
Level 157
God Stats
3W - 2L
1,503 SR
Queue Stats
124W - 124L
1,520 Elo+
Party 1
Apollo
Apollo
Ironhellrain
Apollo
Level 187
God Stats
3W - 0L
1,852 SR
Queue Stats
66W - 63L
1,480 Elo+
Party 1
Zeus
Zeus
PaladiNO666
Zeus
Level 87
God Stats
11W - 7L
1,691 SR
Queue Stats
223W - 189L
1,534 Elo+
Solo
Thanatos
Thanatos
PapaLaVader
Thanatos
Level 159
God Stats
5W - 2L
1,844 SR
Queue Stats
216W - 209L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rem 1G
Cu Chulainn
Level 214
God Stats
6W - 0L
1,924 SR
Queue Stats
337W - 343L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 3 / 1
7,795
487
3,947
10,943
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Alan0t
Merlin
16
0 / 0 / 2
8,540
534
3,568
5,613
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
hello30
Skadi
16
0 / 1 / 1
8,551
534
3,795
4,689
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 1
8,233
515
6,447
10,619
12,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
13
1 / 2 / 1
7,022
439
5,262
11,062
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Carlito1G
Fafnir
11
0 / 1 / 4
7,968
498
3,124
10,645
12,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
16
3 / 0 / 0
9,889
618
2,559
6,831
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
8,109
507
4,669
4,665
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PapaLaVader
Thanatos
16
2 / 0 / 2
8,407
525
6,176
15,509
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Rem 1G
Cu Chulainn
15
2 / 2 / 4
9,681
605
9,914
15,734
13,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
1
0.5
L
Merlin
Alan0t
Merlin
0
0
2
1
W
Fafnir
Carlito1G
Fafnir
0
1
4
2
W
Apollo
3
0
0
3
W
0
2
1
0.25
W
Thanatos
PapaLaVader
Thanatos
2
0
2
3
W
Cu Chulainn
Rem 1G
Cu Chulainn
2
2
4
2
L
Skadi
hello30
Skadi
0
1
1
0.5
L
2
1
1
2.5
L
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
26,442
42,926
Taken
53,384
27,182
Mitigated
38,147
12,521
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,947
562
0
2,696
10,943
5,523
561
359
10,584
0
56,100
L
Merlin
Alan0t
Merlin
3,568
354
0
730
5,613
2,301
0
2,045
3,568
89,623
882
W
Fafnir
Carlito1G
Fafnir
3,124
879
0
2,378
10,645
12,854
54
3,129
7,516
23,992
397
W
Apollo
2,559
1,217
0
3,186
6,831
2,929
555
1,245
5,586
0
92,182
W
4,669
36
0
1,234
4,665
1,654
56
2,334
2,331
67,514
1,342
W
Thanatos
PapaLaVader
Thanatos
6,176
1,970
0
18,709
15,509
6,742
0
1,957
13,552
0
78,933
W
Cu Chulainn
Rem 1G
Cu Chulainn
9,914
1,443
0
1,282
15,734
13,968
84
1,612
14,122
241
80,828
L
Skadi
hello30
Skadi
3,795
1,217
0
610
4,689
2,659
0
247
4,442
0
82,859
L
6,447
846
1,060
2,461
10,619
12,039
0
4,133
6,486
33,611
2,685
L
Ne Zha
5,262
1,631
0
4,964
11,062
4,660
0
940
10,122
0
47,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
44,054
538
Minions Killed
560
0
Camps Cleared
0
1,646,632
Distance Traveled
1,494,948
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,795
487
90
6
0
296,241
0
L
Merlin
8,540
534
170
11
0
330,494
0
W
Fafnir
7,968
498
28
2
0
246,269
2
W
Apollo
9,889
618
170
11
0
276,026
0
W
Zeus
8,109
507
109
7
0
318,531
0
W
Thanatos
8,407
525
123
8
0
369,498
2
W
Cu Chulainn
9,681
605
130
8
0
284,624
0
L
Skadi
8,551
534
150
9
0
323,266
3
L
Terra
8,233
515
48
3
0
353,242
2
L
Ne Zha
7,022
439
80
5
0
343,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role