Player Matchup

Fenrir
Fenrir
AndreBcWy
Fenrir
Level 40
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 2
Hel
Hel
Emptykeitt
Hel
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Mitto_Brasil
Mulan
Level 157
God Stats
2W - 3L
1,525 SR
Queue Stats
428W - 522L
1,489 Elo+
Solo
Team Averages
Level 71
1,444 SR
1,498 Elo+

VS

Team Averages
Level 113
1,539 SR
1,626 Elo+
Maui
Maui
ElTacua01
Maui
Level 54
God Stats
38W - 19L
1,618 SR
Queue Stats
125W - 78L
1,607 Elo+
Party 1
Mercury
Mercury
JuanMaa00
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 56L
1,676 Elo+
Party 1
Thoth
Thoth
Marcos0702F
Thoth
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 70L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndreBcWy
Fenrir
11
2 / 4 / 0
7,015
702
2,914
10,025
3,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,458
646
5,908
9,653
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
5,900
590
6,956
13,175
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 0 / 10
8,112
811
6,689
8,101
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
JuanMaa00
Mercury
13
7 / 1 / 6
8,915
892
6,747
8,676
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 10
8,699
870
12,520
5,757
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndreBcWy
Fenrir
2
4
0
0.5
W
Maui
3
0
10
8
L
0
4
1
0.13
W
Mercury
JuanMaa00
Mercury
7
1
6
10
W
3
1
10
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
25,956
32,853
Taken
22,534
16,083
Mitigated
12,397
6,557
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndreBcWy
Fenrir
2,914
248
0
1,001
10,025
3,552
0
5,968
3,694
0
15,857
W
Maui
6,689
1,195
0
1,734
8,101
6,823
105
2,720
5,261
14,528
1,388
L
5,908
192
1,561
2,920
9,653
3,410
0
6,453
3,013
17,184
131
W
Mercury
JuanMaa00
Mercury
6,747
2,609
0
1,721
8,676
3,313
276
1,684
6,667
0
31,239
W
12,520
532
0
812
5,757
2,261
0
1,524
4,110
43,677
1,015
L
6,956
1,353
0
1,075
13,175
9,121
0
5,212
7,353
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,373
Gold Earned
25,726
64
Minions Killed
137
0
Camps Cleared
0
533,069
Distance Traveled
633,157
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,015
702
25
3
0
190,306
4
W
Maui
8,112
811
25
3
0
201,383
2
L
Hel
6,458
646
29
3
0
193,850
0
W
Mercury
8,915
892
45
5
0
221,402
0
W
Thoth
8,699
870
67
7
0
210,372
0
L
Mulan
5,900
590
10
1
0
148,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role