Player Matchup

Janus
Janus
Platinum V
Lypheus
Janus
Platinum V
Level 297
God Stats
174W - 193L
1,579 SR
Queue Stats
656W - 662L
1,659 MMR
Solo
Izanami
Izanami
Platinum III
W1ng1n1t
Izanami
Platinum III
Level 149
God Stats
4W - 4L
1,681 SR
Queue Stats
64W - 63L
1,876 MMR
Solo
Susano
Susano
Gold V
WasWho
Susano
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,635 MMR
Solo
King Arthur
King Arthur
Gold II
ZZKillea
King Arthur
Gold II
Level 129
God Stats
19W - 22L
1,596 SR
Queue Stats
158W - 170L
1,645 MMR
Solo
Sobek
Sobek
Silver II
rKSmoove
Sobek
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,571 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,637 SR
1,637 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
FireChoux
Bastet
Gold I
Level 117
God Stats
19W - 11L
1,706 SR
Queue Stats
196W - 186L
1,665 MMR
Solo
Poseidon
Poseidon
Platinum V
ImissAutoss
Poseidon
Platinum V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,800 MMR
Solo
Medusa
Medusa
Gold I
MsFrizzleMe901
Medusa
Gold I
Level 83
God Stats
4W - 3L
1,853 SR
Queue Stats
127W - 141L
1,655 MMR
Solo
Bacchus
Bacchus
Gold I
xXJesusChrisXx
Bacchus
Gold I
Level 148
God Stats
2W - 1L
1,625 SR
Queue Stats
201W - 202L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lypheus
Janus
13
0 / 2 / 1
7,207
515
5,423
6,935
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
W1ng1n1t
Izanami
12
0 / 2 / 0
6,987
499
5,206
7,236
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Susano
WasWho
Susano
12
2 / 1 / 1
6,474
462
2,912
9,451
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ZZKillea
King Arthur
14
1 / 4 / 1
7,406
529
5,933
14,542
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
rKSmoove
Sobek
10
1 / 5 / 2
6,568
469
2,861
14,218
12,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CabrakanGebAgniThanatos

VS

Bans
Morgan Le FayTiamatAthenaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 1 / 2
8,318
594
4,697
11,015
9,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
FireChoux
Bastet
15
5 / 0 / 1
8,700
621
6,678
9,627
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
ImissAutoss
Poseidon
16
3 / 1 / 3
9,278
663
7,472
6,839
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 1 / 2
8,006
572
7,745
8,310
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 5
8,206
586
6,058
8,446
7,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Bastet
FireChoux
Bastet
5
0
1
5.5
W
Poseidon
ImissAutoss
Poseidon
3
1
3
4.5
L
Janus
Lypheus
Janus
0
2
1
0.25
W
2
1
2
3
L
Izanami
W1ng1n1t
Izanami
0
2
0
0
L
Susano
WasWho
Susano
2
1
1
2.5
L
King Arthur
ZZKillea
King Arthur
1
4
1
0.38
L
Sobek
rKSmoove
Sobek
1
5
2
0.4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
32,650
52,382
Taken
44,237
28,818
Mitigated
26,262
14,382
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,697
851
0
1,310
11,015
9,412
244
406
10,609
0
64,724
W
Bastet
FireChoux
Bastet
6,678
1,688
0
5,471
9,627
3,577
683
698
8,849
0
68,351
W
Poseidon
ImissAutoss
Poseidon
7,472
1,521
0
980
6,839
2,633
83
2,903
3,657
79,740
0
L
Janus
Lypheus
Janus
5,423
154
0
1,349
6,935
2,444
0
2,779
3,926
65,772
2,345
W
7,745
3,728
0
3,712
8,310
3,115
456
1,193
7,069
0
65,597
L
Izanami
W1ng1n1t
Izanami
5,206
3,838
0
1,623
7,236
2,551
0
289
6,947
0
63,719
L
Susano
WasWho
Susano
2,912
632
0
5,285
9,451
3,933
0
1,289
8,114
0
43,088
L
King Arthur
ZZKillea
King Arthur
5,933
608
0
3,356
14,542
7,269
0
2,092
12,406
0
63,482
L
Sobek
rKSmoove
Sobek
2,861
414
0
2,769
14,218
12,621
0
5,798
8,234
19,149
336
W
6,058
780
0
2,718
8,446
7,525
0
2,936
5,374
22,914
3,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
42,508
453
Minions Killed
510
0
Camps Cleared
0
1,363,599
Distance Traveled
1,521,525
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,318
594
107
8
0
265,311
0
W
Bastet
8,700
621
101
7
0
342,714
2
W
Poseidon
9,278
663
148
11
0
314,898
3
L
Janus
7,207
515
140
10
0
294,987
4
W
Medusa
8,006
572
114
8
0
287,131
0
L
Izanami
6,987
499
110
8
0
263,686
6
L
Susano
6,474
462
74
5
0
248,667
0
L
King Arthur
7,406
529
108
8
0
293,032
0
L
Sobek
6,568
469
21
2
0
263,227
0
W
Bacchus
8,206
586
40
3
0
311,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role