Player Matchup

Neith
Neith
 
Neith
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Rsdy
Cabrakan
Level 122
God Stats
2W - 1L
1,519 SR
Queue Stats
13W - 7L
1,525 Elo+
Solo
Bellona
Bellona
acíd
Bellona
Level 114
God Stats
38W - 25L
1,645 SR
Queue Stats
189W - 189L
1,471 Elo+
Party 2
Olorun
Olorun
elijahninja4833
Olorun
Level 98
God Stats
2W - 1L
1,360 SR
Queue Stats
438W - 453L
1,416 Elo+
Party 2
Cerberus
Cerberus
poererwqq
Cerberus
Level 89
God Stats
7W - 4L
1,696 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,482 Elo+

VS

Team Averages
Level 103
1,505 SR
1,496 Elo+
Xing Tian
Xing Tian
Beetlejuicesses
Xing Tian
Level 154
God Stats
3W - 2L
1,802 SR
Queue Stats
233W - 191L
1,558 Elo+
Party 3
Nu Wa
Nu Wa
Lion_K7_
Nu Wa
Level 27
God Stats
1W - 3L
1,474 SR
Queue Stats
15W - 25L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
Yxami
Jing Wei
Level 181
God Stats
7W - 7L
1,580 SR
Queue Stats
160W - 97L
1,610 Elo+
Party 3
Thanatos
Thanatos
aarongt
Thanatos
Level 42
God Stats
6W - 5L
1,500 SR
Queue Stats
86W - 91L
1,346 Elo+
Party 1
King Arthur
King Arthur
redflamekraden
King Arthur
Level 109
God Stats
0W - 3L
1,169 SR
Queue Stats
98W - 76L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 1 / 5
9,087
649
10,304
9,291
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Rsdy
Cabrakan
14
7 / 0 / 7
8,302
593
11,013
10,908
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
acíd
Bellona
16
4 / 0 / 0
10,038
717
11,838
16,280
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
7,662
547
5,225
13,746
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
poererwqq
Cerberus
13
2 / 0 / 9
8,180
584
7,541
11,935
8,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beetlejuicesses
Xing Tian
10
1 / 6 / 1
5,769
412
9,714
17,008
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Lion_K7_
Nu Wa
10
0 / 7 / 1
5,924
423
4,031
9,953
3,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Yxami
Jing Wei
15
2 / 1 / 1
8,325
595
12,940
8,403
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
aarongt
Thanatos
14
1 / 3 / 0
6,953
497
1,961
13,445
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
redflamekraden
King Arthur
12
0 / 5 / 0
6,982
499
9,907
17,417
18,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
4
4
Deaths
22
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
5
10.5
L
Xing Tian
Beetlejuicesses
Xing Tian
1
6
1
0.25
L
Nu Wa
Lion_K7_
Nu Wa
0
7
1
0.07
W
Cabrakan
Rsdy
Cabrakan
7
0
7
10.5
L
Jing Wei
Yxami
Jing Wei
2
1
1
2.5
L
Thanatos
aarongt
Thanatos
1
3
0
0.33
W
Bellona
acíd
Bellona
4
0
0
4
W
1
3
2
0.67
W
Cerberus
poererwqq
Cerberus
2
0
9
6.5
L
King Arthur
redflamekraden
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
38,553
62,160
Taken
66,226
41,222
Mitigated
43,356
29,763
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,304
2,737
0
3,931
9,291
3,952
132
3,691
5,322
0
78,198
L
Xing Tian
Beetlejuicesses
Xing Tian
9,714
565
0
1,879
17,008
13,412
0
9,158
7,850
20,854
1,662
L
Nu Wa
Lion_K7_
Nu Wa
4,031
1,260
0
1,090
9,953
3,049
0
3,569
6,384
31,068
0
W
Cabrakan
Rsdy
Cabrakan
11,013
985
0
4,849
10,908
7,627
91
2,635
8,041
51,880
1,236
L
Jing Wei
Yxami
Jing Wei
12,940
10,451
0
3,626
8,403
3,486
0
4,854
3,549
0
86,997
L
Thanatos
aarongt
Thanatos
1,961
306
0
12,085
13,445
5,356
0
4,534
8,911
0
59,539
W
Bellona
acíd
Bellona
11,838
5,027
0
9,864
16,280
15,902
0
866
15,414
0
85,680
W
5,225
3,615
60
6,466
13,746
5,183
0
2,171
11,436
55,237
832
W
Cerberus
poererwqq
Cerberus
7,541
694
0
4,593
11,935
8,558
1
3,103
8,335
37,538
1,902
L
King Arthur
redflamekraden
King Arthur
9,907
1,487
0
1,231
17,417
18,053
0
653
15,568
1,514
58,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
33,953
523
Minions Killed
405
0
Camps Cleared
0
1,476,521
Distance Traveled
1,312,075
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,087
649
118
8
0
296,109
2
L
Xing Tian
5,769
412
27
2
0
263,511
0
L
Nu Wa
5,924
423
45
3
0
221,742
0
W
Cabrakan
8,302
593
89
6
0
335,745
4
L
Jing Wei
8,325
595
133
10
0
267,329
0
L
Thanatos
6,953
497
97
7
0
282,253
0
W
Bellona
10,038
717
163
12
0
301,865
1
W
Olorun
7,662
547
84
6
0
251,436
0
W
Cerberus
8,180
584
69
5
0
291,366
2
L
King Arthur
6,982
499
103
7
0
277,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role